Paladin Buffs & Changes v1

by TheTranMan

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Paladin Buffs:

Lay-on-Hands

1st-Level Paladin feature


You can use Lay-on-Hands as an Action or Bonus Action.

Divine Smite

Starting at 2nd level, when you hit a creature with a melee or ranged weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.

Paladin Changes:

Aura of Courage

10th-Level Paladin feature


Starting at 10th-level, you are immune to the Frightened condition and friendly creatures within 10 feet of you can't be frightened, and the frightened condition ends if it is afflicting them when they enter the aura. The aura persists as long as you are conscious.

 

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