New Cantrip Invocations

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New Cantrip Invocations

The following is an expanded list of invocations for warlocks to choose from. These invocations allow for specialization in cantrips other than eldritch blast. Some of these options replace existing invocations, meaning you cannot take both.

Agonizing Infusion

Prerequisite: A warlock cantrip that deals damage. (Replaces Agonizing Blast)

When you pick this invocation, choose a warlock cantrip you know that deals damage. When you damage a creature with the chosen cantrip, add your Charisma modifier to the damage dealt.

Until you reach your 5th warlock level, this extra damage can only be applied to a single creature damaged by the cantrip. Once you reach your 5th warlock level, this damage applies to all creatures damaged by the cantrip.

Cursed Touch

Prerequisite: chill touch cantrip

When you hit a creature with the chill touch cantrip, its damage dice increase from d8s to d12s if the target is cursed by one of your warlock spells, such as hex, or by a warlock feature of yours.

Additionally, creatures affected by your chill touch are now considered to be cursed by one of your warlock features.

































Echo of Death

Prerequisite: toll the dead** cantrip

On your turn, when you reduce a creature to 0 hit points with toll the dead or with a warlock spell of 1st level or higher, you may cast toll the dead as a bonus action.

Eldritch Grasp

Prerequisite: The ability to cast one of the following warlock cantrips: chill touch, eldritch blast, frostbite*, infestation**, magic stone*, poison spray, thunderclap*, or toll the dead**. (Replaces Grasp of Hadar)

When you pick this invocation, choose a warlock cantrip you know that is one of its prerequisites. When you hit a creature with the chosen cantrip, or it fails its saving throw against the cantrip, you can move that creature in a straight line up to 10 feet closer to yourself.

Eldritch Reach

Prerequisite: A warlock cantrip that either has a radius or a range greater than self. (Replaces Eldritch Spear)

When you pick this invocation, choose a warlock cantrip you know that either has a radius or a range greater than self. If the chosen cantrip has a range of 5 feet or greater, its range is doubled. If it has a range of touch, its range is now 15 feet. If it has a radius, that radius is doubled.

In the case of the magic stone* cantrip, the range the stones can be thrown is doubled.


*Cantrip described in Elemental Evil Player's Companion
**Cantrip described in Xanathar's Guide to Everything

Eldritch Repulsion

Prerequisite: The ability to cast one of the following warlock cantrips: chill touch, eldritch blast, frostbite* infestation**, magic stone*, poison spray, thunderclap*, or toll the dead**. (Replaces Repelling Blast)

When you pick this invocation, choose a warlock cantrip you know that is one of its prerequisites. When you hit a creature with the chosen cantrip or it fails its saving throw against the cantrip, you can push that creature up to 10 feet away from you in a straight line.

Eldritch Stones

Prerequisite: magic stone* cantrip

When you use a sling to hurl a pebble affected by a magic stone cantrip you cast, the effect does not end on the stone when it hits or misses a creature, and at the end of your turn, you may choose to have any number of these pebbles teleport back to your hand.

Additionally, if you have the Pact of the Blade feature, your pact weapon can be a sling.

Ever Frost

Prerequisite: frostbite* cantrip

If a creature that is not resistant or immune to cold damage succeeds on its saving throw against your frostbite cantrip, it still has disadvantage on the next weapon attack roll it makes before the end of its next turn.

Lighting Reel

Prerequisite: lightning lure*** cantrip

When a creature fails its saving throw against your lightning lure cantrip, you may pull yourself up to 10 feet closer to the target rather than move it towards you.

You may also target any surface within range and pull yourself up to 10 feet closer to it. This movement does not provoke attacks of opportunity.

If you have the Eldritch Reach invocation, you can pull enemies up to 20 feet closer to you or yourself up to 20 feet closer to your target.

Lethargic Infusion

Prerequisite: A warlock cantrip that forces a saving throw or uses an attack roll. (Replaces Lance of Lethargy)

When you pick this invocation, choose a warlock cantrip you know that forces a saving throw or uses an attack roll. Once on each of your turns, when you hit a creature with the chosen cantrip, or it fails its saving throw against the cantrip, you can reduce that creature's speed by 10 feet until the end of your next turn.

Merciful Invocation

Prerequisite: A warlock cantrip that forces a saving throw

When you pick this invocation, choose a warlock cantrip you know that forces a saving throw. When you cast the chosen cantrip, you can choose to have any number of creatures you can see automatically succeed their saving throws against it. The chosen creatures take no damage if they would normally take half damage on a successful save.

Merciless Strikes

Prerequisite: true strike cantrip

When you hit a creature with an attack benefiting from the true strike cantrip, you deal an extra 1d6 damage of any damage type dealt by that attack.

This extra damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Potent Invocation

Prerequisite: 7th level, a warlock cantrip that forces a saving throw and deals damage

When you pick this invocation, choose a warlock cantrip you know that forces a saving throw and deals damage. When a creature succeeds on a saving throw against the chosen cantrip, it takes half the cantrip's damage but suffers no additional effects that would result from a failed save.


*Cantrip described in Elemental Evil Player's Companion
**Cantrip described in Xanathar's Guide to Everything
***Cantrip described in Tasha's Cauldron of Everything

Rite of Warding

Prerequisite: blade ward cantrip

Your blade ward cantrip grants
resistance to all damage from weapon attacks.

Sliver of Insight

Prerequisite: mind sliver*** cantrip

When a creature fails its saving through against your
mind sliver, you may learn one of its ability scores of your choice and whether or not it is proficient in saving throws of the chosen ability score.

Specialized Poisons

Prerequisite: poison spray cantrip

At the end of each long rest, choose a creature type other than construct. Creatures of the chosen creature type don't benefit from resistance or immunity to poison damage when targeted by your poison spray cantrip, unless they are under the effect of the protection from poison spell.

Spectre Strike

Prerequisite: sword burst*** cantrip

When you cast sword burst and you are not wielding a shield, you may make one attack as a bonus action with melee weapon using one hand.

Spreading Flames

Prerequisite: create bonfire* cantrip

At the start of your turn, while you are within 60 feet of an area affected by your bonfire, you can choose to have the bonfire spread to another 5-foot square surface within 5 feet of it.

You may also use your action to spread your bonfire this way and then have each creature in an area affected by the bonfire make the saving throw against the spell.

You can have the bonfire grow a number times equal to your 1 + Charisma modifier (a minimum of twice) per casting of the spell.

Swarm Intelligence

Prerequisite: infestation** cantrip

When you cast infestation, you can change its damage type to piercing.
























Additionally, when a creature fails its saving throw against your infestation cantrip, you determine which direction it moves rather than determining it randomly. The options are still north, south, east, and west.

Thunderous Impact

Prerequisite: thunderclap* cantrip

When you use the Dash action, you may use your bonus action to cast thunderclap. If you move at least 30 feet in a straight line immediately before casting thunderclap this way, you may choose one creature that failed its saving throw against the thunderclap and knock it prone.


*Cantrip described in Elemental Evil Player's Companion
**Cantrip described in Xanathar's Guide to Everything
***Cantrip described in Tasha's Cauldron of Everything

Art Credit

  • Settle The Score - Yongjae Choi, Wizards of the Coast
  • Staggershock - Raymond Swanland, Wizards of the Coast
  • Infest - Karl Kopinski, Wizards of the Coast
  • Annul - Caio Monteiro, Wizards of the Coast

1.1.0 Changes

  • Public Release & Updates

1.1.1 Changes

  • Document clean up

1.2.0 Changes

  • Spectre Strike: Only all attacks with one hand
  • Spreading Flames: Rework
 

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