Barbarian Path
Path of the Dragon
Aspirants and nomads often seek the path of the dragon, a path that allows unrivaled burning rage that can sunder any obstacle in its path. Other times, its communities where dragons reside as benevolent protectors or brutal tyrants train their followers to be terrifying manifestations of their wills and whims. Either such way, barbarians devoted to becoming like the dragon often gain more than they would ever suspect.
Path of the Dragon Features
| Barbarian Level | Feature |
|---|---|
| 3rd | Draconic Fury |
| 6th | Manifest Wings |
| 10th | Hardened Scales |
| 14th | Unquenchable Fury |
Draconic Fury
Starting at 3rd level, you manifest the draconic power within you. While raging you have a breath weapon. As an action, you can exhale a 30-foot cone of damaging breath. Choose acid, cold, fire, lightning, or poison damage. Each creature in the cone must make a Dexterity saving throw, taking 2d6 damage on a failed save, or half as much damage on a successful one.
You may expend a use of your Rage to increase the damage of your breath by 1d6. You can do this once per turn.
Draconic Fury Feature DC
Manifest Wings
At 6th level, while you are raging, you gain the ability to sprout a pair of dragon wings from your back when you take the Dash action, gaining a flying speed equal to your current speed. They last until the end of your next turn. You can use this ability only once per rage.
You can’t manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.
Hardened Scales
At 10th level, your physical form becomes more draconic and you are more attuned to your draconic spirit when you rage. When you are raging, if you are damaged by the same damage type as your breath, you can use your reaction to gain immunity to that damage type until the start of your next turn. You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain all expended uses when you finish a long rest.
In addition, your skin hardens increasing your Armor Class by 1.
Unquenchable Fury
At 14th level, your breath ignores immunity to its damage type, lowering it to resistance instead. Resistance to the damage type isn’t ignored.
Whenever you reduce a hostile creature to 0 hit points with your breath weapon, the duration of your rage increases by a minute.
Credits
This subclass was created by Chilroy. I can be found as /u/Jagganoth on /r/UnearthedArcana, or on twitter @True_Byrdman. If this contents of this document or any other of mine inspired you, please give credit duly.