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# Daschund Cerebus # (Kerberos # Familiaris) ##### Class: Mammal ### Selectively Bred Much like its relative the domestic Don, the Cerberus was one of the first bewilder beasts to have been domesticated among occult kind. also much like its relative species, Cerberus have been selectively bred over thousands of years for different purposes and thus carry many varying physical attributes.
### Mythical Origins The first domesticated Cerebus were bred in ancient Greece during the age of Hercules whom sucessfully brought the first Cerverus back from the underworld for Eurystheus who was the first to breed this beast, creating sub-species such as the Orthus (Two headed dog) in the process.
Unlike the domesticated Dog however, Cerberus breed often excel up to three times their Dog breed equivelant and their tails are much more serpent like.
### Endless Variations The latest breed today is the German Cerberus (The equivelant to that of a German Shepherd) which can stand at roughly ten feet tall and weigh up to a thousand kilograms
The smallest is the Pigmy Cerberus which has no Dog equivelant and when fully grown stands at only one and a half feet tall. \columnbreak ___ > ## Daschund Cerebus >*Small Beast (Kerberos Familiaris)* > ___ > - **Armor Class** 13 > - **Hit Points** 20(2d10) > - **Speed** 30ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|15 (+2)|16 (+3)|9 (-1)|6 (-2)|12 (+1)|16 (+3)| >___ > - **Skills** Perception +3 > - **Senses** Darkvision 60ft passive Perception 13 > - **Languages** Common (But can't speak it) > - **Challenge** 1 (200 XP) > ___ > ***Keen Hearing and Smell.*** The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell. > > ***Pack Tactics.*** The hound has advantage on an attack roll against a creature if at least one of the hound's heads allies is within 5ft of the creature and the ally isn't incapacitated. > > ***Multiple Heads.*** The Cerebus has thee heads, while it has more than one head, the Cerberus has advantage on saving throw against being blinded, charmed, deafened, frightednedm stunned, and knocked unconscious > ### Actions > ***Multiattack.*** The Cerebus can attack three times, one with each head. > > ***Bite.*** *Melee Weapon Attack:* +5 to hit, reach 5ft., one target. *Hit* 5 (1d4+3) piercing damage.