The Summoner's Nexus

by dArtagnan

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The Summoner's Nexus

The summoner's nexus is a place wherein the barriers between planes is weaker, be it naturally or otherwise. It creates one or more of the following effects at the GM’s discretion.

Demesne Effects

  • Natural portals into adjacent planes are more likely to form in the summoner's demesne.
  • Once a day, the summoner can create a portal linking any two points in their demesne, as per their teleportation ability, for up to 1 hour.
  • Beasts in the summoner's demesne take on qualities similar to those of the creatures of the plane that their eidolon originates from.

Stronghold Actions

On initiative count 20 (losing initiative ties), the summoner takes a stronghold action to cause one of the following effects. The summoner must be in the same hex or province as their stronghold and can’t use the same effect again until after a short rest.

  • You can summon a unit of extraplanar infantry that last up to 1 hour. The unit's experience and equipment go up a level for each level of your stronghold.
  • You can issue a command to any ground unit to attack any non-airborne unit regardless of legality a number of times up to your stronghold level.
  • You restore your eidolon to full hit points.

Class Feature Improvement: Reactive Evolution

Whenever you perform the anchoring ritual to summon your eidolon, you can summon it with an additional evolution for which it qualifies. You can do this a number of times equal to your stronghold level, after which you must take an extended rest to refresh this ability.

Otherworldly Units

Summoners are known primarily for their bond with an otherworldly creature. Summoners are, however, prone to communicate with their companion's parent plane as well. At the DM's discretion, if you roll on the special allies chart and roll for devil, fey, or demon allies, you may change it for creatures of your eidolon's type, regardless of your alignment.

It stands to reason then, that they would call upon that plane for allies in combat. The following are sample ancestries for each creature type that the summoner's eidolon can be. They all have a base cost of 160.

Otherworldly Anscestry
Ancestry Attack Power Defense Toughness Morale Traits
Abberation -1 -1 -1 -1 0 Regenerate
Celestial +1 0 +2 +4 +2 Eternal
Elemental +1 +1 +1 +1 +1 Mindless
Fey +1 +1 -4 +0 -1 Horrify
Fiend +4 +3 -1 +1 +2 Eternal,
Undead -2 0 +1 +2 0 Undead, Mindless

Summoner Followers

D100 Follower
01–03 Regular Light Infantry (Size 1d6), Unit
04–06 Regular Medium Infantry (Size 1d4), Unit
07–09 Regular Light Archers (Size 1d6), Unit
10–11 Regular Medium Archers (Size 1d4), Unit
12–13 Regular Light Airborne (Size 1d4), Unit
14–15 Regular Medium Airborne (Size 1d4), Unit
16 Swordmaster (3rd Level), Retainer
17 Spirit Warden (3rd Level), Retainer
18 Mystic (3rd Level), Retainer
19–20 Acolyte of the Way (3rd Level), Retainer
21–22 Knight of the Green Order (3rd Level), Retainer
23 Elemental Acolyte (5th Level), Retainer
24–26 Guild Adept (5th Level), Retainer
27–29 Skinwalker (5th Level), Retainer
30–32 Battle Priest (5th Level), Retainer
33–35 Cavalier (5th Level), Retainer
36–40 Cutpurse (7th Level), Retainer
41–45 Conjurer (7th Level), Retainer
46–47 Mason
48–50 Blacksmith
51–53 Carpenter
54–55 Miner
56–57 Scribe
58–60 Sage
61–63 Tailor
64–65 Alchemist
66–69 Elf Ambassador
70–72 Dragonborn Ambassador
73–78 Gnome Ambassador
79–82 Lizardfolk Ambassador
83–85 Gnoll Ambassador
86–100 Roll on the Special Allies table (page 67)
Credits

Designed by d'Artagnan on DMs Guild, /u/dArtagnanDnD on reddit, or dArtagnanDnD on patreon and dArtagnanDnD on Twitter.

  • Made with "GM Binder".
  • Made with reference and for use with Dungeons and Dragons 5th Edition, created by Wizards of the Coast.
  • Made with reference and for use with Strongholds and Followers, by MCDM Productions
 

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