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# Frost Domain - 5E Cleric Subclass Homebrew ### by Nines, V1.2 ## Cold Fury Clerics of the Frost Domain are masters of battlefield control, capable of freezing entire armies in their tracks. With their great durability and powerful restraining abilities, few dare to approach these unassailable bastions of the north. ## Subclass Features ### Domain Spells At 1st level, you gain access to the domain spells listed below. You also learn the *ray of frost* and *shape water* cantrips. Once you gain a domain spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you have a domain spell that doesn't appear on the cleric spell list, the spell is nonetheless a cleric spell for you. | Cleric Level | Spells | |:---:|:----| | 1st | *armor of agathys, sleep, shape water, ray of frost* | | 3rd | *gust of wind, hold person* | | 5th | *sleet storm, slow* | | 7th | *hallucinatory terrain, ice storm* | | 9th | *cone of cold, hold monster* | \columnbreak ### Bonus Proficiencies *1st level Frost Domain feature* When you choose this domain at 1st level, you gain proficiency with heavy armor. You also gain proficiency in the Nature or Survival skill (your choice). ### Winter's Grasp *1st level Frost Domain feature* Once per turn, you can deal an additional 1d6 cold damage when you deal damage to a creature that moved less than 10 feet during their last turn. ### Channel Divinity: Herald of Frost *2nd level Frost Domain feature* Starting at 2nd level, you can use your Channel Divinity to numb your foes with freezing cold. As an action, you release a chilling gust, covering a radius of 30 feet around you in frost. Creatures you choose within this radius must make a Constitution save. Creatures that fail this saving throw have their movement speed reduced to 0 until the start of your next turn. ### Northwind *6th level Frost Domain feature* Starting at 6th level, your mastery of the freezing northwinds grants you special abilities: - You gain resistance to cold damage. - When you deal cold damage to a creature, you can release a burst of chilling wind as part of the same action, pushing it up to 10 feet in any direction. ### Potent Spellcasting *8th level Frost Domain feature* Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip. ### Boreal Bastion *17th level Frost Domain feature* At 17th level, the freezing power of the frost domain empowers you further, allowing you to restrict your foes even more tightly. You gain immunity to cold damage. In addition, every hostile creature within 30 feet of you must spend 2 feet of movement for every 1 foot it moves. > Image Credit > > [Blue Dragonborn](https://twitter.com/Dragon_Ryder7/status/829850759067947008 "title") by @Dragon_Ryder7