Additional Subclass Features

by ReignOfMagic

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Additional Starting class features

Expanding upon UA/Normal class options. All the below options are granted automatically, if your character would have something else that fits better with the theme/backstory ask your dm for potential alternatives.

Artificer

At first level, gain the mending cantrip, it doesn't count against your cantrips known.

Barbarian

At first level, gain proficiency with up to 3 improvised weapons of your choice. (Choose a item type, such as sticks, rocks, chairs etc)

Bard

At first level, gain the Vicious Mockery cantrip, it doesn't count against your cantrips known.

Cleric

At first level, gain the Thaumaturgy cantrip, it doesn't count against your cantrips known.

Druid

At first level, gain the Druidcraft cantrip, it doesn't count against your cantrips known.

Fighter

At first level, gain proficiency with up to 3 improvised weapons of your choice. (Choose a item type, such as sticks, rocks, chairs etc)

Monk

At first level, gain proficiency with up to 3 improvised weapons of your choice. (Choose a item type, such as sticks, rocks, chairs etc)

Paladin

At first level, gain the Thaumaturgy, or Druidcraft cantrip, it doesn't count against your cantrips known.

Ranger

At first level, gain the Hunter's Mark spell, it doesn't count against your spells known, and once per short rest you may cast it at 1st level for free and this cast doesn't require concentration.

Rogue

At first level, gain the ability to add 1d4 to a skill check once per long rest.

Sorcerer

At first level, gain the Prestidigitation cantrip, it doesn't count against your cantrips known.

Warlock

At first level, gain the Hex spell, it doesn't count against your spells known, and once per short rest you may cast it at 1st level for free and this cast doesn't require concentration.

Wizard

At first level, gain the Prestidigitation cantrip, it doesn't count against your cantrips known.

 

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