Path of the Bloodrager
Some barbarians are borne with an innate magical talent, where this magic comes from none can say.
Regardless of its source, a bloodrager does not focus on their magical talents, instead, they use their magical powers to augment their martial prowess.
Regardless of how you came to your magic, it has left it's mark and often expresses itself in moments of intense emotion and fury.
Path of the Bloodrager Features
| Barbarian Level | Features |
|---|---|
| 3rd | Spellcasting, Eldritch Savagery |
| 6th | Spell Strike |
| 10th | Arcane Barrage |
| 14th | Primal Wreaking |
At your option, you can pick from or roll on the Bloodrager Quirks table to create a quirk for your character.
Bloodrager Quirks
| d6 | Quirk |
|---|---|
| 1 | You have scales armoring your joints |
| 2 | Magic crackles around you when you enter a rage |
| 3 | While raging, your eyes glow with an unholy intensity. |
| 4 | While raging, your tattoos glow visibly |
| 5 | When you enter a rage, you grow visibly larger |
| 6 | The local weather seems to mirror your emotions |
Spellcasting
When you reach 3rd level, you augment your martial "prowess" with the ability to cast spells. See chapter 10 of the Player's Handbook for the general rules of spellcasting and chapter 11 of the Player's Handbook for the sorcerer spell list.
Cantrips. You learn two cantrips of your choice from the sorcerer spell list. You learn an additional sorcerer cantrip of your choice at 10th level.
Spell Slots. The Blood Rager Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.
For example, if you know the 1st-level spell longstrider and have a 1st-level and a 2nd-level spell slot available, you can cast longstrider using either slot.
Spells Known of 1st-Level and Higher. You know three 1st-level sorcerer spells of your choice, two of which you must choose from the evocation and transmutation spells on the sorcerer spell list.
The Spells Known column of the Blood Rager Spellcasting table shows when you learn more sorcerer spells of 1st level or higher. Each of these spells must be an evocation or transmutation spell of your choice, and must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.
Bloodrager Spellcasting
| Barbarian Level | Cantrips Known | Spells Known | 1st | 2nd | 3rd | 4th |
|---|---|---|---|---|---|---|
| 3rd | 2 | 3 | 2 | — | — | — |
| 4th | 2 | 4 | 3 | — | — | — |
| 5th | 2 | 4 | 3 | — | — | — |
| 6th | 2 | 4 | 3 | — | — | — |
| 7th | 2 | 5 | 4 | 2 | — | — |
| 8th | 2 | 6 | 4 | 2 | — | — |
| 9th | 2 | 6 | 4 | 2 | — | — |
| 10th | 3 | 7 | 4 | 3 | — | — |
| 11th | 3 | 8 | 4 | 3 | — | — |
| 12th | 3 | 8 | 4 | 3 | — | — |
| 13th | 3 | 9 | 4 | 3 | 2 | — |
| 14th | 3 | 10 | 4 | 3 | 2 | — |
| 15th | 3 | 10 | 4 | 3 | 2 | — |
| 16th | 3 | 11 | 4 | 3 | 3 | — |
| 17th | 3 | 11 | 4 | 3 | 3 | — |
| 18th | 3 | 11 | 4 | 3 | 3 | — |
| 19th | 3 | 12 | 4 | 3 | 3 | 1 |
| 20th | 3 | 13 | 4 | 3 | 3 | 1 |
The spells you learn at 8th, 14th, and 20th level can come from any school of magic.
Whenever you gain a level in this class, you can replace one of the sorcerer spells you know with another spell of your choice from the sorcerer spell list. The new spell must be of a level for which you have spell slots, and it must be an evocation or transmutation spell, unless you're replacing the spell you gained at 8th, 14th, or 20th level.
Spellcasting Ability. Charisma is your spellcasting ability for your sorcerer spells, since you know your spells innately. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.
Eldritch Savagery
When you take this path at 3rd level, you can cast and concentrate on spells while in a rage.
Additionally, you gain a bonus to damage rolls on any spells that deal hit point damage as shown in the Rage Damage column of the Barbarian table.
Spell Strike
Beginning at 6th level, when you use your action to cast a melee spell you may make an attack with a melee weapon instead, dealing weapon damage in addition to the spell's effect. Rage damage is only added once to this attack.
Arcane Barrage
At 10th level, when you use your Arcane Strike ability with a spell of 1st level or higher, you may use your Extra Attack feature to attack a second time.
Primal Wreaking
Beginning at 14th level, when you score a critical hit you can use your reaction to expend a spell slot of 1st level or higher. You maximize a number of damage die equal to the level of spell slot expended.
You must expend the spell slot before you roll for damage.
Credits
Designed by d'Artagnan on DMs Guild, /u/dArtagnanDnD on reddit, or dArtagnanDnD on patreon and dArtagnanDnD on Twitter.
- Made with "GM Binder".
- Made with reference and for use with Dungeons and Dragons 5th Edition, created by Wizards of the Coast.
- Inspired by the Bloodrager class from Pathfinder, created by Paizo Publishing.