Rouge: Tengu Assassin
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A swift assassin, born into or trained by the reclusive Tengu. They are sometimes perceived as harbingers of mischief and war, other times as heavenly sentinels. They spurt black wings and wear crows masks which are a symbol of their pride. They do however, hold themselves with high decorum and sense of duty as they are master martial artists and are as swift as the wind.
Osprey Dive
Beginning at 3rd level, you take advantage of vertical terrain to dispatch valuable targets.
You take half damage from falling. In addition, if you are falling and will land on top of another creature, you may make a melee weapon attack with advantage towards that creature. On a successful hit, you deal your normal attack damage and take half the amount of damage from your fall.
Dark Wings
At 9th level, visible only in dim light, you have feathery spectral wings that extend from your arms. your walking speed increases by 10 feet. If you have a climbing or swimming speed, this increase applies to that speed as well.
Genjutsu
Starting at 13th level, you gain access to illusions to better infiltrate and deceive your opponents.
| Spell |
|---|
| Disguise Self |
| Invisibility |
| Mirror Image |
| Greater Invisibility |
You may cast each spell at their lowest level once per long rest.
Tengu's Reflexes
When you reach 17th level, you have become adept at laying ambushes and quickly taking out the enemy. You can take two turns during the first round of any combat. You take your first turn at your normal initiative and an additional turn at your initiative plus 10. You can't use this feature when you are surprised.
