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### Monastic Tradition: Way of the Enchanting Fey Monks who train in the Way of the Enchanting Fey learn to channel the beguiling glamour of the feywild through themselves and become avatars of magnificent beauty. They move with an otherworldly grace comparable to a flawless work of art. Monks that practice in this tradition become untouchable, as none dare to tarnish such perfection. #### Wondrous Presence When you choose this tradition at 3rd level, your ties to the feywild enhances your appearance and grants you a wondrous presence that demands attention. As a result, you know the spell Enthrall, and you can cast it without a verbal and somatic component. You can also cast it a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. While you have no uses available, you can spend 2 ki points to use this feature again. In addition, you gain proficiency in one of the following skills of your choice: Deception, Performance, or Persuasion. #### Enchanting Technique At 3rd level, you can channel the enchanting energies of the feywild to empower your ki with enthralling properties. Whenever you use your Flurry of Blows, Patient Defense, or Step of the Wind, you can choose a creature within 30 feet of you that can see you and force it to make a Wisdom saving throw. On a failure, the creature is charmed by you until the end of your next turn or until you or your companions do anything harmful to it. The number of creatures that you can charm when you use this feature increases to 2 at 11th level, and 3 at 17th level. \columnbreak #### Heartbreaker Beginning at 6th level, you break the hearts of your admirers when you strike them. Whenever you hit a creature charmed by you with a melee weapon attack, you deal additional psychic damage equal to one roll of your martial arts die. Additionally, when a creature charmed by you is hit by a harmful effect by you or your allies, you can spend 1 ki point to prevent the charmed effect on the creature from ending. #### Thorns of the Rose Starting at 11th level, you can manifest the aspect of a flawless rose to dissuade those who would dare to harm you. As a reaction, when a creature targets you with a melee attack roll, you can spend 1 ki point and force them to make a Wisdom saving throw. On a failure, the creature is charmed by you until the end of your next turn or until you or your companions do anything harmful to it. On a success, the creature takes psychic damage equal to one roll of your martial arts die the next time it hits your with a melee weapon attack. #### Avatar of Beauty At 17th level, your beauty blossoms into otherworldly perfection. When you attempt to charm a creature that is resistant or immune to the charmed condition, you can ignore their resistance or immunity.
> ##### Created by Gem0z > **Art:** Lie Setiawan - Pride of the Perfect
**Inspired by:** u/KaiTries5 -The Chevalier