World's Simplest D6 RPG

by yourdad

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The World's Simplest Class-Based RPG

Premise

Getting people into any tabletop roleplaying game, even a "simple" one like Dungeons and Dragons or the Powered by the Apocalypse games can be a daunting task. It's too much shit to learn, to be honest.

This game solves that problem. All you need is a d6. Initiative? Roll a d6. Ability checks? Roll a d6. Give the player advantage if the roll is relevant to their class. Success is a 4. It honestly doesn't matter, your players are new. They wont have game design qualms with this.

The Rules

Class Hit Points Hits on Damage Weapon Abilities (1/Day) Abilities (1/Day) Abilities (2/Day) Abilities (2/Day)
Strong 11 4-6 1 on a 4, 1 on a 5, 2 on a 6 Melee Weapon survive: at 0 hit points, gain 1d6 hit points defend: take damage meant for an ally
Eagle Eye 7 3-6 1 on a 3, 1 on a 4, 1 on a 5, 2 on a 6 Ranged Weapon adjust aim: reroll a 1 or 2 Track: hit on 2s against one enemy
Deadly 5 4-6 2 on a 4, 2 on a 5, 4 on a 6 Melee Weapon assassinate: deal double damage on one hit evade: make an enemy reroll an attack against you
Magic-User 3 5-6 2 Ranged Blast yes: Cause a failed attack by an ally to succeed nope: Cause a successful attack by an enemy to fail hurt: Deal 2d6 damage to an enemy (no roll to hit) help: Restore 1d6 hit points to an ally
 

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