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# Monastic Tradition ## Way of the Oni ### Strong Arm of the Oni At 3rd level, when you chose this tradition, choose a melee weapon that has the heavy property. You gain proficiency with the weapon if you don't already have it. This weapon counts as a monk weapon for you. ### Black Magic Curse Additionally, at 3rd level, when you hit a creature with an unarmed strike or a monk weapon you can spend 1 Ki Point to inflict a terrible curse on that creature for 1 minute. As a reaction, you can force a creature on its turn to make a Wisdom saving throw against your Ki save DC. On a failed save that creature will lash out and attack the closest creature to it, this attack has advantage if they attack a creature also under your curse and on a successful save takes necrotic damage equal to a roll on your Martial Art die. ### Fathomless Hunger At 6th level, your power drain you and burdens you with a deep and painful hunger. When you kill a creature you can eat part of their corpse in an attempt to temporarily satiate yourself. When you do you gain temporary hit points equal to your Monk level + your Constitution modifier. You can do this a number of times equal to your Wisdom modifier per long rest. Additionally, you gain a powerful bite. It counts as a natural weapon that deals piercing damage equal to a roll on your Martial Arts die + 1d4 poison damage. ### Horns of the Demon King At 11th level, you grow one to three horns as the dark powers within you begin to morph your body. When a creature is under your curse they have disadvantage on their first attack they attempt to make against you on their turn. ### True Immortality At 17th level, your body has been contorted and twisted into the perfect form for survivability. You gain the following benefits; - You can't be killed by being beheaded. - You no longer need to eat or drink but can so if you choose. - You no longer need to breath. - You have advantage on death saving throws.