Draconic Subclasses
The following subclasses are previews of Rostam's Guide to Dragons, a dragon themed sourcebook to be released soon on DMsGuild.
Subclass: Circle of the Dragon
Dragon Companion
At 2nd level, you can summon the draconic spirit bound to your soul. As an action, you can expend one use of your Wild Shape feature to summon your dragon companion, rather than assuming a beast form.
The dragon appears in an unoccupied space of your choice that you can see within 30 feet of you. The dragon is friendly to you and your companions and obeys your commands. See this creature's game statistics in the Dragon Companion stat block, which uses your proficiency bonus (PB) in several places.
In combat, the dragon shares your initiative count, but it takes its turn immediately after yours. The only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action.
The dragon companion manifests for 1 hour, until it is reduced to 0 hit points, until you use this feature to summon the dragon again, or until you die.
Dragon Companion
Small dragon, Any Alignment
- Armor Class 14 (natural armor)
- Hit Points 5 + five times your druid level
- Speed 10 ft., fly 30 ft.
STR DEX CON INT WIS CHA 15 (+2) 10 (+0) 10 (+0) 14 (+2) 14 (+2) 10 (+0)
- Damage Immunities Fire
- Condition Immunities charmed, frightened, grappled, prone, restrained
- Senses darkvision 60 ft., passive Perception 12
Actions
Breath Weapon All targets within a 15 foot cone must succeed on a DEX save against your SSDC or take a number of d6's equal to half your PB, rounded down worth of fire damage.
Draconic Resilience
At 6th level, you gain resistance to fire damage.
Draconic Transformation
Starting at 10th level, you can turn into dragons as well as beasts when you use your Wildshape feature. All other wild shape restrictions apply.
Dragon Rider
When you reach 14th level, your dragon grows to Large size. You may ride your dragon if you are Medium or smaller.