Tunroth
Visual Characteristics
Skin Color Brown, orange, yellow Hair Color None Eye Color Black Distinctions Sloping head, dorsal nostrils
Physical Characteristics
Height 5'0" +2d12" Weight 140 lb. x(2d4) lb.
Sociocultural Characteristics
Homeworld Jiroch-Riselia Language Tunrothese
Biology and Appearance
The Tunroth are hairless, bipedal mammals with a large frame supported a muscular physique, giving the species a reputation for great strength. Tunroth have three digits on each hand and foot: two opposable thumbs on either side of a large, central fin-like digit.
The most recognizable Tunroth feature is an elongated skull that sits forward over the sloping neck, along with a large vertical nostrils, set above the low, wide-set eyes. Tunroth have pronounced teeth, and a number of bony, horn-like protrusions studding the lower jaw. Many Tunroth place similar spikes on their clothing, such as on shoulder pads and shin guards. Tunroth skin coloration is typically dark brown or yellow, but orange-skinned Tunroth live on certain remote continents. Tunroth blood is blue.
Tunroth have a natural tracking ability, commonly referred to as quarry sense. Evolved over thousands of years of hunting, they have an innate sense of what direction their quarry has taken. Familiarity with the beast or individual heightens this skill, and it is a vital component in their hunting and tracking abilities.
Society and Culture
Tunroth society is entirely centered on hunting. While an interplanetary body called the Assemblage of Three manages issues common to their worlds, each individual Tunroth commune is led by the greatest hunter and tracker. The most elite organization of the civilization is the Tunroth Hunters, a complex hunting society that requires a three-month initiation rite. Virtually all Tunroth aspire to gain a high level as a Hunter, with the greatest Hunters memorialized in the ancient Hall of Predation. Tunroth have a presence in galactic society, but live a fairly simple herding and hunting lifestyle on their homeworlds. Tunroth parents teach their children to hunt with traditional weapons: the klirun, a recurve bow, and the bladed staff known as the kilrath.
As a species, the Tunroth are aggressive and act with certainty, traits that make them intimidating to members of many other species. Tunroth are generally hard working and tenacious. Their flexible natures and ability to adapt quickly to new situations gives them an optimistic outlook.
Names
Tunroth names are usually only one or two syllables long. They use family surnames.
Male Names. Kiran, Shotarr, Rathe
Female Names. Xarcce, Tonis, Huwla
Surnames. Tatch, Kass, Vueral
Tunroth Traits
As an Tunroth, you have the following special traits.
Ability Score Increase. Your Strength score increases by 2, and your Wisdom score increases by 1.
Age. Tunroth reach adulthood in their late teens and live about 80 years.
Alignment. Tunroth embrace tradition and social rank, leading most toward Lawful alignments, though there are exceptions.
Size. Tunroth typically stand between 5 and 7 feet tall and weigh 180 lbs. Regardless of your position in that range, your size is Medium.
Speed. Your base walking speed is 30 feet.
Quarry Sense. You have proficiency in the Survival skill. Additionally, you are considered to have expertise in Wisdom (Survival) checks made to track a creature. If you have interacted with or observed the creature for more than 1 hour, you also have advantage on this check.
Traditional Weapons. You are proficient with the klirun (lightbow) and kilrath (techstaff).
Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Intimidating. You have proficiency
in the Intimidation skill.
Languages. You speak in both
Galactic Basic and Tunrothese,
but can only read and write in
Tunrothese. Tunrothese is formed
of grunts and snarls, using simple
vocalizations, giving it a primitive
aspect.