Bloodsport Nanite Gun

by RagnarBearson

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nano Gun

A weapon of many forms said to have been designed by a legendary artificer assasin who was so proficient with it that it is said that while wielding it even the mightiest adventurers would fall before them.

Mode 1

The weapon for times when you need to sneak a weapon into a crowded event and get it out unseen.

Damage Properties
1d4 Light, Ammunition (range 20/40), Concealable

Mode 2

The most common mode used by the assasin in open combat

Damage Properties
1d6 Versatile (1d8) Ammunition (range 30/120)

Mode 3

The third mode designed to be used against foes of a higher calibur where normal weaponry won't leave a lasting injury.

Damage Properties
1d10 Two-Handed, Magical, Ammunition (range 100/400)

Mode 4

The most powerful form and one that is said to b able to bring down even the of castle walls.

Damage Properties
1d12 Two-handed, Heavy, Explosive, Siege, Magical Ammunition (range 120/360)

 

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