Divine Domain: Hospitality

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Hospitality Domain

To clerics of the hospitality domain, the table is a place as sacred as any temple. They exemplify the warmth that comes with feasting and the beauty of raising crops and livestock to be enjoyed, as championed by gods such as Birgantia, Demeter, Hathor, and Uller. Though they are responsible for the slaughter, they value using every piece of a kill and celebrating the life that is continued in the meals these ingredients create. Many clerics of this domain travel the land preparing meals for those they care for, hunting the biggest game, and searching for the holiest of ingredients; while others preside over great celebrations of harvest.

Domain Spells

You gain domain spells at the cleric levels listed in the Hospitality Domain Spells table. See the Divine Domain class feature for how domain spells work.

Hospitality Domain Spells
Cleric Level Spell
1st hunter's mark, purify food and drink
3rd locate animals or plants, protection from poison
5th create food and water, plant growth
7th faithful hound, locate creature
9th flame strike, hold monster

Bonus Proficiencies

When you choose this domain at 1st level, you gain proficiency with cook's utensils and martial weapons.

Family Dinner

Starting at 1st level, you can prepare a scrumptious meal for your allies. Over the course of an hour, you make a hearty meal from food stuffs you've gathered. The meal can serve a number of creatures equal to 1 + your Wisdom modifier, and it is completed at the end of the hour, coalescing in an unoccupied space of your choice on a surface within 5 feet of you. Each creature who consumes the meal feels stronger as a result. The creature's hit point maximum and current hit points increase by a number equal to your cleric level for the next 8 hours.

Once you use this feature, you can’t use it again until you finish a long rest.

Channel Divinity: Fillet of Foe

Starting at 2nd level, you can apply your knowledge of butchery to the carving of your enemies. When you make a melee weapon attack against a creature that is not a construct or an undead, you can expend a use of your Channel Divinity to deal additional damage equal to twice your Wisdom modifier.

Channel Divinity: Sous Chef

Start at 6th level, you can extend your mastery of the kitchen to your allies. When an ally within 30 feet of you makes a melee weapon attack against a creature that is not a construct or an undead, you can use your Channel Divinity as a reaction to grant the attack a bonus to damage equal to twice your Wisdom modifier.

Divine Strike

At 8th level, you gain the ability to infuse your weapon strikes with the warmth of hospitality and hearth. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 fire damage to the target. When you reach 14th level, the extra damage increases to 2d8.

Chef of the Gods

At 17th level, your prowess as a chef is unmatched. You always have heroes' feast prepared, it doesn't count toward your number of spells prepared, and you ignore the spell's material components.

Divine Domain: Hospitality
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Art Credit: WotC
 

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