Find steed: Clockwork horse

by Lucifer1389

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Clockwork horse

An enchanted clockwork construct made by the house of Gond. The clockwork horse is a construct imbued with a hint of divine power, that gives it remarkable mobility and speed. However due to being unlike battle-hardy warhorses and having a hollow torso, it is not suited to offense, and instead relies on aiding its rider using its mobility.

Upcasting

Summoning the clockwork horse at higher levels give it additional benefits, as specified in the clockwork horse statblock. In addition, it gains the following abilities at certain spell levels:

Spell level Ability
3rd Immunity to Blinded, Deafened, and Petrified
4th Immunity to Charmed, Frightened, and Paralyzed
5th The hollow interior of the horse connects to a bag of holding.


Clockwork Horse

Large construct, unaligned


  • Armor Class 10 + spell level
  • Hit Points 10 per spell level
  • Speed 30 + 10 ft. per spell level

STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 14 (+2) 2 (-4) 14 (+2) 2 (-4)

  • Senses Darkvision 60ft, Passive Perception 12
  • Damage Immunities Poison, Psychic
  • Condition immunities Exhaustion, Poisoned

Fleet footed. The clockwork horse is hollow and light, making it more nimble and agile. It's jumping distance is equal to half its movement speed and the horse and the rider have immunity to fall damage.

Bound body. When dropped to 0 hit points, the clockwork horse shrinks and closes into a 1ft wide ball. The ball has both hit points and damage threshold equal to 10 times the spell level. If the ball is reduced to 0 hit points, it is permanently destroyed.

Limited conscious. Unlike a warhorse, this construct isn't trained for battle. It can't take the attack action, but any creature hitting it with a melee attack takes twice the spell level as lightning damage.

Find steed: Clockwork horse by Lucifer | Art by Sven bybee

 

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