Monk:
Way of the Arcanotech
Not everyone is born with the gift of might or agility. Unlike barbarians who can naturally weild massive weapons or monks who are agile beyond belief, Technocrats build their way up, circuit by circuit.
Their Arcanotech is personal to each such monk, forged to shape their own ki into magic. Technocrats boast versatility unlike any monk, combining the ancient and the modern.
Way of the Arcanotech Features
| Monk Level | Features |
|---|---|
| 3rd | Bonus proficiencies, Spiritech |
| 6th | Machine mind |
| 11th | Ki engine |
| 17th | Ex machina |
Bonus proficiencies
3rd level Arcanotech feature
You gain proficiency in arcana and tinkerer's tools, as well as martial weapons.
Spiritech
3rd level Arcanotech feature
You learn to create arcane contraptions to channel your ki into different forms. At 3rd level, you can cast any of the 1st level Spiritech spells. The spell level you can cast increases by 1 when you reach 5th, 9th, 13th and 17th level in this class.
You can cast them by spending ki equal to 1 + the spell level, requiring no components or spell slots. When you cast a Arcanotech spell, it has a range of self. Wisdom is your spellcasting modifier for these spells.
Spell Save DC
Machine mind
6th level Arcanotech feature
You gain a bonus on concentration checks and saving throws against being charmed or frightened equal to your wisdom modifier.
Ki engine
11th level Arcanotech feature
When you cast a Arcanotech spell with a duration of 1 minute or longer, you can increase its duration to your next short or long rest.
Ex-Machina
17th level Arcanotech feature
The system of contraptions you have built has a spirit of its own. When you cast an arcanotech spell, you can expend additional ki equal to the spell level to seek the aid of the machine spirit. You cannot lose concentration on this spell as a result of taking damage.
Spiritech Spells
1st level
- Comprehend languages
- Detect magic
- Expeditious retreat
- Command
- Heroism
- Jump
2nd level
- Blur
- Borrowed knowledge
- Detect thoughts
- Invisibility
- Kinetic jaunt
- Lesser restoration
- Locate object
- Mirror Image
- Misty step
- See invisibility
3rd level
- Ashardalon's Stride
- Fly
- Haste
- Intellect fortress
- Lightning bolt
- Protection from energy
- Pulse wave
- Tongues
4th level
- Dimension door
- Fire shield
- Freedom of movement
- Greater invisibility
- Locate creature
- Stone skin
5th level
- Cone of cold
- Destructive wave
- Far step
- Greater restoration
- Skill empowerment