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## Lokin *The farm boy panicked; his father was near. The crops had vanished; they were just here! The boy, now shrunk, awaiting his jeers, but instead was tickled by a wee cheer. He looked to the trees, where the laughter was heard, but he saw nothing; twas the wind or a bird. When the father had crested, he was so stunned: his land was thick; the veggies--rotund. The boy, just as surprised, had no time to wonder and did what his family had prized.* *That dusk, when the family had gleaned, the boy pouted, finding a tree and he leaned. "But how did this happen," he tried to assume, when another strange sound echoed and bloomed. Up in the trees, away from sight, hid a snickering bramble; just out of the light: a Lokin--that was his plight; it twitched and howled in its delight. It bounced from the tree, and out into the sun; it then turned to flee, eager for more fun. . .*
Rife in rural countryside hamlets, to the most secluded of village grottoes, are the mischievous Lokin. Centuries ago, fallen bramble was given new life by a cheeky Fey, and the Lokin were born. Tiny, humanoid tuffs of living leaves and twigs, the Lokin have strove and prided themselves, to the jeers of all, in their cunning gags and perpetual pranks. ### Bittersweet Sprigs The Lokin had long been the marauders of rural farms and villages out in the wield. While some would call them pests, others believe them to be omens of both good and terrible fortune. You see, while they may fester in mayhem and relish in their cruel-hearted fun, even that still required a heart: many Lokin have a sense honor, vowing to reimburse those they had wronged. Some, such as the honorably named, Bittersweet Sprigs, devoted themselves to a deviously cunning life, plaguing the unfortunate with seemingly terrible pranks that concluded in greater fortunes for the recipient. ### Rural Fortitude It is the marvel that was the Bittersweet Sprigs that barred the Lokin from urban society. Bands of brigands and gambling cheats, enthralled by their quirks, quested to hunt and ensnare the Lokin. The subsequent exodus left many Lokin untrusting and weary of urban centers and any who'd hailed from them.
Present day, Lokin have generally adapted to the solitude of valleys, gorges, and grottoes. Some groups may even formed small, treetop societies of their own. Of course, none strayed too far from their village-playgrounds; some may had even met a petty child or similar misfit they'd grown attached to; as such, these devious friendships were dubious to all who basked in normality. Worry not; it'd all be in good fun. ### Lokin Traits ***Ability Score Increase.*** Your Charisma increases by 2, your Wisdom increases by 1. ***Age.*** Lokin born by magical intervention emerge matured and ageless. Those sired from these progenitors will mature in their first 4 years of life, living up to be well over 200 years of age. ***Size.*** Lokin grow 2 to 2.4 feet tall, you weigh 8 pounds. You're size is small. You have disadvantage with heavy weapons and can fit into small spaces. ***Alignment.*** Lokin are wild and viciously unpredictable. Fluctuating and skewing their moralities, and ideals, in their ignorant, humorous pursuits. No single category will suit a Lokin for long; they will become bored of that lifestyle quickly. However, it is rare for a Lokin to align themselves to "evil." To many, it is all in cruel-hearted fun, never intending true harm. ***Speed.*** Your base walking speed is 20 feet. You ignore all non-magical difficult terrain. ***Blissful Trickery.*** You can gain proficiency in deception or persuasion (your choice). ***Naturally Stealthy.*** You gain advantage to hide yourself behind objects and creatures your size or larger. ***Undead Bramble.*** Your creature type is undead and plant as well as humanoid. Additionally, you gain vulnerability to radiant damage. ***Jinxed Roots.*** Your people carry a semblance of the Fey magic that animated them. Choose one spell from the following list: charm person, healing word, bane. You can cast this spell once, and regain the ability to cast this spell after a long rest. ***Toxic Ligaments.*** You're poorly groomed nettles drool toxic sap. You have a natural weapon dealing 1 damage with an additional 1d6 poison damage. You can use dexterity for this weapon. ***Photosynthesis.*** You lack the need for common sustenance. You require an hour of exposure to sunlight everyday. For every day you go without sunlight, you will gain one level of exhaustion. ***Absorption.*** You gain the benefits of drinking fluids, such as potions, by pouring it onto your body. You also have advantage on any poison that would effect you. You are immune to the poisoned condition, and resistant to poison damage. ***Languages.*** You can read and write in Common and Lokiirn. You lack the ability to speak, as you have no mouth. Lokiirn is the written tongue of the Lokin. Having a very symmetrical alphabet, consisting of stark lines and dashes; it is dryly complimented by incoherent idioms, that only a witty Lokin could comprehend, in a vocabulary akin to Sylvan, however, vacant of synonyms. ***Telepathy.*** You can communicate with creatures telepathically within 30 feet of you. You must speak a language a creature understands for them to understand you. The creature cannot telepathically respond.