Ranger Rework

by RangerDanger

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The Spark of Creation


I am currently playing a Ranger, and I have noticed that some features seem...lacking. Underwhelming. Even with the new UA Class features coming out as official soon, it didn't fix what I felt were issues with the core class. So I started looking around, and found some ideas from homebrews.


This is a Ranger Rework that borrows ideas from two major sources, the Community Ranger and the Tweaked Ranger, as well as abilities from the Gloom Stalker subclass. In short, I have made this a very customisable class, allowing players to create a unique Ranger suited to their ideas. Main focuses were on semi-druidic abilities as well as martial senses relating to exploration.


In my mind, Rangers are Martial Druids in two parts. One, they use a lot of nature based spells, and some players enjoy being able to have their Ranger throw spells around. Two, they are the best at exploration, at survival, and tracking down powerful prey. Unpopular opinion, I actually like Primeval Awareness -- who else will tell the party there are fiends and undead beyond the Paladin's senses? So I left it mostly unchanged from the "Tweaked Ranger".


You will find as you read through the abilities, it caters to both parties; those who like to use spells, and those who prefer to use their natural prowess.


This idea has given birth to the Primeval Guardians. Find their lore here


Find the Druids of the Primeval Circle here


Find magic items for the Primeval Guardians here


 

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