Druid Buffs & Changes v1

by TheTranMan

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Druid Changes:

Circle of the Shepherd

Spirit Totem

Starting at 2nd level, you gain the ability to call forth nature spirits and use them to influence the world around you.

As a bonus action, you can expend one use of your Wild Shape feature to magically summon an incorporeal spirit to a point you can see within 60 feet of you. As a bonus action, you can move the spirit up to 60 feet to a point you can see.

The spirit persists for 1 minute, or until you use this feature to summon the spirit again, or until you die.

Bear Spirit. The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when the spirit appears gains temporary hit points equal to 5 + your druid level . In addition, you and your allies gain advantage on Strength checks and saving throws while in the aura.

Hawk Spirit. The hawk spirit is a consummate hunter, aiding you and your allies with its keen sight. When a creature makes an attack roll against a target in the spirit’s aura, you can use your reaction to grant advantage to that attack roll. In addition, you and your allies have advantage on Wisdom (Perception) checks while in the aura.

Unicorn Spirit. The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability checks made to detect creatures in the spirit’s aura. In addition, once per spell, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.

Circle of Wildfire

Circle Spells

The Circle of the Wildfire Spells at 5th-Level have been changed. Instead of Plant Growth, you now have Fireball.

Wild Companion

2nd-level Druid feature


You gain the ability to summon a spirit that assumes an animal form: as an action, you can expend a use of your Wild Shape feature to cast the find familiar spell, without material components.

When you cast the spell in this way, the familiar is a fey instead of a beast, and the familiar disappears after a number of hours equal to half your druid level.

 

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