Way of the Unseen Hand

by Levistej

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Way of the Unseen Hand

Monks who follow the Way of the Unseen Hand take their minds to new limits. Through a lifetime of training their innate psionic abilities become so vast that hey can crush their foes or send them flying with a single thought. This path is reserved for but a few who can master their mastery of ki and channel it into a devastating telekinetic flurry. Because their abilities are suited to warfare, masters of the unseen hand are often found in the thick of the fighting, disarming opponents with telekinesis and using it to hurl them to the ground - or even high into the sky.

Hidden Fist

With a mere gesture you can manifest your Ki as an invisible force. Starting at 3rd level, you learn the Mage Hand cantrip and may cast it as a bonus action, with the following modifications:

  • The spell requires no components.
  • The hand is invisible.
  • For the purposes of manipulating objects, treat the hands Strength score as equal to your Wisdom, rolling any required Athletics (Str) check as an Athletics (Wis) check instead, using your ability modifier.
  • Any time you would make an unarmed strike during your turn, you can do so through your Mage Hand, using your Wisdom modifier for the attack and damage rolls.
  • As a bonus action, while your Mage Hand is active, you can expend 1 Ki point to telekinetically shove one creature you can see within 30 feet of you. When you do so, roll your Martial Arts die, and the target must succeed on a Strength saving throw against you Ki save DC or be moved toward you or away from you a number of feet equal to 5 times the number you rolled. A creature can willingly fail this save. If you use this feature to fling a creature that is bigger than you, you must expend 1 extra Ki point for each size category the creature is larger than yourself.

Solid Air

Without hesitation, you are able to solidify matter around you, using thin air as a solid object.

Beginning at 6th level, you can cast Feather fall, Jump, Knock, Levitate or Shield, without providing any components. You expend a number of Ki points equal to the spell level when you use this feature.

Invisible Grasp

Your mind is a both a tool and a weapon, able to wreak havoc or create wonders.

By 11th level, as an action, you can spend 6 Ki points to cast Bigby's Hand, without providing any components. When cast using this feature, the hand is invisible.

Force Unleashed

Your psionic abilities have peeked, allowing you to control matter almost at will.

When you reach 17th level, you expend 6 Ki points to cast the Telekinesis spell, requiring no components. Additionally, while you have at least one Ki point remaining, you gain the following benefits:

  • You gain a flying speed equal to 10 times your Wisdom modifier.
  • You may choose to deal force instead of bludgeoning damage any time you land an unarmed strike through your Mage Hand.
  • You gain a bonus on any Concentration check you have to make equal to your Wisdom modifier.

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Credit for the artwork goes to Wizards of the Coast, SRD content: http://srd.dndtools.org/srd/classes/prestigeCwar/masteroftheUnseenHand.html

 

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