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___ > ## [Allip](https://5e.tools/img/bestiary/MTF/Allip.jpg) >*Medium Undead, Chaotic Evil* > ___ > - **Armor Class** 13 (magical) > - **Hit Points** 54 (12d8) > - **Speed** 0 ft., fly 40 ft. [hover] >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 6(-2) | 17(+3)| 11(+0)| 17(+3)| 15(+2)| 16(+3)| >___ > - **Saving Throws** Dex +6, Int +6 > - **Skills** Acrobatics +6, Arcana +6, Initiative +5, Intimidation +6, Perception +5, Religion +6, Sleight of Hand +6, Stealth +6 > - **Damage Resistances** Non-Magical, Non-Silvered B/P/S; Acid, Fire, Ltng, Thdr > - **Damage Immunities** Cold, Nec, Psn > - **Condition Immunities** Charmed, Exhuasted, Frightened, Grappled, Paralyzed, Petrfied, Poisoned, Prone, Restrained > - **Senses** Violet Sight, Passive Perception 15 > - **Languages** Common, Abyssal > - **Challenge** 7 (2,900 XP) > ___ > > ***Incorporeal.*** Move through material as Difficult Terrain. 1d10 Frc if ends Turn inside. > > ***Legendary Resistance. (1/LR)*** Auto-succeed Save > > ### Actions > ***Whispers of Madness.*** *3 Creatures, 60 ft.:* DC 14 Wis Save or 7 (1d8+3) Psyc + Tgt uses Reaction to make Weapon Attack against a Tgt w/in Reach *[Constructs & Undead immune]* > > ***Maddening Touch.*** +6, 17 (4d6+3) Psyc > > ***Howling Babble. (R: 6)*** *Radius 30:* DC 14 Wis Save: 12 (2d8+3) Psyc & Stunned until next Turn ends, or half *[Constructs & Undead Immune]* \columnbreak ___ > ## Ankheg >*Large Beast, Unaligned* > ___ > - **Armor Class** 14 (natural), 11 while Prone > - **Hit Points** 39 (6d10+6) > - **Speed** 35 ft., burrow 10 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 17(+3)| 11(+0)| 13(+1)| 2(-4) | 13(+1)| 6(-2) | >___ > - **Saving Throws** Str +6 > - **Skills** Athletics +6, Initiative +4, Intimidation +1, Survival +4 > - **Damage Vulnerabilities** Cold > - **Damage Resistances** Mundane P/S > - **Senses** Lowlight Vision, Tremorsense 60 ft., Passive Perception 11 > - **Languages** — > - **Challenge** 5 (1,800 XP) > ___ > > ***Burrowing Attack.*** Attacks from under deal +3 (1d6) Weapon dmg > > ### Actions > ***Multiattack.*** Bite + Claws > > ***Bite.*** +3, 6 (2d4+3) Sls + Grappled (DC 14, DisAdv from adhesive); Auto dmg next Turn > > ***Claws.*** +6, 5 (1d8+3) Prc + DC 14 Str Save or Prone > > ***Acid Spray. (R: 6)*** *30 ft. Line:* DC 13 Dex Save: 10 (3d6) Acid or half \pagebreak ___ ___ > ## Wight of Argynvost >*Gargantuan Undead, Lawful Neutral* > ___ > - **Armor Class** 22 (natural armor) > - **Hit Points** 975 (50d20+450) > - **Speed** 40 ft., fly 80 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-------:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 30(+10) | 10(+0)| 29(+9)| 6(-2) | 10(+0)| 7(-2) | >___ > - **Saving Throws** Str +14, Con +13 > - **Skills** Athletics +14, Insight +8, Intimidation +6, Nature +6, Perception +12, Stealth +8, Survival +8 > - **Damage Vulnerabilities** Rdnt > - **Damage Resistances** Non-Silvered B/P/S; Cold, Nec, Psyc > - **Damage Immunities** Psn > - **Condition Immunities** Exhausted, Frightened, Poisoned > - **Senses** Blindsight 60, Darkvision, Infravision, Lowlight Vision, Truesight 1,000, Passive Perception 23 > - **Languages** Abyssal; Understands Common & Draconic > - **Challenge** 27 (105,000 XP) > ___ > > ***Blood Frenzy.*** Adv on Bloodied or otherwise bleeding Tgts. **Ceases until next Turn w/ Radiant dmg** > > ***Colossal.*** 55 ft. long, 15 ft. wide Cubic Prism. In flight: 15 ft. tall, 110 ft. wide, 55 ft. long Cubic Prism. > > ***Frightful Presence.*** Entering or beginning a Turn w/in 120 ft. must attempt a DC 23 Charisma Save or be Frightened & Paralyzed for 1 minute. Repeat at end of each Turn, immune for 1 hr afterward > > ***Eagle Eyes.*** Adv w/ Sight; Perfect Sight w/in 2 mi., most detail w/in 4 mi., and Small or Larger up to 6 mi. away. > > ***Legendary Resistance. (2/Rest)*** Autosucceed Save. **Ceases until next Turn w/ Radiant dmg** > > ***Magic Resistance.*** Adv Saves against magical effects. **Ceases until next Turn w/ Radiant dmg** > > ***Rejuvenation.*** Regains all Hit Points at the end of a Long Rest in Castle Ravenloft. > > ***Sunlight Vulnerability.*** 1 Radiant dmg per Round in Sunlight. DisAdv all rolls in Sunlight > > ***Undead Fortitude.*** Reduced to 0 HP, Con Save to reduced to 1 HP instead. DC = 10 + Half Damage. **Ceases until next Turn w/ Radiant dmg** > > ### Actions > ***Multiattack.*** One Bite or Breath Weapon & two Melee Attacks > > ***Bite.*** *Reach 15:* +14, 20 (1d20) Prc + 9 (2d6) Blg + 6 (1d12) Nec. Str Save (DC 22) or Grappled. > > ***Claw.*** *Reach 10:* +14, 13 (2d12) Sls + 9 (2d8) Blg > > ***Tail.*** *Reach 20:* +14, 31 (2d20+10) Blg > > ***Wings.*** Any Inverted Cone, 30 ft., Str or Dex Save (DC 22): 18 (4d8) Blg or half > > ***Deathly Breath. (R: 5-6)*** 120 ft. Cone must Con Save (DC 21): 67 (15d8) Cold + 10 (1d20) Psyc, or half. Tgt fails by x2 it's Con Mod or more, Paralyzed 1 min. Repeat @ Turn End > > ***Ethereal Jaunt.*** Move 1 Stage between Ethereal, Border & Material > > ***Surveil.*** *Rngd 1,000:* Perception Check & Tgt 1 Creature seen or known w/ Concentration. Learn it's immediate thoughts. Repeat on Tgt to force Wis Save (DC 21): learn deeper thoughts, or becomes aware & nothing else > > ***Swallow.*** *Grappled Tgt:* DC 22 Dex Save or Swallowed + 21 (2d10+10) Blg *(Again @Turn start)* > > ### Legendary Actions (3) > ***Detect.*** Perception Check > > ***Tail Attack.*** Tail Attack > > ***Wing Attack.*** Beats it's wings. Everything w/in 20 ft. must Str Save (DC 29): 10 (1d20) Blg & Prone or half. Then Flies up to 40 ft. \pagebreak ___ > ## Banshee >*Medium Undead, Chaotic Evil* > ___ > - **Armor Class** 12 (magical) > - **Hit Points** 58 (13d8) > - **Speed** 0 ft., Fly 40 ft. (hover) >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 2(-4) | 15(+2)| 11(+0)| 13(+1)| 13(+1)| 17(+3)| >___ > - **Saving Throws** Str -1, Int +4, Wis +4, Cha +6 > - **Skills** Arcana +4, Intimidation +6, Investigation +4, Nature +4, Performance +6, Perception +4, Survival +4 > - **Damage Resistances** Mundane B/P/S; Acid, Ltng, Thdr > - **Damage Immunities** Cold, Nec, Psn > - **Condition Immunities** Charmed, Exhausted, Frightened, Grappled, Paralyzed, Petrfied, Poisoned, Prone, Restrained > - **Senses** Lowlight Vision, Darkvision 120/120 ft., Passive Perception 14 > - **Languages** — > - **Challenge** 5 (1,800 XP) > ___ > > ***Detect Life.*** General direction of Creatures w/in 5 miles > > ***Incorporeal.*** Move through material as Difficult Terrain. 5 (1d10) Frc if ends Turn inside. Creatures must DC 14 Con Save or receive 2 (1d4) Cold dmg > > ***Magic Resistance.*** *Save via Spell:* Adv > > ***Sunlight Sensativity.*** DisAdv Roll in Sunlight; Cannot Wail > > ***Undead Fortitude. (1/LR)*** *Non-Radiant, 0 HP:* Con Save or 1 HP > > ### Actions > ***Corrupting Touch.*** +5, 12 (3d6+2) Nec + Grappled (DC 4); 2 (1d4) Cold @ Tgt's Turn end > > ***Horrifying Visage.*** DC 14 Wis Save or Frightened 1 min. *(R @ Turn End, Disadvantage if w/in sight, immune 24 hours)* > > ***Wail. (1/LR)*** *Ignores Constructs & Undead, 30 ft.:* DC 14 Con Save: 0 HP or 10 (3d6) Psyc \columnbreak ___ > ## Beucephalus >*Large Fiend, Lawful Evil* > ___ > - **Armor Class** 13 (magical) > - **Hit Points** 68 (8d10+4) > - **Speed** 60 ft., fly 90 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 18(+4)| 15(+2)| 20(+5)| 10(+0)| 17(+3)| 17(+3)| >___ > - **Saving Throws** Str +8, Dex +8, Con +9, Cha +7 > - **Skills** Athletics +8, Acrobatics +6, Insight +7, Intimidation +7, Stealth +6, Survival +11 > - **Damage Resistances** Mundane Damage, non-Silvered damage; Cold, Force, Psychic > - **Damage Immunities** Fire > - **Condition Immunities** Frightened, Unconscious > - **Senses** Truesight 30 ft., Passive Perception 13 > - **Languages** Common, Infernal > - **Challenge** > ___ > > ***Flaming Nature.*** Can grant Cold & Fire Resistance to rider > > ***Flaming Umbra.*** Light 10/10 ft. > > ### Actions > ***Multiattack.*** Breath + Bite or x2 Hoof > > ***Bite.*** +6, 10 (1d8+1d6+2) Blg+Fire > > ***Hoof.*** +8, 13 (1d10+1d6+4) Blg+Fire > > ***Flame Breath. (R: 4-6)*** *15 ft. Cone:* Dex S. - 3d6 or half > > ***Ethereal Stride.*** *5 ft.:* Up to 3 willing Tgts enter/exit Ethereal plane > > ### Bonus Actions > ***Trample.*** *Prone Tgt:* +6, 24 (4d6+4d4) Blg+Fire. *(Move 5 ft. to & past)* \pagebreak ___ > ## Black Pudding >*Large Ooze, Unaligned* > ___ > - **Armor Class** 7 (thick hide) > - **Hit Points** 85 (10d10+30) > - **Speed** 20 ft., climb 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 16(+3)| 5(-3) | 16(+3)| 1(-5) | 6(-2) | 1(-5) | >___ > - **Saving Throws** Str +5 > - **Skills** Athletics +5, Stealth +7 > - **Damage Resistances** Mundane B/P > - **Damage Immunities** Sls; Acid, Cold, Ltng > - **Senses** Infravision 60 ft. (blind beyond this radius), Passive Perception 8 > - **Languages** — > - **Challenge** 4 (1,100 XP) > ___ > > ***Amorphous.*** Move through 1 in. space > > ***Corrosive Form.*** *Creatures:* 4 (1d8) Acid, *Mundane Weapons:* -1 Dmg Roll penalty (-5 destroys) > > Eats through 2 inches metal or wood in 1 Round. > > ***Silent.*** Adv Stealth Checks > > ***Spider Climb.*** Climb upside-down; no Checks to Climb > > ***Split.*** 6 Sls or any Ltng splits it in two > > ### Actions > ***Pseudopod.*** +5, 6 (1d6+3) Blg + 13 (3d8) Acid + AC -1 *(Mundane Armor, destroyed @ Touch AC)* + Grappled (DC 13) > > ***Overrun.*** *Grappled Tgt of equal Size:* Pseudopod + Restrains Tgt \pagebreak ___ > ## [Blight, Acid Leaf](https://i1.wp.com/dmdave.com/wp-content/uploads/2018/08/ivy-monster.jpg?w=980&ssl=1) >*Small Plant, Neutral Evil* > ___ > - **Armor Class** 13 (tough fibers) > - **Hit Points** 27 (6d6+6) > - **Speed** 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 12(+1)| 10(+0)| 13(+1)| 4(-3) | 10(+0)| 3(-4) | >___ > - **Saving Throws** Con +3 > - **Skills** Stealth +2, Survival +2 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** Bludgeoning, Piercing > - **Condition Immunities** Blinded, Deafened > - **Senses** Tremorsense 60 ft. (blind beyond this radius), Passive Perception 10 > - **Languages** Understands Common but cannot speak > - **Challenge** 1 (200 XP) > ___ > > ***False Appearance.*** While the Blight remains motionless, it is indistinguishable from a **Patch of Acid Leaf**. > > ### Actions > ***Constrict.*** *Melee Weapon Attack:* +3 to hit, reach 10 ft., one Target. *Hit:* 4 (1d4+2) Bludgeoning + 2 (1d4) Acid damage. Medium or smaller Targets are Restrained by this attack, but can escape using either a DC 11 Strength (Athletics) or Dexterity (Acrobatics) Check. \columnbreak ___ > ## [Blight, Moss](https://i2.wp.com/dmdave.com/wp-content/uploads/2018/08/moss-blight.jpg?w=417&ssl=1) >*Large Plant, Neutral Evil* > ___ > - **Armor Class** 13 (tough fibers) > - **Hit Points** 68 (8d10+24) > - **Speed** 10 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 17(+3)| 8(-1) | 16(+3)| 4(-3) | 10(+0)| 3(-4) | >___ > - **Saving Throws** Str +5 > - **Skills** Stealth +2, Survival +2 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** Bludgeoning, Piercing > - **Condition Immunities** Blinded, Deafened > - **Senses** Tremorsense 60 ft. (blind beyond this radius), Passive Perception 10 > - **Languages** Understands Common but cannot speak > - **Challenge** 3 (700 XP) > ___ > > ***False Appearance.*** While the Blight remains motionless, it is indistinguishable from a bed of moss. > > ### Actions > ***Multiattack.*** The Blight makes two Pseudopod Attacks. > > ***Pseudopod.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one Target. *Hit:* 10 (2d6+3) Bludgeoning damage. > > ***Smother.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one Medium or smaller Target. *Hit:* The Target is Grappled (escape DC 13). Until the Grapple ends, the Target is Blinded, Deafened and must attempt a DC 13 Wisdom Saving Throw, beginning to suffocate on a failure, or is considered to be holding it's breath on a success. Targets being Smothered by the Blight receive 12 (2d8+3) Bludgeoning damage at the beginning of each of the Blight's Turns. The Blight can only Smother one Target at a time. \pagebreak ___ > ## Blight, Needle >*Medium Plant, Neutral Evil* > ___ > - **Armor Class** 13 (tough fibers) > - **Hit Points** 11 (2d8+2) > - **Speed** 30 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 12(+1)| 12(+1)| 13(+1)| 4(-3) | 8(-1) | 3(-4) | >___ > - **Saving Throws** Dex +3 > - **Skills** Stealth +3, Survival +1 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** Piercing > - **Condition Immunities** Blinded, Deafened > - **Senses** Tremorsense 60 ft. (blind beyond this radius), Passive Perception 10 > - **Languages** Understands Common but cannot speak > - **Challenge** 1/4 (50 XP) > ___ > > ***False Appearance.*** While the Blight remains motionless, it is indistinguishable from a dead shrub. > > ### Actions > ***Claws.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one Target. *Hit:* 6 (2d4+1) Slashing damage. > > ***Needles.*** *Ranged Weapon Attack:* +3 to hit, range 30/60 ft., one Target. *Hit:* 8 (2d6+1) Piercing damage. \columnbreak ___ > ## [Blight, Pollen](https://i1.wp.com/dmdave.com/wp-content/uploads/2018/08/pollen-blight.jpg?w=1000&ssl=1) >*Small Plant, Neutral Evil* > ___ > - **Armor Class** 13 (tough fibers) > - **Hit Points** 44 (8d6+16) > - **Speed** 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 3(-4) | 14(+2)| 14(+2)| 5(-3) | 10(+0)| 3(-4) | >___ > - **Skills** Survival +2 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** Bludgeoning, Piercing > - **Condition Immunities** Blinded, Deafened > - **Senses** Darkvision 60/60 ft., Passive Perception 10 > - **Languages** Understands Common but cannot speak > - **Challenge** 2 (450 XP) > ___ > > ***Halo of Pollen.*** Any Creature which starts its turn within 5 ft. of the Blight must attempt a DC 12 Constitution Saving Throw, becoming Blinded until the start of its next Turn on a failure, or becoming immune to this effect for the next 24 hours. Constructs ignore this effect. > > ### Actions > ***Concentrated Pollen.*** *Ranged Weapon Attack:* +4 to hit, range 10/30 ft., one Target. *Hit:* 14 (4d6) Poison damage and the Target must succeed on a DC 12 Constitution Saving Throw or be Blinded for 1 hour. The Spell *Lesser Restoration* or a similar effect ends this Condition. Constructs ignore this effect. \pagebreak ___ > ## [Blight, Rot](https://i0.wp.com/dmdave.com/wp-content/uploads/2018/08/rot-blight.jpg?w=1000&ssl=1) >*Large Plant, Neutral Evil* > ___ > - **Armor Class** 14 (tough fibers) > - **Hit Points** 76 (8d10+32) > - **Speed** 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 16(+3)| 10(+0)| 18(+4)| 5(-3) | 10(+0)| 3(-4) | >___ > - **Saving Throws** Str +5 > - **Skills** Stealth +2, Survival +2 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** Bludgeoning, Piercing > - **Condition Immunities** Blinded, Deafened > - **Senses** Blindsight 60 ft. (blind beyond this radius), Passive Perception 10 > - **Languages** Understands Common but cannot speak > - **Challenge** 3 (700 XP) > ___ > > ***False Appearance.*** While the Blight remains motionless, it is indistinguishable from a dead tree. > > ### Actions > ***Multiattack.*** The Blight makes two Branch and one Grasping Root Attacks. > > ***Branch.*** *Melee Weapon Attack:* +5 to hit, reach 10 ft., one Target. *Hit:* 10 (2d6+3) Bludgeoning damage. > > ***Grasping Root.*** *Melee Weapon Attack:* +5 to hit, reach 10 ft., one Target not already Grappled by the Blight. *Hit:* The Target is Grappled (escape DC 13). Until the Grapple ends, the Target receives 5 (1d4+3) Bludgeoning damage at the start of each of the Blight's Turns. > > The Root has an AC of 14, and can be severed by dealing 3 or more Slashing damage to it at once. DOing so doesn't hurt the Blight, but ends the Grapple. > > ***Rotten Fruit.*** *Ranged Weapon Attack:* +5 to hit, range 20/60 ft., one Target. *Hit:* 5 (1d4+3) Bludgeoning damage and the Target is infested by 2 (1d4) **Rot Grubs**. > > ***Summon Rots Grubs. (Recharge 6)*** A **Swarm of Rot Grubs** appears within 5 ft. of the Blight, even if that space is currently occupied, and rolls Initiative. The Grubs are Friendly to Blights and Druids. \columnbreak ___ > ## Blight, Twig >*Small Plant, Neutral Evil* > ___ > - **Armor Class** 13 (tough fibers) > - **Hit Points** 4 (1d6+1) > - **Speed** 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 6(-2) | 13(+1)| 12(+1)| 4(-3) | 8(-1) | 3(-4) | >___ > - **Saving Throws** Dex +3 > - **Skills** Stealth +3, Survival +1 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** Piercing > - **Condition Immunities** Blinded, Deafened > - **Senses** Tremorsense 60 ft. (blind beyond this radius), Passive Perception 9 > - **Languages** Understands Common but cannot speak > - **Challenge** 1/8 (25 XP) > ___ > > ***False Appearance.*** While the Blight remains motionless, it is indistinguishable from a dead shrub. > > ### Actions > ***Claws.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one Target. *Hit:* 3 (1d4+1) Piercing damage. \pagebreak ___ > ## Swarm of Twig Blights >*Large Swarm of Small Plants, Neutral Evil* > ___ > - **Armor Class** 13 (tough fibers) > - **Hit Points** 25 (3d10+9) > - **Speed** 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 13(+1)| 13(+1)| 16(+3)| 4(-3) | 8(-1) | 5(-3) | >___ > - **Saving Throws** Dex +3 > - **Skills** Stealth +3, Survival +1 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** B/P/S > - **Condition Immunities** Blinded, Deafened, Paralyzed, Prone, Restrained, Stunned > - **Senses** Tremorsense 60 ft. (blind beyond this radius), Passive Perception 9 > - **Languages** Understands Common > - **Challenge** 1/8 (25 XP) > ___ > > ***False Appearance.*** Indistinguishable from dead shrubs > > ***Swarm.*** Can occupy other Creature's space & move through space big enough for a **Twig Blight**. Can't regain HP or gain tHP > > ### Actions > ***Claws.*** +3, 14 (4d6) Prc, *(1/2 HP: 7 (2d6) Prc)* \columnbreak ___ > ## Blight, Vine >*Medium Plant, Neutral Evil* > ___ > - **Armor Class** 13 (tough fibers) > - **Hit Points** 26 (4d8+8) > - **Speed** 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 15(+2)| 8(-1) | 14(+2)| 4(-3) | 10(+0)| 5(-3) | >___ > - **Saving Throws** Dex +3 > - **Skills** Stealth +3, Survival +1 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** Bludgeoning, Piercing > - **Condition Immunities** Blinded, Deafened > - **Senses** Tremorsense 60 ft. (blind beyond this radius), Passive Perception 10 > - **Languages** Understands Common but cannot speak > - **Challenge** 1/2 (100 XP) > ___ > > ***False Appearance.*** While the Blight remains motionless, it is indistinguishable from a tangle of vines. > > ### Actions > ***Constrict.*** *Melee Weapon Attack:* +4 to hit, reach 10 ft., one Target. *Hit:* 9 (2d6+2) Bludgeoning damage. Large or smaller Targets are Restrained by this attack, but can escape using either a DC 12 Strength (Athletics) or Dexterity (Acrobatics) Check. The Blight can only Grapple one Target at a time. > > ***Entangling Plants. (Recharge 5-6)*** Grasping roots and vines sprout from the ground within 15 ft. of the Blight, withering away after 1 minute. During this time, that area is Difficult Terrain for non-Plants. In addition, each Creature of the Blight's choice in that area when the plants appear must succeed on a DC 12 Strength Saving Throw or become Restrained. An affected Target can escape or free another Creature within Reach with a successful DC 12 Strength (Athletics) Check. \pagebreak ___ > ## Carrion Crawler >*Large Monstrosity, Unaligned* > ___ > - **Armor Class** 14 (thick hide) > - **Hit Points** 59 (7d10+21) > - **Speed** 30 ft., climb 30 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 14(+2)| 13(+1)| 16(+3)| 2(-4) | 12(+1)| 5(-3) | >___ > - **Saving Throws** Str +4 > - **Skills** Perception +3, Stealth +3, Survival -2 > - **Damage Vulnerabilities** Cold > - **Damage Resistances** B/P; Psn, Thdr > - **Condition Immunities** Prone > - **Senses** Darkvision 60/60 ft., Tremorsense 20 ft., Passive Perception 13 > - **Languages** — > - **Challenge** 4 (1,100 XP) > ___ > > ***Keen Smell.*** Adv w/ Smell > > ***Spider Climb.*** Climb upside-down; no Checks to Climb > > ### Actions > ***Multiattack.*** Two Tentacles, then Bite. > > ***Tentacles.*** *Reach 10:* +8, 4 (1d4+2) Psn & DC 13 Con Save or Poisoned & Paralyzed 1 min. *[R: @Turn end]* > > ***Bite.*** +4, 7 (2d4+2) Prc \columnbreak ___ > ## Centipede, Whiptail {Dire} >*Gargantuan Beast, Unaligned* > ___ > - **Armor Class** 14 (natural armor) > - **Hit Points** 189 (14d20+42) > - **Speed** 60 ft., burrow 5 ft., climb 50 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 24(+6)| 14(+2)| 17(+3)| 1(-5) | 4(-3) | 2(-4) | >___ > - **Saving Throws** Dex +5, Con +6 > - **Skills** Athletics +9, Perception +0, Stealth +5 > - **Senses** Tremorsense 100 ft., Passive Perception 10 > - **Time Active** Night > - **Temperament** Aggressive > - **Languages** — > - **Challenge** 9 (5,000 XP) > ___ > > ***Barbed Feet.*** *Enter or begin Turn inside Centipede's space:* 3 (1d6) Prc damage for each 5 ft. area they occupy > > ***Creepy Crawly.*** Enter Creature's space w/out penalty. If Centipede takes Blg dmg from that Creature, Centipede must DC 11 Str Save or flung 10 ft. away & knocked Prone. > > ***Relentless. (2/Day)*** *Takes 95 dmg to 0 Hit Points:* 1 HP instead > > ***Whiping Tails.*** *Enter or begin w/in 10 ft.:* DC 10 Dex Save: 4 (1d4+2) Sls + 1 (1d2) Blg & Prone, or half > > ### Actions > ***Bite.*** *Reach 10 ft.:* +9, 19 (2d12+6) Prc + DC 13 Con Save or 13 (2d12) Psn + Grappled (DC 19) > > ***Bash.*** *Grappled Tgt:* Bite + slams Tgt againsts environment, dealing 12 (1d12+6) Blg \pagebreak ___ > ## Flying Sword >*Small Constructs, Unaligned* > ___ > - **Armor Class** 17 (natural armor) > - **Hit Points** 18 (4d6+4) > - **Speed** 0 ft., Fly 50 ft. (hover) >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 12(+1)| 15(+2)| 13(+1)| 1(-5) | 5(-3) | 1(-5) | >___ > - **Saving Throws** Dex +4 > - **Skills** Initiative +1 > - **Damage Resistances** B/P/S > - ***Damage Immunities*** Psn, Psyc > - **Condition Immunities** Blinded, Charmed, Deafened, Frightened, Paralyzed, Poisoned, Prone, Restrained > - **Senses** Blindsight 90 ft. (blind beyond this radius), Tremorsense 30 ft., Passive Perception 7 > - **Time Active** Any time > - **Temperament** Aggressive > - **Languages** — > - **Challenge** 1/2 (100 XP) > ___ > > ***Antimagic Susceptibility.*** Incapacitated in an Antimagic Field. Dispel Magic: Con Save (Caster's DC) or Unconscious 1 minute > > ***Damage Reduction.*** -3 from B/P/S > > ***False Appearance.*** Indistinguishable from random blades > > ### Actions > ***Cut.*** +3, 5 (1d8+1) Sls/Prc \columnbreak ___ > ## Swarm of Flying Blades >*Large swarm of Small Constructs, Unaligned* > ___ > - **Armor Class** 17 (natural armor) > - **Hit Points** 117 (18d10+18) > - **Speed** 0 ft., Fly 50 ft. (hover) >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 16(+3)| 15(+2)| 13(+1)| 1(-5) | 5(-3) | 1(-5) | >___ > - **Saving Throws** Dex +4 > - **Skills** Initiative +1 > - **Damage Resistances** B/P/S > - ***Damage Immunities*** Psn, Psyc > - **Condition Immunities** Blinded, Charmed, Deafened, Frightened, Paralyzed, Poisoned, Prone, Restrained, Stunned > - **Senses** Blindsight 90 ft. (blind beyond this radius), Tremorsense 30 ft., Passive Perception 7 > - **Time Active** Any time > - **Temperament** Aggressive > - **Languages** — > - **Challenge** 8 (3,900 XP) > ___ > > ***Antimagic Susceptibility.*** Incapacitated in an Antimagic Field. Dispel Magic: Con Save (Caster's DC) or Unconscious 1 minute > > ***Damage Reduction.*** -3 from B/P/S > > ***False Appearance.*** Indistinguishable from random blades > > ***Swarm.*** Can occupy other Creature's space & move through space big enough for a Longsword. Can't regain HP or gain tHP > > ### Actions > ***Cuts.*** +5, 26 (4d12) Sls/Prc *(1/2 HP: 13 (2d12) Sls/Prc)* > > ***Entrap.*** *Medium or smaller Tgt:* DC 14 Dex Save or Restrained; Attacks to it are 1/2 dmg \pagebreak ___ > ## Hangman Tree >*Huge Plant, Unaligned* > ___ > - **Armor Class** 15 (thick fibers) > - **Hit Points** 68 (8d12+16) > - **Speed** 10 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 20(+5)| 8(-1) | 15(+2)| 2(-4) | 10(+0)| 3(-4) | >___ > - **Skills** Athletics +9, Deception +4, Nature +0, Stealth +3 > - **Damage Vulnerabilities** Frc > - **Damage Resistances** B/P; Cold > - **Senses** Blindsight 60 ft., Passive Perception 10 > - **Time Active** Any time > - **Temperament** Aggressive > - **Languages** — > - **Challenge** 6 (2,300 XP) > ___ > > ***False Appearance.*** Indistinguishable from Tree > > ***Trunk.*** Trunk is Medium > > ### Actions > ***Multiattack.*** Bite + x3 Vines > > ***Bite.*** +9, 7 (1d4+5) Prc > > ***Vines.*** +3, 0 (1d2-1) Blg + Grappled (DC 19) & Restrained + pulled 10 ft. > > *Pulled into Space:* Pulled 9 (2d8) ft. off the ground, upside down. *(Auto 3 (1d6) Blg @ Tree's Turn Start)* > > ***Hallucinatory Spores. (1/Day)*** *Creatures w/in 60 ft.:* DC 15 Wis Save or believe the Tree is completely normal *(at worse friendly & animate)* for 7 (2d6) minutes & refuses to Attack it. *(Re @ Tree Attacks ally, max 1/Round, or Tgt is Attacked)* \pagebreak ___ > ## Owl {Dread} >*Large Monstrosity, Neutral Evil* > ___ > - **Armor Class** 15 (dexterous) > - **Hit Points** 45 (6d10+12) > - **Speed** 5 ft., Fly 55 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 14(+2)| 14(+2)| 14(+2)| 12(+1)| 16(+3)| 14(+2)| >___ > - **Saving Throws** Int +4, Wis +6 > - **Skills** Initiative +9, Intimidation +6, Perception +6, Stealth +6 > - **Condition Immunities** Sleep > - **Damage Resistances** Cold, Force, Radiant > - **Senses** Ethereal Sight 25 ft., Darkvision 120 ft., Passive Perception 21 > - **Time Active** Night > - **Languages** Auran, Druidic, Great Avian > - **Challenge** 6 (2,300 XP) > ___ > > ***Afoul of the Foul Fowl.*** Disadvantage Animal Handling and Persuasion against > > ***Avoidance.*** On full or half, half or none > > ***Flyby.*** No Opp. Attacks while flying > > ***Ghost of the Wood.*** When a Creature sees the Owl, it rolls 1d4. The Creature subtracts the result of the roll from it's Passive Perception and any Perception Check it makes to perceive the Owl again until the Owl attacks it. > > ***Keen Hearing and Sight.*** Adv w/ hearing & sight. > > ### Actions > ***Beak.*** +5, 6 (1d6+3) Piercing damage. > > ***Talons.*** +5, 10 (2d6+3) Sls *[Magical]* > > ***Hideous Gaze.*** *Creature can Owl's eyes:* DC 15 Cha Save or Frightened *(Re @ Turn End, immune 1 hour)* > > ***Fly By Night.*** Dash & Hide Actions; Disables Flyby \columnbreak ___ > ## Roc of Mt. Ghakis >*Gargantuan Monstrosity, Unaligned* > ___ > - **Armor Class** 15 (dexterous) > - **Hit Points** 248 (16d20+80) > - **Speed** 20 ft., Fly 120 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 28(+9)| 10(+0)| 21(+5)| 4(-3) | 14(+2)| 15(+2)| >___ > - **Saving Throws** Dex +4, Con +9, Wis +6, Cha +6 > - **Skills** Acrobatics +4, Initiative +6, Intimidation +6, Investigation +1, Perception +6, Stealth +4, Survival +6 > - **Senses** Passive Perception 21 > - **Time Active** Day > - **Temperament** Aggressive > - **Languages** — > - **Challenge** X (X XP) > ___ > > ***Colossal.*** 150 ft. length, body 50 ft. diameter, wingspan 350 ft. > > ***Downbeat.*** Everything Roc flies past w/in 30 ft. is pushed 10 ft., and must DC 21 Str Save or be knocked Prone & cannot take Reactions until next Turn. > > ***High Flier.*** Acclimated past 20,000 ft. > > ***Hulking.*** Grappling Large or smaller Tgts doesn't reduce Movement > > ***Keen Sight.*** Adv w/ sight > > ***Legendary Resistance. (1/LR)*** Auto-succeeds Save > > ### Actions > ***Multiattack.*** Beak + Talons or Crush > > ***Beak.*** *Reach 10 ft.:* +13, 27 (4d8+9) Sls > > ***Talons.*** +13, 23 (4d6+9) Sls + Grappled (DC 19) + Str Save (DC 17) or Restrained. *(Can't use while Grappling)* > > ***Crush.*** *Grappled Tgt:* 19 (1d20+9) Blg > > ***Dive.*** Downwards up to 2,000 ft. \pagebreak ___ > ## Rot Grub >*Tiny Beast, Unaligned* > ___ > - **Armor Class** 7 (dexterous) > - **Hit Points** 1 (1d2) > - **Speed** 5 ft., climb 5 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 1(-5) | 6(-2) | 10(+0)| 1(-5) | 2(-4) | 2(-4) | >___ > - **Condition Immunities** Frightened, Restrained > - **Senses** Blindsight 10 ft., Passive Perception 6 > - **Time Active** Any time > - **Temperament** Aggressive > - **Languages** — > - **Challenge** 0 (0 XP) > ___ > > ***Infiltrator.*** The Grub can Squeeze through any space 1/8th inch wide or larger. > > ### Actions > ***Bite.*** *Melee Weapon Attack:* +0 to hit, reach 5 ft., one target. *Hit:* The Rot Grub begins to burrow into the Target's flesh, dealing 3 (1d6) Piercing damage. At the start of each of the Target's following turns, the Target takes an additional 3 (1d6) Piercing damage. Dealing Fire damage to the bite wound before the end of the Target's next turn kills the rot grubs. After this time, the Rot Grub is too far under the skin to be burned. > > If a Target infested by the Rot Grub ends it's turn with 0 hit points, it must succeed on a DC 15 Consitution Saving throw, or die as the Rot Grub burrows into it's heart and kills it. If it succeeds on the save, it dies at the end of it's next turn. Any effect that cures Disease kills the Rot Grub infesting a Target. **Rot Grubs** are finger-sized maggots that eat flesh, living or dead, although they can survive on plant matter. They infest corpses and piles of decaying matter and attack living creatures that disturb them. After burrowing into the flesh of a living creature, a Rot Grub instinctively chews it's way toward the heart in order to kill it's host. Fire is a Rot Grub's worst enemy, and is the only effect method of kill them before they can escape. Burning a body kills any Rot Grubs infesting it. You can also use these stats to represent a **Spider Eater Larva**, but since the Larva hatches so far inside the victim's body, any Fire damage dealt to the stinging site has no effect on the Larva. \columnbreak ___ > ## Swarm of Rot Grubs >*Medium Swarm of Tiny Beasts, Unaligned* > ___ > - **Armor Class** 8 (dexterous) > - **Hit Points** 22 (5d8) > - **Speed** 5 ft., climb 5 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 2(-4) | 17(+1)| 10(+0)| 1(-5) | 2(-4) | 1(-5) | >___ > - **Damage Resistances** Bludgeoning, Piercing, Slashing > - **Condition Immunities** Frightened, Paralyzed, Prone, Restrained, Stunned > - **Senses** Blindsight 10 ft., Passive Perception 6 > - **Time Active** Any time > - **Temperament** Aggressive > - **Languages** — > - **Challenge** 1/2 (100 XP) > ___ > > ***Swarm.*** The Swarm can occupy another Creature's space and vice versa, and the Swarm can move through any opening large enough for a Rot Grub by Squeezing. The Swarm can't regain Hit Points or gain Temporary hit Points. > > ### Actions > ***Bites.*** *Melee Weapon Attack:* +0 to hit, reach 0 ft., one target in the Swarm's space. *Hit:* The Target is infested by 1d4 Rot Grubs. At the start of each of the Target's turns, the Target takes 3 (1d6) Piercing damage per Rot Grub infesting it. Dealing Fire damage to the Bite wound before the end of the Target's next turn kills the rot grubs. After this time, the Rot grubs are too far under the skin to be burned. > > If a Target infested by Rot Grubs ends it's turn with 0 hit points, it dies as the Rot Grubs burrow into it's heart and kill it. Any effect that cures Disease kills all Rot Grubs infesting the target. \pagebreak ___ > ## Shadow >*Medium Undead, Chaotic Evil* > ___ > - **Armor Class** 14 (magical) > - **Hit Points** 16 (3d8+3) > - **Speed** 0 ft., fly 40 ft. [hover] >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 6(-2) | 14(+2)| 13(+1)| 6(-2) | 10(+0)| 7(-2) | >___ > - **Skills** Acrobatics +4, Stealth +4 > - **Damage Vulnerabilities** Rdnt > - **Damage Resistances** Mundane B/P/S; Acid, Cold, Fire, Ltng, Thdr > - **Damage Immunities** Nec, Psn > - **Condition Immunities** Exhuasted, Frightened, Grappled, Paralyzed, Petrfied, Poisoned, Prone, Restrained > - **Senses** Darkvision, Passive Perception 13 > - **Languages** Common, Elvish > - **Challenge** 2 (200 XP) > ___ > > ***Amorphus.*** Ignores Squeezing, move through up to 1 inch gaps. > > ***Shadow Stealth.*** If in Dim Light or Darkness, stealth Bonus becomes +6. Can Hide as Bonus Action > > ***Undead Endurance. (1/Day)*** Ignores reduced to 0 HP > > ***Vile Carnage.*** Slain non-Evil Humanoids rise as a Shadow > > ### Actions > ***Strength Drain.*** +4, 9 (2d6+2) Nec & Strength Score reduced by 1d2. *[Instant Death at Str 0]* > > ### Bonus Actions > ***Shadow Stealth.*** Takes the Hide Action \columnbreak ___ > ## Spectre >*Medium Undead, Chaotic Evil* > ___ > - **Armor Class** 14 (magical) > - **Hit Points** 27 (6d8) > - **Speed** 0 ft., fly 50 ft. [hover] >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 1(-5) | 15(+2)| 11(+0)| 6(-2) | 16(+3)| 10(+0)| >___ > - **Saving Throws** Str -3, Con +2, Int +0, Cha +2 > - **Skills** Acrobatics +4, Intimidation +2, Stealth +4 > - **Damage Vulnerabilities** Rdnt > - **Damage Resistances** Mundane B/P/S; Acid, Cold, Ltng, Thdr > - **Damage Immunities** Nec, Psn > - **Condition Immunities** Grappled, Paralyzed, Petrfied, Poisoned, Prone, Restrained, Unconscious > - **Senses** Darkvision 30/30 ft., Passive Perception 13 > - **Languages** Common, Elvish > - **Challenge** 2 (450 XP) > ___ > > ***Incorporeal.*** Move through material as Difficult Terrain. 1d10 Frc if ends Turn inside. > > ***Phantasmal Fury.*** Attempted Opportunity Attacks provoke an Opportunity Attack from it > > ***Sunlight Sensativity.*** DisAdv Rolls in Sunlight > > ***Undead Endurance. (1/Day)*** *Non-Rdnt to 0 HP:* Con Save for 1 HP > > ### Actions > ***Life Drain.*** +4, 10 (3d6) Nec & DC 10 Con Save or HP max reduced by that amount until LR. Auto death @ 0 HP \pagebreak ___ > ## Spider, Wolf {Dire} >*Medium Beast, Unaligned* > ___ > - **Armor Class** 13 (dexterous) > - **Hit Points** 11 (2d8+2) > - **Speed** 40 ft., climb 40 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 12(+1)| 16(+3)| 13(+1)| 3(-4) | 12(+1)| 5(-3) | >___ > - **Skills** Perception +3, Stealth +7 > - **Senses** Darkvision 60 ft., Tremorsense 10 ft., Passive Perception 19 > - **Time Active** Night > - **Languages** — > - **Challenge** 1/2 (100 XP) > ___ > > ***Ambusher.*** Adv on Surprised Tgts > > ***Keen Sight.*** Adv w/ sight > > ***Matron.*** Has eggs/spiderlings, Bite as Reaction > > ***Maternal Rage. (2/Day)*** Separated from her egg sac or a Spiderling(s), or is destroyed, Attack, Dash or Search Action as BA > > ***Nurtured Cargo.*** *Carrying Spiderlings:* Half Cover & Immune Blg. Such Attacks kill 1d4-1 Spiderlings > > ***Spider Climb.*** Climb upside-down; no Checks to Climb > > ***Standing Leap.*** L-jump 20 ft. w/out Running Start > > ### Actions > ***Bite.*** +3, 4 (1d6+1) Prc + DC 10 Con Save: 7 (2d6) Psn or half. Tgts brought to 0 Hit Points are Stable but Poisoned for 1 hour > > ***Web.*** 5 ft. Square of web. Beginning or entering webs Restrains. Action to escape (DC 12 Athletics), destroying on success. (AC 10; 5 HP; Vuln Fire; Resist Blg; Immune Psn & Psyc). > > *Flammable:* a 5 ft. Cube burns in 2 Rounds. Restrained Tgts take 5 (2d4) Fire \columnbreak ___ > ## Wolf Spiderling {Dire} >*Small Beast, Unaligned* > ___ > - **Armor Class** 14 (dexterous) > - **Hit Points** 1 (1d2) > - **Speed** 30 ft., climb 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 3(-4) | 14(+2)| 6(-2) | 1(-5) | 5(-3) | 2(-4) | >___ > - **Damage Resistances** Bludgeoning > - **Senses** Darkvision 30 ft., Tremorsense 30 ft., Passive Perception 7 > ___ > > ***Aggressive. (1/SR)*** Move up to Movement towards Hostile > > ***Long Legs.*** Tiny; counts as Small > > ***Pack Tactics.*** *Ally w/in 5 ft. of Tgt:* Adv > > ***Spider Climb.*** Climb upside-down; no Checks to Climb > > ***Standing Leap.*** L-jump 20 ft. w/out Running Start > > ***Water Walking.*** Walk on water > > ### Actions > ***Bite.*** +2, 1 Prc + DC 8 Con Save or 1 Psn. Tgts brought to 0 Hit Points are Stable but Poisoned for 1 hour > > ***Web Balloon.*** Medium web balloon; During Strong or Stronger Wind, flies w/ no control of direction. \pagebreak ___ > ## Swarm of Wolf Spiderlings {Dire} >*Large swarm of Small Beasts, Unaligned* > ___ > - **Armor Class** 14 (dexterous) > - **Hit Points** 27 (5d10) > - **Speed** 30 ft., climb 20 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 10(+0)| 14(+2)| 10(+0)| 1(-5) | 5(-3) | 2(-4) | >___ > - **Damage Resistances** Bludgeoning, Piercing, Slashing > - **Condition Immunities** Paralyzed, Prone, Restrained, Stunned > - **Senses** Darkvision 30 ft., Tremorsense 30 ft., Passive Perception 7 > - **Time Active** Any time > - **Temperament** Aggressive > - **Languages** — > - **Challenge** 2 (450 XP) > ___ > > ***Aggressive. (1/SR)*** Move up to Movement towards Hostile > > ***Long Legs.*** Tiny; counts as Small > > ***Pack Tactics.*** *Ally w/in 5 ft. of Tgt:* Adv > > ***Spider Climb.*** Climb upside-down; no Checks to Climb > > ***Standing Leap.*** L-jump 20 ft. w/out Running Start > > ***Swarm.*** Can occupy other Creature's space & move through space big enough for a **Wolf Spiderling**. Can't regain HP or gain tHP > > ***Water Walking.*** Walk on water > > ### Actions > ***Bites.*** +2, 10 (4d4) Prc + 6 (2d10) Psn, *(1/2 HP: 5 (2d4) Prc + 2 (1d4) Psn)*. Tgts brought to 0 Hit Points are Stable but Poisoned + Stunned 1 hour > > ***Web Balloon.*** Medium web balloons; During Strong or Stronger Wind, flies w/ no control of direction. \pagebreak ___ > ## Treant >*Huge Plant, Chaotic Evil* > ___ > - **Armor Class** 16 (tough fibers) > - **Hit Points** 138 (12d12+60) > - **Speed** 30 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 23(+6)| 8(-1) | 21(+5)| 12(+1)| 16(+3)| 12(+1)| >___ > - **Skills** Athletics +9, Intimidation +4, Nature +4, Stealth +2 > - **Damage Vulnerabilities** Fire > - **Damage Resistances** B/P > - **Condition Immunities** Charmed, Frightened > - **Senses** Passive Perception 13 > - **Languages** Common, Druidic > - **Challenge** X (X XP) > ___ > > ***False Appearance.*** Indistinguishable from Tree > > ***Seige Monster.*** x2 dmg against Objects > > ### Actions > ***Multiattack.*** x2 Slam > > ***Slam.*** +9, 14 (3d6+4) Blg > > ***Rock.*** *60/180:* +9, 28 (4d10+6) Blg \columnbreak ___ > ## Quickwood >*Huge Plant, Unaligned* > ___ > - **Armor Class** 16 (natural armor) > - **Hit Points** 92 (8d12+40) > - **Speed** 10 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 19(+4)| 6(-2) | 21(+5)| 8(-1) | 10(+0)| 7(-2) | >___ > - **Skills** Arcana +1, Deception +1, Initiative +3, Sleight of Hand +1, Stealth +1 > - **Damage Resistances** B/P; Cold, Nec > - **Damage Immunities** Fire > - **Senses** Darkvision 120 ft., Passive Perception 10 > - **Time Active** Any time > - **Temperament** Aggressive > - **Languages** Sylvan, Druidic > - **Challenge** 8 (3,900 XP) > ___ > > ***False Appearance.*** Indistinguishable from oak Tree. > > ***Oaksight.*** Can see (not hear) from every living Oak w/in 300 ft. simultaneously > > ***Pseudowood.*** Plaster-like pseudowood > > ***Spell Absorption.*** *Targeted by a Magical effect:* 50% unaffected & absorbs magic. Can then Fear Aura as BA > > ***Trunk.*** Trunk is Medium, rest of area is Difficult Terrain > > ### Actions > ***Multiattack.*** Bite + Roots against 6 Tgts > > ***Bite.*** +7, 10 (1d12+4) Sls + Grappled (DC 15) > > ***Roots.*** *45:* +1, 7 (1d6+4) Blg + either: pulled 10 or Grappled (DC 15) > > ### Bonus Actions > ***Fear Aura.*** *After Spell Absorption:* Radius = Spell Slot Lvl x 10: DC 20 Cha Save or Stunned & Frightened until either Quickwood moves or 24 hours have passed. *(Ignores immunity to magical effects or Charmed)* \pagebreak ___ > ## Vampiric Mist >*Medium Undead, Chaotic Evil* > ___ > - **Armor Class** 13 (magical) > - **Hit Points** 30 (4d8+12) > - **Speed** 0 ft., Fly 30 ft. (hover) >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 6(-2) | 16(+3)| 16(+3)| 6(-2) | 12(+1)| 7(-2) | >___ > - **Saving Throws** Str +1, Con +6, Wis +4, Cha +1 > - **Skills** Acrobatics +6, Initiative +4, Insight +4, Stealth +6 > - **Damage Resistances** Mundane B/P/S; Acid, Cold, Ltng, Thdr > - **Damage Immunities** Psn > - **Condition Immunities** Charmed, Exhausted, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained > - **Senses** Lowlight Vision, Infravision 60 ft., Passive Perception 16 > - **Time Active** Night, Twilight > - **Languages** — > - **Challenge** 3 (700 XP) > ___ > > ***Forbiddance.*** Can't enter residence without invitation > > ***Keen Senses.*** Adv w/ Perception Checks > > ***Misty Form.*** Can move through anything air can w/out penalty > > ***Silent.*** Adv Stealth Checks; Severe Adv in fog > > ***Sunlight Hypersensativity.*** 10 Rdnt @ Turn start inside Sunlight; DisAdv all Rolls > > ### Actions > ***Life Drain.*** *0 ft.:* DC 13 Con Save or 10 (2d6+3) Nec, max HP reduced until LR + Mist regains 10 HP. *(Auto death @ 0 HP) [Constructs & Undead immune]* AKA, "The Crimson Death" \columnbreak ___ > ## Vulture {Dire} >*Large Beast, Neutral Evil* > ___ > - **Armor Class** 10 (dexterous) > - **Hit Points** 22 (3d10+6) > - **Speed** 5 ft., fly 60 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 14(+2)| 10(+0)| 15(+2)| 6(-2) | 12(+1)| 7(-2) | >___ > - **Saving Throws** Con +4 > - **Skills** Perception +3 > - **Senses** Passive Perception 18 > - **Time Active** Twilight, Day > - **Languages** — > - **Challenge** 1 (200 XP) > ___ > > ***Keen Sight and Smell.*** Adv w/ sight & smell > > ***Pack Tactics.*** *Ally w/in 5 ft. of Tgt:* Adv > > ***Roost.*** Medium wings folded > > ### Actions > ***Multiattack.*** Beak + Talons > > ***Beak.*** +4, 7 (2d4+2) Prc > > ***Talons.*** +4, 9 (2d6+2) Sls > > ***Vomit. (R: 6)*** *Ranged Weapon Attack:* *5/20:* +2, 1 (1d4-1) Acid + DC 8 Wis Save or Frightened *(Re @Turn end, immune 1 hour)* \pagebreak ___ > ## Will-o'-Wisp >*Tiny Undead, Chaotic Evil* > ___ > - **Armor Class** 19 (magical) > - **Hit Points** 22 (9d4) > - **Speed** 0 ft., Fly 50 ft. (hover) >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 1(-5) | 29(+9)| 10(+0)| 13(+1)| 14(+2)| 14(+2)| >___ > - **Saving Throws** Wis +6 > - **Skills** Acrobatics +13, Animal Handling +6, Deception +6, Insight +6, Intimidation +10, Nature +5, Performance +10, Stealth +13, Survival +6 > - **Damage Resistances** Non-Magical; B/P/S; Acid, Cold, Fire, Nec, Rdnt, Thdr > - **Damage Immunities** Ltng, Psn > - **Senses** Darkvision 120/120, Passive Perception 12 > - **Languages** Common, Sylvan > - **Challenge** 2 (450 XP) > ___ > > ***Emphemeral.*** Can't wear or carry anything > > ***Incorporeal Movement.*** Move through matter as if Difficult Terrain. 5 (1d10) Frc if ends Turn inside. > > ***Mimicry.*** DC 16 Perception Check, PP 21+ > > ***Spell Immunity.*** All, except ethereal-based, Frc dmg & Maze > > ***Superior Invisibility.*** Magically Invisible, can't be detected except by 9th Lvl Spells, unless glowing. > > ### Actions > ***Shock.*** +6, 6 (1d12) Ltng > > ### Bonus Actions > ***Consume Life.*** *5:* Tgt @ 0 HP but alive, any failed Death Save kills Tgt. Wisp regains 10 (3d6) HP. > > ***Variable Illumination.*** Light 0/0 ft. to 20/20 ft., color \columnbreak ___ > ## Wraith >*Medium Undead, Neutral Evil* > ___ > - **Armor Class** 13 (magical) > - **Hit Points** 67 (9d8+27) > - **Speed** 0 ft., fly 60 ft. [hover] >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 6(-2) | 16(+3)| 16(+3)| 13(+1)| 14(+2)| 19(+4)| >___ > - **Saving Throws** Con +7, Int +5, Wis +6, Cha +8 > - **Skills** Arcana +5, Deception +8, History +5, Intimidation +8, Investigation +5, Intimidation +8, Stealth +7 > - **Damage Resistances** Non-Silvered B/P/S; Acid, Cold, Fire, Ltng, Thdr > - **Damage Immunities** Nec, Psn > - **Condition Immunities** Charmed, Exhuasted, Grappled, Paralyzed, Petrfied, Poisoned, Prone, Restrained > - **Senses** Violet Sight, Passive Perception 12 > - **Languages** Common > - **Challenge** 7 (2,900 XP) > ___ > > ***Incorporeal.*** Move through material as Difficult Terrain. 1d10 Frc if ends Turn inside. > > ***Sunlight Sensativity.*** DisAdv Roll in Sunlight > > ### Actions > ***Life Drain.*** +7, 22 (4d8+4) Nec + DC 18 Con Save or HP max reduced by that amount until LR. *(Auto death @ 0 HP)* > > ***Create Spectre.*** *Humanoid dead w/in 1 min, died violently, 10 ft.:* Becomes Charmed **Spectre**, up to 7 Charmed at once \pagebreak ___ > ## Wolf >*Medium Beast, Unaligned* > ___ > - **Armor Class** 12 (dexterous) > - **Hit Points** 5 (1d8+1) > - **Speed** 40 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 13(+1)| 14(+2)| 12(+1)| 4(-3) | 15(+2)| 7(-2) | >___ > - **Skills** Investigation -1, Perception +5, Stealth +4 > - **Senses** Passive Perception 20 > - **Challenge** 1 (200 XP) > ___ > > ***Superior Hearing, Sight and Smell.*** Adv w/ hearing, sight or smell. Smells prey buried under 5 ft. snow w/ DisAdv. > > ***Merciless.*** *Prone Tgt:* BA Bite > > ***Pack Tactics.*** *Ally w/in 5 ft. of Tgt:* Adv > > ***Pounce.*** *20 ft. toward + Claws:* DC 11 Str Save or Prone > > ### Actions > ***Bite.*** +4, 5 (1d6+2) Prc \columnbreak ___ > ## Wolf {Dire} >*Large Beast, Unaligned* > ___ > - **Armor Class** 14 (dexterous) > - **Hit Points** 37 (5d10+10) > - **Speed** 50 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 17(+3)| 15(+2)| 15(+2)| 3(-4) | 15(+2)| 8(-1) | >___ > - **Skills** Initiative +4, Investigation -2, Perception +4, Stealth +4 > - **Senses** Darkvision 30/30 ft., Passive Perception 18 > - **Languages** Canine, Understands Common > - **Challenge** 2 (450 XP) > ___ > > ***Keen Sight and Smell.*** Adv w/ sight & smell > > ***Merciless.*** *Prone Tgt:* BA Bite > > ***Pack Tactics.*** *Ally w/in 5 ft. of Tgt:* Adv > > ***Pounce.*** *20 ft. toward + Claws:* DC 13 Str Save or Prone > > ### Actions > ***Multiattack.*** Bite + Claws > > ***Bite.*** +5, 10 (2d6) Prc + Grappled > > ***Claws.*** +5, 3 (1d6) Sls \pagebreak ___ > ## Wolf, Timber >*Large Beast, Unaligned* > ___ > - **Armor Class** 14 (dexterous) > - **Hit Points** 47 (5d10+20) > - **Speed** 50 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 17(+3)| 15(+2)| 18(+4)| 7(-2) | 16(+3)| 14(+2)| >___ > - **Saving Throws** Con +7 > - **Skills** Athletics +6, Initiative +6, Insight +6, Intimidation +5, Investigation +1, Nature +1, Perception +6, Stealth +5, Survival +6 > - **Damage Vulnerabilities** Fire, Rdnt > - **Damage Resistances** Mundane; Blg, Cold, Nec, Prc, Thdr > - **Damage Immunities** Psn > - **Senses** Infravision, Darkvision 60/60, Passive Perception 13 > - **Languages** Canine, understands Common > - **Challenge** > ___ > > ***Camouflage.*** Adv w/ Stealth in forest/mist > > ***Merciless.*** BA Bite against Prone Tgts. > > ***Pack Tactics.*** Adv against Tgt adjacent to ally. > > ***Pounce.*** 20 ft. straight & Claws, DC 14 Str Save or Prone. > > ***Superior Sight & Smell.*** Adv & +2 w/ sight & smell. > > ### Actions > ***Multiattack.*** Bite + Claw > > ***Bite.*** +6, 13 (2d6+3) Prc > > ***Claws.*** +6, 8 (1d10+3) Sls \columnbreak ___ > ## Wolf-In-Sheep's-Clothing >*Medium Plant, Neutral Evil* > ___ > - **Armor Class** 14 (natural armor) > - **Hit Points** 51 (6d8+24) > - **Speed** 5 ft., burrow 5 ft., climb 5 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 18(+4)| 18(+4)| 18(+4)| 7(-2) | 10(+0)| 13(+1)| >___ > - **Skills** Animal Handling +4, Deception +5, Initiative +4, Insight +4, Medicine +4, Nature +2, Performance +5 > - **Damage Vulnerabilities** Fire, Necrotic > - **Damage Resistances** Bludgeoning, Psychic > - **Condition Immunities** Blinded, Exhausted, Prone > - **Senses** Blindsight 120 ft., Passive Perception 10 > - **Time Active** Any time > - **Temperament** — > - **Languages** Wolf-in-Sheep's-Clothing, Common > - **Challenge** 5 (1,800 XP) > ___ > > ***Corpse Lure.*** Puppeteers Small or smaller corpse; DC 15 Perception Check determines dead > > ***False Appearance.*** Indistinguishable from Tree stump > > ***Splinters.*** *Lands Crit:* Small+ Tgt, doesn't deal double damage; Leaves infectous sliver embeded in Tgt & ceases Attacks. > > Splinter consumes Host's body, becoming a Wolf-In-Sheep's-Clothing. Small: 2 weeks, +2 week per Size. Host suffers mounting pain and will likely die before process completes > > Wolf-In-Sheep's-Clothing gains Consciousness 1/4 through the process, strangling Host if it can > > ### Actions > ***Multiattack.*** x2 Tentacles. if both successful, Restrained. > > ***Bite.*** +8, 14 (4d4+4) Prc > > ***Tentacle.*** *Reach 15 ft.:* +8, 6 (1d4+4) Blg + Grappled (DC 18) + pulled 10 ft. @ end of Tgt's Turns \pagebreak ## NPCs ___ > ## Berzerker >*Medium Human, Chaotic Neutral* > ___ > - **Armor Class** 14 (hide armor) > - **Hit Points** 76 (8d12+24) > - **Speed** 30 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 16(+3)| 12(+1)| 17(+3)| 9(-1) | 11(+0)| 11(+0)| >___ > - **Saving Throws** Wis +2, Cha +2 > - **Skills** History +1, Initiative +2, Intimidation +2, Investigation +1, Nature +3, Perception +2, Survival +4, Stealth +3 > - **Senses** Passive Perception 12 > - **Languages** Common, Druidic > - **Challenge** 3 (700 XP) > ___ > > ***Mask of the Wild.*** Hide while Lightly Obscured > > ***Mindless Rage.*** Adv against Charmed & Frightened in Combat > > ***Obstinate.*** No 1/2 HP Con Save > > ***Reckless.*** Adv on Attacks, for & against > > ### Actions > ***Multiattack.*** x2 Attacks > > ***Handaxe.*** +5, 7 (1d4+5) Sls > > ***Throw Handaxe.*** *20/60:* +5, 7 (1d4+5) Sls > > ***Unarmed.*** +5, 6 (1d8+2) Blg \columnbreak ___ > ## Berzerker Champion >*Medium Human, Chaotic Good* > ___ > - **Armor Class** 15 (hide armor) > - **Hit Points** 126 (12d12+48) > - **Speed** 40 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 17(+3)| 13(+1)| 18(+4)| 10(+0)| 13(+1)| 13(+1)| >___ > - **Saving Throws** Wis +4, Cha +4 > - **Skills** Athletics +6, Acrobatics +4, History +4, Initiative +7, Insight +4, Intimidation +4, Nature +3, Perception +4, Stealth +4, Survival +4 > - **Senses** Passive Perception 14 > - **Languages** Common, Druidic > - **Challenge** 7 (2,900 XP) > ___ > > ***Martial Commander.*** *Allies w/in 10 ft.:* Reaction: > - Roll dmg w/ Adv > - +2 AC > - Reroll Initiative w/ Adv > >
> > ***Mask of the Wild.*** Hide while Lightly Obscured > > ***Mindless Rage.*** Adv against Charmed & Frightened in Combat > > ***Reckless.*** Adv on Attacks, for & against > > ### Actions > ***Multiattack.*** x3 Attacks > > ***Greatsword.*** +6, 12 (1d12+6) Sls + DC 14 Str Save or Prone > > ***Throw Handaxe.*** *20/60:* +5, 8 (1d4+6) Sls > > ***Unarmed.*** +5, 7 (1d8+3) Blg > > ### Reactions > ***Tough It Out.*** Adv w/ a Save . \pagebreak ___ > ## Druid >*Medium Humanoid, Lawful Evil* > ___ > - **Armor Class** 12 (dexterous) > - **Hit Points** 27 (5d8+5) > - **Speed** 30 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:| >| 12(+1)| 12(+1)| 13(+1)| 12(+1)| 15(+2)| 11(+0)| >___ > - **Saving Throws** Wis +4, Cha +2 > - **Skills** Medicine +3, Nature +5, Perception +4, Survival +6, Stealth +3 > - **Senses** Passive Perception 13 > - **Languages** Common, Druidic > - **Challenge** 3 (X XP) > ___ > > ***Spellcasting.*** +4, DC: 12 > > ### Actions & Cantrips > ***Quarterstaff.*** +4, 8 (1d8+1d4+1) Blg *[Magical]* > > ***Produce Flame.*** *30:* 4 (1d8) Fire > > ***Fern Trap.*** *30:* Dex Save: 1 (1d2) Blg + Grappled > > ***Minor Polymorph.*** Any CR 1/8th > > ### 1st Level (4) > ***Aerosphere.*** *Concentration, 30:* Until next Turn end > >
> > . . Dex Save: 10 (1d20) Psyc > >
> > . . Suffocates, if moves, Wis Save or Blinded > > ***Blades of Grass.*** *15 ft. Line:* Dex Save: 4 or half > > ***Fungal Blight.*** *Touch:* 3 (1d6) Psn + 3 (1d6) Nec. Next Turn: Half of last Turn's damage, 1 minute > > ***Healing Word.*** *60:* BA: +1d4+4 HP > > ### 2nd Level (3) > ***Acid Rain.*** *Concentration, 300 ft., 10 ft. Cylinder:* Con Save: 14 (4d6) Acid or half. Action: Move 60 ft. > > ***Aeroslash.*** *60:* 13 (3d8) Sls > > ***Balefire.*** *Concentration, 10:* 5 (2d4) Acid + 6 (1d12) Fire. @ Turn Start, 1d4 Acid + 1d6 Fire > > ***Helaing Spirit.*** *30:* BA, +1d6 HP as FA (max 5) \pagebreak ## Unique NPCs