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#### Fighter: ### Duelist With a graceful and deadly stance, duelists favor precise strikes using a single blade to traditional shielded combat. Nimble and evasive, duelists react faster than their opponent's movements, evading the fiercest of foes and turning the enemy's strength against themselves. ##### Duelist Features | Fighter Level | Features | |:----:|:-------------------| | 3rd | Striking footwork | | 7th | Evasion | | 10th | Lithe stance | | 15th | Graceful resolve | | 18th | Severing stance | ### Striking footwork At 3rd level, you gain proficiency in dexterity saving throws. During a long rest, you can practice your footwork with one weapon you're holding. The weapon gains the finesse property when you use it until you practice with another. ### Evasion At 7th level, you can nimbly dodge out of the way of certain area effects, such as a red dragon's fiery breath or an Ice Storm spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail. ### Lithe stance At 10th level, you learn to blend both offence and defence in battle. When you take the attack action, you can dodge as a bonus action. You can use this feature a number of times equal to your dexterity modifier, and regain expended uses on a short or long rest. ### Graceful resolve At 15th level, all of your movements are deliberate and wilful. You cannot be frightened or restrained. ### Severing stance At 18th level, you can strike out at the slightest opening. When a creature within your reach makes an attack against you, you can make a weapon attack against it as a reaction.
Duelist by [Lucifer](https://www.gmbinder.com/profile/Lucifer1389) | Art by [InHyuk Lee](https://www.artstation.com/inhyuklee85)