Way of the Unseen Hand
Monks who follow the Way of the Unseen Hand take their minds to new limits. Through a lifetime of training their innate psionic abilities become so vast that hey can crush their foes or send them flying with a single thought. This path is reserved for but a few who can master their mastery of ki and channel it into a devastating telekinetic flurry. Because their abilities are suited to warfare, masters of the unseen hand are often found in the thick of the fighting, disarming opponents with telekinesis and using it to hurl them to the ground - or even high into the sky.
Solid Air
Without hesitation, you are able to solidify matter around you, using thin air as a solid object.
Beginning at 6th level, you can cast Feather fall, Jump, Knock, Levitate or Shield, without providing any components. You expend a number of Ki points equal to the spell level when you use this feature.
Invisible Grasp
Your mind is a both a tool and a weapon, able to wreak havoc or create wonders.
By 11th level, as an action, you can spend 6 Ki points to cast Bigby's Hand, without providing any components. When cast using this feature, the hand is invisible.
Force Unleashed
Your psionic abilities have peeked, allowing you to control matter almost at will.
When you reach 17th level, you expend 6 Ki points to cast the Telekinesis spell, requiring no components. Additionally, while you have at least one Ki point remaining, you gain the following benefits:
- You gain a flying speed equal to 10 times your Wisdom modifier.
- You may choose to deal force instead of bludgeoning damage any time you land an unarmed strike through your Mage Hand.
- You gain a bonus on any Concentration check you have to make equal to your Wisdom modifier.
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Credit for the artwork goes to Wizards of the Coast, SRD content: http://srd.dndtools.org/srd/classes/prestigeCwar/masteroftheUnseenHand.html