Mouse
Visual Characteristics
Skin Color Ta, brown, black Hair Color Black Eye Color Black Distinctions Large Four-fingered hands, large dish-like ears Physical Characteristics
Height 1'6" +2d6 Weight 5 lb x1 lb. Sociocultural Characteristics
Homeworld Hyperion Language Galactic Basic
Biology and Appearance
The Mouse species, also known as mice, that had a round head with two large, dish-shaped ears on the top of it. Members of that species had a humanoid body, which included a torso with the head on top, two arms symmetrically arranged on either side, and two legs symmetrically arranged below.
In proportion to their size, mice had very large feet and hands. Those hands ended with three fingers and an opposable thumb that allowed them to grasp and handle objects. Their faces featured large eyes with a black pupil, and a prominent snout. Their bodies were mostly covered in black short fur, except for the face itself, on which bare, pinkish skin was exposed.
Society and Culture
Not much is known about the original history and culture of the Mice. However, they have become heavily integrated with galactic society, going so far as to forgo their own language and culture.
Names
Mice have two names, the first name is typically a common name in galactic basic, with the last name being either a clan name, or something of significant value to the mouse themself.
First Name: Mickey, Minnie, Charles, Jaq, Mortimer, Gus
Mouse Traits
As a Mouse, you have the following special Traits.
Ability Score. Your Charisma score increases by 2, and two other ability scores of your choice increase by 1.
Age. Mice are a short lived species, reaching adulthood around 5, and living about till about 40 years.
Alignment. Mices integration in galactic society lends them to lean towards lawful alignments, however there are exceptions.
Size. Mice are a pint-sized species, standing barely taller then 2 feet and weighing only a few pounds.
Speed. Your speed is 20ft.
Rodent Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Pintsized. Your tiny stature makes it hard for you to wield bigger weapons. You can’t use medium or heavy shields. Additionally, you can’t wield weapons with the two-handed or versatile property, and you can only wield one-handed weapons in two hands unless they have the light property.
Puny. mice are too small to pack much of a punch. You have disadvantage on Strength saving throws, and when determining your bonus to attack and damage rolls for weapon attacks using Strength, you can’t add more than +3.
Keen Hearing. You have advantage on Wisdom (Perception) checks that involve hearing.
Prehensile Tail. You have supreme control over your tail and can use them to manipulate objects as well as your hands.
Small and Nimble. You are too small and fast to effectively target. You have a +1 bonus to AC, and you have advantage on Dexterity saving throws.
Languages. You can speak Galactic Basic, and one other language of your choice.