Casual Cantrips

by dArtagnan

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Casual Cantrips

Conjure Woodland Critters


  • Casting Time: 1 action
  • Range: 30 feet
  • Components: V, S, M (a handful of seeds)
  • Duration: Concentration, up to 1 minute
  • Classes: Bard, Druid

You summon fey spirits that take the form of up to 4 tiny beasts with a challenge rating of 0 and appear in unoccupied spaces that you can see within range.

The summoned creatures are friendly to you and your companions. They obey any verbal commands that you issue to them (no action required by you), but cannot attack. If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

Divine Wrath

Evocation cantrip


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • Classes: Cleric

You make your deity's dispreasure known by calling down a bolt of lightning to strike a creature within range.

The target makes a Dexterity saving throw or takes 1d8 points of lightning damage and drops any opject they are holding.

The spell's damage increases by 1d8 when you reach 5th Level (2d8), 11th level (3d8), and 17th level (4d8).

Fabio's Flash Fashion

Transmutation cantrip


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous
  • Classes: Bard, Wizard

You use the all-encompassing power of the arcane to rapidly change the attire of anyone within reach.

You exchange the clothing of one creature you touch with another outfit within your possession, including, if the creature is willing, none at all. The outfits trade places, changing shape and size to fit the anatomy of the respective wearer. Clothing that has nowhere to go, appears in your empty hand.

Unwilling creatures must be subject to a melee spell attack to be effected by this spell. This spell cannot don or doff armor.

Fist

Transmutation cantrip


  • Casting Time: 1 action
  • Range: Touch
  • Components: S
  • Duration: Instantaneous
  • Classes: Bard, Druid, Sorcerer, Warlock, Wizard

The muscles in your arms swell to absurd proportions propelling your punch with extreme force. Make a melee spell attack against the target. On a hit, the target takes 1d12 bludgeoning damage, and it is shoved 5 feet backwards.

The spell's damage increases by 1d12 when you reach 5th Level (2d12), 11th level (3d12), and 17th level (4d12).

Flicker

Illusion cantrip


  • Casting Time: 1 bonus action
  • Range: Touch
  • Components: V, S, M (a thaumatrope with an image on only one side)
  • Duration: 1 round
  • Classes: Bard, Sorcerer, Summoner, Warlock, Wizard

Your form begins to rapidly shift from visible to not. Until the start of your next turn, all opportunity attacks made against you fave disadvantage.

Instant Puppet

Transmutation cantrip


  • Casting Time: 1 action
  • Range: 30 feet
  • Components: V, S, M (a sock)
  • Duration: Concentration, up to 1 minuted
  • Classes: Artificer, Bard, Sorcerer, Rift Binder, Warlock, Wizard

You target an object no larger than 5 feet in any direction and weighs no more than 10 lbs. that has one or more free moving pieces.

That object's individual pieces animate like limbs on a marrionette doing whatever you wish that is physically possible without breaking or seperating the pieces. You can use your action to control the object. You can move it up to 30 feet each time you control it. The animated object can hold its own weight but cannot lift any additional weight.


Credits

Designed by d'Artagnan on DMs Guild, /u/dArtagnanDnD on reddit, or dArtagnanDnD on patreon and dArtagnanDnD on Twitter.

  • Made with "The Homebrewery", created by /u/stolksdorf.
  • Made with reference and for use with Dungeons and Dragons 5th Edition, created by Wizards of the Coast.