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Silvery's Encounter Cheatsheet
I crafted this handout so that we can make sense of all the information in the DMG, and XGTE about making encounters. How big? How many? XP?
I hope you don't have to spend as many hours as I have, studying every bit I could about these things because it really is fairly simple. It's just... so spread out and wordy. D&D hardly explains themselves; They leave it ALL up to us. Which is great! That gives, the DMS especially, the power to craft their own experiences!
But to have power, you must attain knowledge. To have knowledge is to understand.
That is what this handout is for. This is the references for any DM that is trying to build encounters or by level, or by tier. As well ass the direct sources via "🔎 lookup" blocks for easy reference.
This Document Sources (mostly from) 🔎 Lookup: DMG Chapter 2, and XGTE Chapter 5
About Silvery Depths
/u/DragonLadyDM started Silvery Depths as a website to support a small D&D group and has grown with her passion to DM. In 2021 we launched the private Silvery Depths Discord Community to grow with game play. Head over to SilveryDepths.Live to get connected. You'll find our free community, discounts, D&D games, private audio of our sessions, and more content like this at the best rates. Thanks for your support by downloading this document!
This is where you really get to know what kind of encounter/s you should aim to build, and when. To accurately level up a character with XP.
Tier 1, Apprentice
Apprentice Severity Dice
Setback... | Dangerous | Deadly! |
---|---|---|
1d10 | 2d10 | 4d10 |
Apprentice Reputation Gains
Level | What | Renown Points. | GP |
---|---|---|---|
1 | Reputation Points Required | 2 | - |
1 | Contract Reward, Basic | 3 | 10 |
1 | Contract, Advanced | 5 | 20 |
2 | Reputation Points Required | 4 | - |
2 | Contract, Basic | 5 | 20 |
2 | Contract, Advanced | 10 | 40 |
Apprentice Spellcaster
Level | Av. Sp. Save | Spell Points | Max Spell | Spell Cost |
---|---|---|---|---|
1 | DC 13 | 4 | 1st | 2 |
2 | DC 13 | 6 | 1st | 2 |
Magic Items as Rewards
To Find Throughout This Tier
Rarity | Items per Player |
---|---|
Common | 1.5 |
Uncommon | 1 |
Rare | .25 |
Magic Items as Rewards
To Find Throughout This Tier (Level 1-4)
Rarity | Items per PC | XGTE Give Frequency | Permenant | Consumables |
---|---|---|---|---|
Common | 1.5 | 6 | 1 | 5 |
Uncommon | 1 | 4 | (L4, L7) | 3 |
Rare | .25 | 1 | (L10, L13) | 1-2 |
Level 1
- Goal, XP Per Day: 300
- (Example purposes: 12 Easy, 6 Medium OR 4 Hard encounters in 1-2 days)
- Encounter Goals: 2 Hard, 3 Medium, 6 Easy/Social encounters in 1 day to get to L2
- Required XP to Level Up: 300
How Many Monsters at What CR?
Number | Name | CR |
---|---|---|
1 | Solo | 1 |
1 | Solo | 1/2 |
1 | Solo | 1/4 |
2 | Pair | 1/8 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
25 | 50 | 75 | 100 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR 0.1 Pair | (25x2) (50) | x1.5 | 75 |
CR 0.2 | (50) | - | 50 |
CR 0.5 | 100/2 | - | 50 |
CR 1 | 200/5 | - | 40 |
Level 2
- Goal, XP Per Day: 600
- Enc. Goals: 3 H, 3 M, 9 E per day for 1.5 days = L3
- Required XP to Level Up: 900
How Many Monsters at What CR?
Number | Name | CR |
---|---|---|
1 | Solo | 1 |
1 | Solo | 1/2 |
2 | Pair | 1/4 |
2 | Solo | 1/8 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
50 | 100 | 150 | 200 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR 0.1 Party | (25x3) (75) | x2 | 150 |
CR 0.2 Pair | (50x2) (100) | x1.5 | 150 |
CR 0.5 | 100 | - | 100 |
CR 1 | 200/3 | - | 65 |
Tier 2, Journeymen
Journeymen Severity Dice
Level | Setback... | Dangerous | Deadly! |
---|---|---|---|
3-4 | 1d10 | 2d10 | 4d10 |
5 | 2d10 | 2d10 | 4d10 |
Journeymen Reputation Gains
Level | What | Renown Points. | GP |
---|---|---|---|
3 | Reputation Points Required | 7 | - |
3 | Contract, Basic | 8 | 30 |
3 | Contract, Advanced | 20 | 80 |
4 | Reputation Points Required | 11 | - |
4 | Contract, Basic | 13 | 50 |
4 | Contract, Advanced | 25 | 100 |
5 | Reputation Points Required | 18 | - |
5 | Contract Reward, Basic | 25 | 100 |
5 | Contract, Advanced | 55 | 220 |
Journeymen Spellcaster
Level | Av. Sp. Save | Spell Points | Max Spell | Spell Cost |
---|---|---|---|---|
3 | DC 13 | 14 | 2nd | 3 |
4 | DC 14 | 17 | 2nd | |
5 | DC 15 | 27 | 3rd | 5 |
Magic Items as Rewards
To Find Throughout This Tier (Level 1-4)
Rarity | Items per PC | XGTE Give Frequency | Permenant | Consumables |
---|---|---|---|---|
Common | 1.5 | 6 | 1 | 5 |
Uncommon | 1 | 4 | (L4, L7) | 3 |
Rare | .25 | 1 | (L10, L13) | 1-2 |
Very Rare | 0 | 0 | - | - |
Legendary | 0 | 0 | - | - |
Level 3
- Goal, XP Per Day: 1,200
- Enc. Goals: 2 H, 4 M, 8 E, + 1 Deadly OR 3 total Hard encounters, over 2 days = L4
- Required XP to Level Up: 2,700
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 2 | 4:1 |
1 | Solo | 1 | 2:1 |
1 | Solo | 1/2 | 1:1 |
2 | Pair | 1/4 | 1:2 |
3-4 | Party | 1/8 | 1:5 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
75 | 150 | 225 | 400 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR 0.1 Party | (25x5) (125) | x2 | 250 |
CR 0.2 Pair | (50x2) (100) | x2 | 200 |
CR 0.5 | 100 | - | 100 |
CR 1 | 200/2 | - | 100 |
CR 2 | 450/3 | - | 150 |
🔎 Lookup XGTE Chapter 5 | P1:M1
Matchup Ratio Number of Party Members to (:) Number of Monster of that CR
Spell Cost? 🔎 Look up: DMG > Chapter 9 > "Modifying a Class", Spell Point Costs
Basically, each spell of that spell level, costs this number of spell points from their total spell points.
For example: A 3rd level spell caster has a total of 14 spell points to spell on spells known. If their max spell level is 2nd, then they could have a total of 1st or 2nd level spells.
Level 4
- Goal, XP Per Day: 1,700
-
- Required XP to Level Up: 6,500
- Enct. Goals Per Day: (For 4 days) 2-3 H, 2 M, 3-4 E -
- Note: 1 Deadly = 2 Hard Encounters
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo (Boss) | 1 | 1:1 |
2 | Pair | 1/2 | 2:1 |
3 | Party | 1/4 | 4:1 |
4 | Party | 1/8 | 8:1 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
125 | 250 | 375 | 500 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR 0.1 Gang | (25x8) (200) | x2.5 | 500 |
CR 0.2 Party | (50x4) (200) | x2 | 400 |
CR 0.5 Pair | (100x2) (200) | x1.5 | 300 |
CR 1 Solo | (200) | x1 | 200 |
CR 2 | (450) /2 | - | 225 |
Level 5
- Goal, XP Per Day: 3,500
- Required XP to Level Up: 14,000
- Enct. Goals per day: 2-3 H, 2 M, 3-4 E (for 4 days)
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 2 | 1:2 |
1 | Solo | 1 | 1:1 |
2 | Pair | 1 | 1:2 |
3-6 | Party | 1/2 | 1:4 |
7-10 | Gang | 1/4 | 1:8 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
250 | 500 | 750 | 1,100 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.2 Gang | (50x8) (350) | x2.5 | 875 |
CR0.5 Party | (100x4) (400) | x2 | 800 |
CR1 Pair | (200x2) (400) | x1.5 | 600 |
CR2 | 450 | - | 450 |
CR4 | (1100) /2 | - | 550 |
Tier 3, Adventurer
Adventurer Severity Dice
Level | Setback... | Dangerous | Deadly! |
---|---|---|---|
6-8 | 2d10 | 4d10 | 10d10 |
Adventurer Reputation Gains
Level | What | Renown Points. | GP |
---|---|---|---|
6 | Reputation Points Required | 23 | - |
6 | Contract, Basic | 30 | 120 |
6 | Contract, Advanced | 70 | 280 |
7 | Reputation Points Required | 29 | - |
7 | Contract, Basic | 38 | 150 |
7 | Contract, Adv anced | 85 | 340 |
8 | Reputation Points Required | 39 | - |
8 | Contract, Basic | 45 | 180 |
8 | Contract, Advanced | 105 | 420 |
Adventurer Spells
Level | Av. Sp. Save | Spell Points | Max Spell | Spell Cost |
---|---|---|---|---|
6 | DC 15 | 32 | 3rd | 5 |
7 | DC 15 | 38 | 4th | 6 |
8 | DC 16 | 44 | 4th |
Magic Items as Rewards
To Find Throughout This Tier (Level 5-10)
Rarity | Items per PC | XGTE Give Frequency | Permenant | Consumables |
---|---|---|---|---|
Common | 2 | 10 | 1 | 9 |
Uncommon | 4.25 | 17 | 1 (L4, L7) | 10 |
Rare | .25 | 6 | - | 5 |
Very Rare | .25 | 1 | - | 1 |
Legendary | 0 | 0 | - | - |
Level 6
- Goal, XP Per Day: 4,000
- Required XP to Level Up: 23,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 3-4 | 2:1 |
1 | Solo | 2 | 1:1 |
2 | Pair | 1 | 1:2 |
3-6 | Party | 1/2 | 1:5 |
7-10 | Gang | 1/4 | 1:9 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
300 | 600 | 900 | 1,400 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR 0.2 Gang | (50x9) (450) | x2.5 | 1125 |
CR 0.5 Party | (100x5) (500) | x2 | 1000 |
CR1 Pair | (200x2) (400) | x1.5 | 600 |
CR2 | 450 | - | 450 |
CR4 Solo | (1100) /2 | - | 550 |
Level 7
- Goal, XP Per Day: 5,000
- Required XP to Level Up: 34,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 4 | 2:1 |
1 | Solo | 2-3 | 1:1 |
2 | Pair | 1 | 1:3 |
3-6 | Party | 1/2 | 1:6 |
7-10 | Gang | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
350 | 750 | 1100 | 1,700 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Mob | (100x12) (1,200) | x3 | 3600 |
CR1 Party | (450x3) (1350) | x2 | 2,700 xp |
CR2-3 | 575 | - | 575 |
**CR4 ** Solo | (1100) /2 | - | 550 |
Level 8
- Goal, XP Per Day: 6,000
- Required XP to Level Up: 48,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 5-6 | 3:1 |
1 | Solo | 4 | 2:1 |
1 | Solo | 3 | 1:1 |
2 | Pair | 2 | 1:2 |
3-6 | Party | 1 | 1:4 |
7-10 | Gang | 1/2 | 1:7 |
11-20 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
450 | 900 | 1400 | 2100 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Gang | (100*7) (700) | x2.5 | **2100 ** |
CR1 Party | (200*4) (800) | x1.5 | 1200 |
CR2 Pair | (450*2) x1.5 = (900) | x1.5 | 1350 |
CR3 | 700 | - | 700 |
CR4 | 1100 / 2 | - | 550 |
CR5-6 | 2000 / 2 | - | 1000 |
Tier 4, Veteran
Veteran Severity Dice
Level | Setback... | Dangerous | Deadly! |
---|---|---|---|
9-10 | 2d10 | 4d10 | 10d10 |
11 | 4d10 | 10d10 | 18d10 |
Veteran Reputation Gains
Level | What | Renown Points. | GP |
---|---|---|---|
6 | Reputation Points Required | 50 | - |
6 | Contract, Basic | 55 | 220 |
6 | Contract, Advanced | 120 | 480 |
7 | Reputation Points Required | 59 | - |
7 | Contract, Basic | 60 | 240 |
7 | Contract, Adv anced | 140 | 560 |
8 | Reputation Points Required | 72 | - |
8 | Contract, Basic | 80 | 320 |
8 | Contract, Advanced | 180 | 720 |
Veteran Spells
Level | Av. Sp. Save | Spell Points | Max Spell | Spell Cost |
---|---|---|---|---|
9 | DC 16 | 57 | 5th | 7 |
10 | DC 16 | 64 | 5th | |
11 | DC 17 | 73 | 6th | 9 |
Magic Items as Rewards
To Find Throughout This Tier (Level 5-10)
Rarity | Items per PC | XGTE Give Frequency | Permenant | Consumables |
---|---|---|---|---|
Common | 2 | 10 | 1 | 9 |
Uncommon | 4.25 | 17 | 1 (L4, L7) | 10 |
Rare | .25 | 6 | - | (L10, L13) |
Very Rare | .25 | 1 | - | 1 |
Legendary | 0 | 0 | - | - |
Level 9
- Goal, XP Per Day: 7,500
- Required XP to Level Up: 64,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 6 | 3:1 |
1 | Solo | 5 | 2:1 |
1 | Solo | 4 | 1:1 |
2 | Pair | 2 | 1:2 |
3-6 | Party | 1 | 1:4 |
7-10 | Gang | 1/2 | 1:8 |
11-20 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly |
---|---|---|---|
550 | 1100 | 1600 | 2400 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Gang | (100*7) (700) | x2.5 | 1750 |
CR1 Party | (200*4) (800) | x2 | 1600 |
CR2 Pair | (450*2) (900) | x1.5 | 1350 |
CR4 | 1100 | - | 1100 |
CR5 | 1800 / 2 | - | 900 |
CR6 | 2300 / 3 | - | 750 |
Level 10
- Goal, XP Per Day: 9,000
- Required XP to Level Up: 85,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 7 | 3:1 |
1 | Solo | 5-6 | 2:1 |
1 | Solo | 3-4 | 1:1 |
2 | Pair | 2 | 1:2 |
3-6 | Party | 1 | 1:5 |
7-10 | Gang | 1/2 | 1:10 |
11-20 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
600 | 1200 | 1900 | 2800 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Gang | (100*10) (1,000) | x2.5 | 2500 |
CR1 Party | (200*5) (1000) | x2 | 2000 |
CR2 Pair | (450*2) (900) | x1.5 | 1350 |
CR3-4 | (1000) /2 | - | 500 |
CR5-6 | (2000) / 2 | - | 1000 |
CR7 | 2900 / 3 | - | 1000 |
Level 11
- Goal, XP Per Day: 10,500
- Required XP to Level Up: 100,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 8 | 3:1 |
1 | Solo | 5-7 | 2:1 |
1 | Solo | 4 | 1:1 |
2 | Pair | 3 | 1:2 |
3-6 | Party | 2 | 1:3 |
7-10 | Gang | 1 | 1:6 |
11-20 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
800 | 1600 | 2400 | 3600 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Mob | (100*12) (1,000) | x3 | 3600 |
CR1 Gang | (200*6) (1200) | x2.5 | 3000 |
CR2 Pair | (450*2) (900) | x1.5 | 1350 |
CR4 | 1100 | - | |
CR6 | 2300 / 2 | - | 1150 |
CR8 | 3900 / 3 | - | 1300 |
Tier 5, Champion
Champion Severity Dice
Level | Setback... | Dangerous | Deadly! |
---|---|---|---|
12-14 | 4d10 | 10d10 | 18d10 |
Champion Reputation Gains
Level | What | Renown Points. | GP |
---|---|---|---|
12 | Reputation Points Required | 84 | - |
12 | Contract, Basic | 100 | 400 |
12 | Contract, Advanced | 225 | 900 |
13 | Reputation Points Required | 100 | - |
13 | Contract, Basic | 110 | 440 |
13 | Contract, Adv anced | 225 | 1020 |
14 | Reputation Points Required | 115 | - |
14 | Contract, Basic | 125 | 500 |
14 | Contract, Advanced | 285 | 1140 |
Champion Spellcasters
Level | Av. Sp. Save | Spell Points | Max Spell | Spell Cost |
---|---|---|---|---|
12 | DC 17 | 73 | 6th | 9 |
13 | DC 18 | 83 | 7th | 10 |
14 | DC 18 | 83 | 7th |
Magic Items as Rewards
To Find Throughout This Tier (Level 11-16)
Rarity | Items per PC | XGTE Give Frequency | Permenant | Consumables |
---|---|---|---|---|
Common | .75 | 3 | - | 4 |
Uncommon | 1.25 | 7 | 1 (L4, L7) | 6-7 |
Rare | 2.75 | 11 | (L10, L13) | 8-9 |
Very Rare | 1.75 | 7 | - | 5 |
Legendary | 2.25 | 2 | - | 0-1 |
Level 12
- Goal, XP Per Day: 11,500
- Required XP to Level Up: 120,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 8 | 3:1 |
1 | Solo | 6-7 | 2:1 |
1 | Solo | 4-5 | 1:1 |
2 | Pair | 3 | 1:2 |
3-6 | Party | 2 | 1:3 |
7-10 | Gang | 1 | 1:8 |
11-20 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
1000 | 2000 | 3000 | 4000 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Mob | (100*12) (1,000) | x3 | 3600 |
CR1 Gang | (200*8) (1600) | x2.5 | 4000 |
CR2 Party | (450*3)(1350) | x2 | 2700 |
CR4-5 | 1500 av | - | 1500 |
CR6 | 2300 / 2 | - | 1150 |
CR8 | 3900 / 3 | - | 1300 |
Level 13
- Goal, XP Per Day: 13.500
- Required XP to Level Up: 140.000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 9-10 | 3:1 |
1 | Solo | 7-8 | 2:1 |
1 | Solo | 5-6 | 1:1 |
2 | Pair | 3-4 | 1:2 |
3-6 | Party | 2 | 1:4 |
7-10 | Gang | 1 | 1:9 |
11-20 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
1100 | 2200 | 3400 | 5100 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Mob | (100*12) (1,000) | x3 | 3600 |
CR1 Gang | (200*9) (1800) | x2.5 | 4500 |
CR2 Party | (450*4) (1800) | x2 | 3200 |
CR5-6 | 1800-2300 | - | 2050 |
CR7-8 | (Cr 7: 2900 or CR 8: 3900) / 2 | - | 1700 |
CR9-10 | (Cr9 5000 or CR10 5900) / 3 | - | 1800 |
Level 14
- Goal, XP Per Day: 15,000
- Required XP to Level Up: 165,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 9-10 | 3:1 |
1 | Solo | 7-8 | 2:1 |
1 | Solo | 5-6 | 1:1 |
2 | Pair | 4 | 1:2 |
3-6 | Party | 3 | 1:3 |
3-6 | Party | 2 | 1:4 |
7-10 | Gang | 1 | 1:10 |
11-20 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
1250 | 2500 | 3800 | 5700 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Mob | (100*12) (1,200) | x3 | 3600 |
CR1 Gang | (200*10) (2000) | x2.5 | 5000 |
CR2 Party | (450*4) (1800) | x2 | 3200 |
CR5-6 | 1800-2300 | - | 2050 |
CR7-8 | (Cr 7: 2900 or CR 8: 3900) / 2 | - | 1700 |
CR9-10 | (Cr9 5000 or CR10 5900) / 3 | - | 1800 |
Tier 6, Heroic
Heroic Severity Dice
Level | Setback... | Dangerous | Deadly! |
---|---|---|---|
15 | 10d10 | 18d10 | 18d10 |
16-17 | 10d10 | 18d10 | 24d10 |
Heroic Reputation Gains
Level | What | Renown Points. | GP |
---|---|---|---|
15 | Reputation Points Required | 130 | - |
15 | Contract, Basic | 140 | 560 |
15 | Contract, Advanced | 320 | 1280 |
16 | Reputation Points Required | 150 | - |
16 | Contract, Basic | 160 | 560 |
16 | Contract, Adv anced | 360 | 1440 |
17 | Reputation Points Required | 180 | - |
17 | Contract, Basic | 160 | 640 |
17 | Contract, Advanced | 440 | 1760 |
Heroic Spellcasters
Level | Av. Sp. Save | Spell Points | Max Spell | Spell Cost |
---|---|---|---|---|
15 | DC 17 | 94 | 8th | 11 |
16 | DC 18 | 94 | 8th | |
17 | DC 18 | 107 | 9th | 13 |
Magic Items as Rewards
To Find Throughout This Tier (Level 11-16)
Rarity | Items per PC | XGTE Give Frequency | Permenant | Consumables |
---|---|---|---|---|
Common | .75 | 3 | - | 4 |
Uncommon | 1.25 | 7 | 1 (L4, L7) | 6-7 |
Rare | 2.75 | 11 | (L10, L13) | 8-9 |
Very Rare | 1.75 | 7 | - | 5 |
Legendary | 2.25 | 2 | - | 0-1 |
Level 15
- Goal, XP Per Day: 18,000
- Required XP to Level Up: 195,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 10-11 | 3:1 |
1 | Solo | 8-9 | 2:1 |
1 | Solo | 5-7 | 1:1 |
2 | Pair | 4 | 1:2 |
3-6 | Party | 3 | 1:3 |
3-6 | Party | 2 | 1:5 |
11-14 | Mob | 1 | 1:12 |
11-14 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
1400 | 2800 | 4300 | 6400 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Mob | (100*12) (1,000) | x3 | 3600 |
CR1 Mob | (200*12) (2400) | x3 | 7200 |
CR2 Party | (450*5) (2250) | x2 | 4500 |
CR5-7 | 2300 | - | 2300 |
CR8-9 | (Cr 7: 2900 or CR 8: 3900) (3400) / 2 | - | 1700 |
CR10-11 | (Cr10 5900 or CR11 7200) (6550) / 3 | - | 2200 |
Level 16
- Goal, XP Per Day: 20,000
- Required XP to Level Up: 225,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Solo | 11 | 3:1 |
1 | Solo | 8-10 | 2:1 |
1 | Solo | 5-7 | 1:1 |
2 | Pair | 4 | 1:2 |
3-6 | Party | 3 | 1:3 |
3-6 | Party | 2 | 1:5 |
11-14 | Mob | 1 | 1:12 |
11-14 | Mob | 1/4-1/8 | 1:12 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
1600 | 3200 | 4800 | 7000 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Mob | (100*12) (1,000) | x3 | 3600 |
CR1 Mob | (200*12) (2400) | x3 | 7200 |
CR2 Pair | (450*5) (2250) | x2 | 4500 |
CR5-7 | 2300 | - | 2300 |
CR8-10 | (CR 8: 3900 to CR10: 5900) (5000) / 2 | - | 2500 |
CR10-11 | (Cr10 5900 or CR11 7200) (6550) / 3 | - | 2200 |
Level 17
- Goal, XP Per Day: 25,000
- Required XP to Level Up: 265,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Boss | 14-15 | 4:1 |
1 | Solo | 12-13 | 3:1 |
1 | Solo | 9-11 | 2:1 |
1 | Solo | 6-8 | 1:1 |
2 | Pair | 5 | 1:2 |
3-6 | Party | 4 | 1:3 |
3-6 | Party | 3 | 1:4 |
7-10 | Gang | 2 | 1:7 |
11-14 | Mob | 1 | 1:12 |
15+ | Army | 1/4-1/8 | 1:20 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
2000 | 3900 | 5900 | 8800 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Army | (100*20) (2,000) | x4 | 8000 |
CR1 Mob | (200*12) (2400) | x3 | 7200 |
CR2 Gang | (450*7) (3150) | x2.5 | 7875 |
CR5 Pair | (1800*2) (3600) | x1.5 | 5400 |
CR6-8 | (CR6: 2300 CR8: 3900) (4500) | - | 4500 |
CR9-11 | (Cr9 5000 or CR11 7200) (6550) / 2 | - | 3275 |
CR12-13 | (Cr12 8400 or CR13 10000) (92500) / 3 | - | 3060 |
CR14-15 | (Cr14 11500 or CR15 13000) (12250) / 4 | - | 3060 |
Tier 7, Legendary
Legendary Severity Dice
Level | Setback... | Dangerous | Deadly! |
---|---|---|---|
18-20 | 10d10 | 18d10 | 24d10 |
Legendary Reputation Gains
Level | What | Renown Points. | GP |
---|---|---|---|
18 | Reputation Points Required | 200 | - |
18 | Contract, Basic | 210 | 840 |
18 | Contract, Advanced | 475 | 1900 |
19 | Reputation Points Required | 220 | - |
19 | Contract, Basic | 245 | 980 |
19 | Contract, Adv anced | 545 | 2180 |
20 | Reputation Points Required | 250 | - |
20 | Contract, Basic | 285 | 1140 |
20 | Contract, Advanced | 635 | 2540 |
Legendary Spellcasters
Level | Av. Sp. Save | Spell Points | Max Spell | Spell Cost |
---|---|---|---|---|
18 | DC 19 | 114 | 9th | 13 |
19 | DC 19 | 123 | 9th | |
20 | DC 19 | 133 | 9th | 13 |
Magic Items as Rewards
To Find Throughout This Tier (Level 17+)
Rarity | Items per PC | XGTE Give Frequency | Permenant | Consumables |
---|---|---|---|---|
Common | - | 0 | - | |
Uncommon | - | 0 | (L4, L7) | |
Rare | 5.75 | 5 | (L10, L13) | 4 |
Very Rare | 4.75 | 11 | 1 (L16) | 12 |
Legendary | 2.75 | 9 | 1 (L19) | 3 |
Level 18
- Goal, XP Per Day: 27,000
- Required XP to Level Up: 305,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Boss | 14-15 | 4:1 |
1 | Solo | 12-13 | 3:1 |
1 | Solo | 9-11 | 2:1 |
1 | Solo | 6-8 | 1:1 |
2 | Pair | 5 | 1:2 |
3-6 | Party | 4 | 1:3 |
3-6 | Party | 3 | 1:4 |
7-10 | Gang | 2 | 1:7 |
11-14 | Mob | 1 | 1:12 |
15+ | Army | 1/4-1/8 | 1:20 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
2100 | 4200 | 6300 | 9500 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Army | (100*20) (2,000) | x4 | 8000 |
CR1 Mob | (200*12) (2400) | x3 | 7200 |
CR2 Gang | (450*7) (3150) | x2.5 | 7875 |
CR5 Pair | (1800*2) (3600) | x1.5 | 5400 |
CR6-8 | (CR6: 2300 CR8: 3900) (4500) | - | 4500 |
CR9-11 | (Cr9 5000 or CR11 7200) (6550) / 2 | - | 3275 |
CR12-13 | (Cr12 8400 or CR13 10000) (92500) / 3 | - | 3060 |
CR14-15 | (Cr14 11500 or CR15 13000) (12250) / 4 | - | 3060 |
Level 19
- Goal, XP Per Day: 30,000
- Required XP to Level Up: 355,000
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Boss | 15-16 | 4:1 |
1 | Solo | 13-14 | 3:1 |
1 | Solo | 10-12 | 2:1 |
1 | Solo | 7-9 | 1:1 |
2 | Pair | 5-6 | 1:2 |
3-6 | Party | 4 | 1:3 |
3-6 | Party | 3 | 1:5 |
7-10 | Gang | 2 | 1:8 |
11-14 | Mob | 1 | 1:12 |
15+ | Army | 1/4-1/8 | 1:20 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
2400 | 4900 | 7300 | 10,900 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Army | (100*20) (2,000) | x4 | 8000 |
CR1 Mob | (200*12) (2400) | x3 | 7200 |
CR2 Gang | (450*8) (3600) | x2.5 | 9000 |
CR5-6 Pair | (2000*2) (4000) | x1.5 | 6000 |
CR7-9 | (CR7: 2900 CR9: 3900) (3500) | - | 3500 |
CR10-12 | (Cr9 5900 or CR11 8400) (7170) / 2 | - | 3585 |
CR13-14 | (Cr13 10.000 or CR13 11,l500) (10,750) / 3 | - | 3590 |
CR15-16 | (Cr14 13000 or CR15 15000) (14000) / 4 | - | 3500 |
Level 20
- Goal, XP Per Day: 40,000
- Required XP to Level Up: -
How Many Monsters at What CR?
Number | Name | CR | PC:M |
---|---|---|---|
1 | Boss | 20 | 6:1 |
1 | Boss | 18-19 | 5:1 |
1 | Boss | 16-17 | 4:1 |
1 | Solo | 14-15 | 3:1 |
1 | Solo | 11-13 | 2:1 |
1 | Solo | 7-9 | 1:1 |
2 | Pair | 5-6 | 1:2 |
3-6 | Party | 4 | 1:4 |
3-6 | Party | 3 | 1:6 |
7-10 | Gang | 2 | 1:9 |
11-14 | Mob | 1 | 1:12 |
15+ | Army | 1/4-1/8 | 1:20 |
Total Encounter XP Threshold Goals for this Level
Easy XP | Med XP | Hard XP | Deadly XP |
---|---|---|---|
2800 | 5700 | 8500 | 12,700 |
XP per Player for these Encounters
CR | XP Math | XP Multiplier | XP per Player |
---|---|---|---|
CR0.5 Army | (100*20) (2,000) | x4 | 8000 |
CR1 Mob | (200*12) (2400) | x3 | 7200 |
CR2 Gang | (450*9) (4050) | x2.5 | 10,125 |
CR5-6 Pair | (2000*2) (4000) | x1.5 | 6000 |
CR7-9 | (CR6: 2900 CR8: 3900) (3500) | - | 3500 |
CR10-12 | (Cr9 5900 or CR11 8400) (7170) / 2 | - | 3585 |
CR13-14 | (Cr13 10.000 or CR13 11,l500) (10,750) / 3 | - | 3590 |
CR15-16 | (Cr14 13000 or CR15 15000) (14000) / 4 | - | 3500 |
Epic Tier!
Epic Severity Dice
Level | Setback... | Dangerous | Deadly! |
---|---|---|---|
21+ | 18d10 | 24d10 | 42d10 |
Epic Reputation Gains
Level | What | Renown Points |
---|---|---|
21 | Reputation Points Required | 330 |
22 | Reputation Points Required | 410 |
23 | Reputation Points Required | 500 |
24 | Reputation Points Required | 620 |
25 | Reputation Points Required | 750 |
26 | Reputation Points Required | 900 |
27 | Reputation Points Required | 1050 |
28 | Reputation Points Required | 1200 |
29 | Reputation Points Required | 1350 |
30 | Reputation Points Required | 1550 |
References
Tier Table
Levels | Title | Tier |
---|---|---|
1-2 | Apprentice | 1 |
3-5 | Journeymen | 2 |
6-8 | Adventurer | 3 |
9-11 | Veteran | 4 |
12-14 | Champion | 5 |
15-17 | Heroic | 6 |
18-20 | Legendary | 7 |
Monster Groups
Number | Name | XP Multiplier |
---|---|---|
1 | Solo (Boss) | x1 |
2 | Pair | x1.5 |
3-6 | Party | x2 |
7-10 | Gang | x2.5 |
11-14 | Mob | x3 |
15+ | Army | x4 |
Lookup🔎 D&D Basic Rules: "Evaluating Encounter Difficulty"
Want to Make Sense of Monster Buildling Too?
Head over to SilveryDepths.live, where Silvery's Statblock Cheatsheet can be found. These handouts were made to go together. It outlines a blank statblock for each Challenge Rating for Monster Buildling.
D&D Credits
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Other Credits
- Theme by: /u/Iveld (reddit)
- Cover art: Pixabay.com artist @Darksouls1
- Document Creation: GMBinder.com
Log
Version 1.0 | Tiers 1-7
Save Date: 12/26/2021
Publish Date: 12/26/2021