Karl the electric lizard

by Bearkiller

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Karl the Electric Lizard


Karl the Electric lizard

tiny beast, unaligned


  • Armor Class: 12
  • Hit Points 10 (1d8+2)
  • Speed 20 climb 20 walk

STR DEX CON INT WIS CHA
6 (-2) 16 (+3) 14 (+2) 8 (-1) 10 (0) 8 (-1)

  • Saving Throws Con, Dex
  • Skills Acrobatics, Perception, Stealth, Survival
  • Damage Vulnerabilities none
  • Damage Resistances lightning
  • Damage Immunities none
  • Condition Immunities paralyzed
  • Senses darkvision 30 ft passive perception 10
  • Languages understands common

Actions

Multiattack. Karl can make 2 Attacks per turn, one electric shock +5 to hit 1d8+3 lightning damage and one bite attack +2 to hit 1d4 piercing damage

 

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