My Documents
Become a Patron!
# Terrain and Weather ## Weather Modifiers | Type | Mechanics | | ------------------------------ |:-------------:| |Strong Wind (20+mph/32+kmph) |-2 to Ranged projectile attacks, and non-eyesight based Awareness checks.| |Howling Wind (31+mph/49+kmph) |-3 to Ranged projectile attacks, and non-eyesight based perceptiveness, Blows away cat-sized things. | |Windstorm Winds (51+mph/82+kmph)|Cannot make Ranged projectile attacks, -5 to non-eyesight based perceptiveness. Blows away child-sized things. | |Heavy Fog |Light sources reflect in the area at very bright intensity. Can't see more than 13ft/4m. | |Medium Fog |Can't see more than 26ft/8m. | |Light Fog | Can't see more than 52ft/16m. | |Light Fall | -1 perceptiveness, Not enough to make muddy/leave snow tracks. | |Medium Fall | -2 perceptiveness, Not enough to make muddy. Leaves snow tracks. | |Heavy Fall | -3 perceptiveness, Makes muddy and leaves snow tracks. | |Torrential Fall | -4 perceptiveness, Makes muddy and leaves snow tracks. | ## Environment Modifiers | Type | Mechanics | | ------------------------------ |:-------------:| |Dim Light |Cloudless Night (Sparse/clear), Deep Forest, Overcast Day| |Darkness |Cloudy Night, Cloudy Deep Forest, Cave | |Tall Grass | -2 to Attacks | |Lower Water (Shin) |-2 to melee/bow attacks, and defending yourself with movement | |Medium Water (Waist) |-4 to melee/bow attacks, and defending yourself with movement | |Very Slick Terrain (Water-soaked mud, blood pools, wet rooftops) |Average/medium balancing-based check after running or attacking vs falling prone and possibly sliding down if elevated) | |Precarious Terrain (Broken rocks/rubble, Cliff-Edge) |Average/medium balancing-based check after running or defending vs falling prone and possibly sliding down. | |Dusk/Dawn Facing the Sun | Silhouettes things, and does basically blinds you if not blocked | |Decaying Battlefield/Lots of Corpses | Save vs throwing up every hour | |Sewers/Vile Bog | Save vs throwing up every 2 hours | ## Weather | Die Roll | Morning (4am-9am) | Noon (10am-3pm) | Afternoon (4pm-9pm) | Night (10pm-3am)| | ------------------------------ |:-------------------------:|:------------------------------:|:-----------------------------------:|:-----------------:| |1 |Heavy Fog (Light Wind) |Torrential Fall (Storm Wind)|Light Fog (Light Wind) |Heavy Fog (Light Wind)| |2 |Medium Fog (Light Wind)|Heavy Fall (Storm Wind) |Torrential Fall (Storm Wind) |Medium Fog (Light Wind)| |3 |Heavy Fall (Storm Wind)|Medium Fall |Heavy Fall (Storm Wind) |Heavy Fall (Storm Wind)| |4 |Medium Fall |Medium Fall |Medium Fall |Medium Fall| |5 |Light Fall |Light Fall |Light Fall |Light Fall| |6 |Overcast |Overcast |Overcast |Overcast| |7 |Medium Clouds |Medium Clouds |Medium Clouds |Medium Clouds| |8 |Sparse/Clear |Sparse/Clear |Sparse/Clear |Sparse/Clear| |9 |Sparse/Clear |Sparse/Clear |Sparse/Clear |Sparse/Clear| |10 |Sparse/Clear |Sparse/Clear |Sparse/Clear |Sparse/Clear| ## Wind | Die Roll | Regular | Storm | | ------------------------------ |:--------------------------:|:--------------------------:| |
1 |Light (0+ mph/kmph) |Strong (21+ mph/33+ kmph) | |
2 |Light (0+ mph/kmph) |Strong (21+ mph/33+ kmph) | |
3 |Light (0+ mph/kmph) |Strong (21+ mph/33+ kmph) | |
4 |Light (0+ mph/kmph) |Strong (21+ mph/33+ kmph) | |
5 |Moderate (11+ mph/17+ kmph) |Strong (21+ mph/33+ kmph) | |
6 |Moderate (11+ mph/17+ kmph) |Howling (31+ mph/49+ kmph) | |
7 |Moderate (11+ mph/17+ kmph) |Howling (31+ mph/49+ kmph) | |
8 |Strong (21+ mph/33+ kmph) |Howling (31+ mph/49+ kmph) | |
9 |Howling (31+ mph/49+ kmph) |Windstorm (51+ mph/82+ kmph)| |
10 |Windstorm (51+ mph/82+ kmph)|Windstorm (51+ mph/82+ kmph)|
Part 2 | Your Introduction