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## Tinder Wolf A tinder wolf is a wolf infused with the power of elemental fire, a canine genasi of sorts. Its body is jet black and ashy, with a faint flame constantly burning underneath its coat. Its eyes shine like candles, and it's flaming maw sears any flesh it bites. ***Ashes to Ashes.*** Much like their regular counterparts, tinder wolves hunt in packs, encircling their prey before they strike. Striking a tinder wolf spreads flaming ashes that sear the attacker alive, so tinder wolves hunt more recklessly. ***Scorched Earth.*** Tinder wolves usually appear after a great forest burns down from a magical flame. Ordinary packs are transformed into tinder wolves, roaming the scorched wastes of the land. Tinder wolves can also be found naturally living near places where the Elemental Plane of Fire holds great influence, such as volcanic islands or places where the border between the Elemental Planes and the Material Plane is weak. Druids of the Circle of Wildfire will sometimes create these creatures on purpose, for rituals or for protection. ***Beasts of Elemental Flame.*** Occasionally, adventurers may find tinder wolves dwelling in the Elemental Plane of Fire, where their flames burn with increased ferocity. How these wolves got to such a distant place is unknown, but creatures like salamanders and efreet will sometimes keep them as exotic pets. Being infused with elemental fire, tinder wolves attack creatures of water on sight.
___ ___ > ## Tinder Wolf >*Medium elemental, unaligned* > ___ > - **Armor Class** 13 (natural armor) > - **Hit Points** 19 (3d8+6) > - **Speed** 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|12 (+1)|15 (+2)|14 (+2)|3 (-4)|12 (+1)|6 (-2)| >___ > - **Skills** Perception +3 > - **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks > - **Damage Immunities** fire > - **Senses** darkvision 60 ft., passive Perception 13 > - **Languages** — > - **Challenge** 2 (450 XP) > ___ > ***Keen Hearing and Smell.*** The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. > > ***Illumination.*** The wolf sheds bright light in a 5-foot radius and dim light in an additional 5 ft.. > > ***Heated Body.*** A creature that touches the wolf or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage. > > ***Pack Tactics.*** The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated. > > ### Actions > ***Bite.*** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage plus 6 (1d6) fire damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone. \columnbreak
\pagebreak > ##### Art Credits: > [Fire Wolf](https://www.deviantart.com/hemamm/art/Fire-Wolf-370979864) by [Hemamm](https://www.deviantart.com/hemamm) on DeviantArt