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## Kitsune Kitsune or Fox Folk are know for their love of trickery, loyal friends and lovers. Most kitsune love most games especially rock-paper-scissors. Kitune take pleasure in the creative arts in all forms.
Black hair Kitsune are considered spiritually unclean. As such most Kitsune will not deal with other of there race that have black hair. White hair Kitsune are treated like celebrities by other Kitsune. They are generally bought up to be priest in their childhood years. Older Kitsune are heavily revered for their wisdom and power.
Kitsune generally live among other races as one of them. Due to this they generally know an other language. There are rumors of small towns of them in the forests. Kitsune and elves are friendly with each other. Their love of trickery and games have labeled them thieves, assassins and spies with many other races.
Kitsune were once humans, but they were alter by the fey a long time ago. They have the rare ability to change there form due to this experimentation by the fey. You will rarely see them in their natural forms. Their natural form looks like humans with fox ears and fox tails. They are born with a single tail tail. Every 111 years a kitsune gains an extra tail to a maximum of nine at age 999.
The males grow to an average height of between 5ft to 6ft 2in. They weight on average betweeen 110 to 180 pounds.
The females grow to an average height of between 4ft 7in to 5ft 9in. They weight on average betweeen 95 to 165 pounds.
The lifespan of a Kitsune are long and full. Kitsune are born as the race the non-kitsune parent was at the time of birth. If both parents are Kitsune they are born in their natural forms. This is a biological trait to prevent suspicion. The 3rd years is the last of infancy.
They become children at the age of 4 years. This is when most learn of their true nature and how to control it. If the other biological parent is not aware of it's partners true nature by now the Kitsune will take the child and leave the other parent.
At the age of 8 they are considered in their teenage years. Teenagers are expected to complete a coming of age ritual before they enter their adult years. The ritual involves finding a white hair member of their own race, then the white hair Kitsune will guide them into a meditation. In this state they are expected to find out what they want to do with their long lives. The meditation can last up to 2 weeks in some occasions. The 13th years is the last year in this category.
Adulthood starts at the age of 14. At this point they start on their path set forth by the ritual. At the age of 18 they cease physical aging. The last year of adulthood is 989.
Old age starts at the age of 999. At this point they gain their last tail. Most older Kitsune end up disappearing form the material plane this point. No body is left so it is assumed they traveled some were. It is unknown were they go. For the few that still live in the material plane the average age of death due to natural causes is 1,350. ### Kitsune Traits Your Kitsune character has an assortment of inborn abilities relating your fey, human and fox nature. ___ - **Ability Score Changes:** Increase charisma by 2. - **Age:** Kitsune reach adulthood at age 14 and live up to 1,350 years. - **Alignment:** Most Kitsune are chaotic due to their nature, but you can find them in all alignments. - **Size:** Kitsune are between 4 and 6 feet tall and weigh between 95 and 180 pounds. Your size is Medium. - **Speed:** 30 Feet - **Speak To Foxes:** As a Kitsune you are closely related to foxes as a result you can communicate and speak the language of foxes. - **Darkvision:** You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. - **Languages:** Common, Sylvan and one language of your choice. ___
**Change Appearance:** As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change.
You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait.
You stay in the new form until you use an action to revert to your true form or until you die.
Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.