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### Sanguine Handicap School: [necromancy](https://www.d20pfsrd.com/magic#TOC-Necromancy) [[blood](https://www.d20pfsrd.com/Magic/#TOC-Descriptor-)]
Level: [sanguine sorcerer](https://www.gmbinder.com/share/-LWMZYORqW01dZkNhvm7) 3
Casting Time: 1 [standard](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Standard-Actions) action
Components: V, S, F (a [dagger](https://www.d20pfsrd.com/equipment/weapons/weapon-descriptions/dagger))
Range: close (25 ft. + 5 ft./2 levels)
Target: one being
Duration: instantaneous
Saving Throw: [Fortitude](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Fortitude) negates
Spell Resistance: yes
Description: You cause the target of Sanguine Handicap to begin to [bleed](https://www.d20pfsrd.com/gamemastering/conditions/#TOC-Bleed) for 3 points of damage each round. This effect persists until they [die](https://www.d20pfsrd.com/gamemastering/conditions/#TOC-Dead), unless it is ended prematurely via a [Heal](https://www.d20pfsrd.com/skills/heal) check with a DC of 18 or via the application of an effect that restores [hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points).
Special: While the target of Sanguine Handicap is afflicted by multiple [bleed](https://www.d20pfsrd.com/gamemastering/conditions/#TOC-Bleed) effects, they are also subject to the following effect:
Whenever they cast a spell that has a somatic [component](https://www.d20pfsrd.com/magic/#TOC-Components), they must roll a d12; if the result of their roll is less than [x], they suffer a set of harsh cramps which severely limit their range of motion, in which case they fail to cast that spell.
[x] is equal to your [constitution](https://www.d20pfsrd.com/BASICS-ABILITY-SCORES/ability-scores/#constitution_con) modifier
##### FAQ
Q: What does "they fail to cast that spell" mean? A: It means that that spell's effect fails to manifest, the action that they had spent in order to cast that spell is wasted, and the spell slot that they had spent in order to cast that spell is expended.