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### Gargoyles Gargoyles are often mistaken for mere stone sculptures, perched atop ancient buildings and cathedrals. Their origin is shrouded in mystery; some legends assert that they were created by ancient magicians to protect sacred sites, while others believe they are the petrified remnants of a long-forgotten race cursed by deities. When dormant, they closely resemble intricately carved statues of grotesque creatures – a blend of various animals and sometimes humanoid features. Their stone-like exterior, however, is merely a façade. Once animated, their eyes glow with an eerie luminescence, revealing the sentient being within. \pagebreak ### Tier 2 ___ > ## Small Gargoyle >*Small, Construct* > >*Tier 2, Challenge Points 1, XP: 2* > > ### Attributes >|**AC** 16 |**AP** 3 | >|:-|:-| > |**HP** 6 | **Posture** 8 | > - **Damage Immunities** Brain, Bleed, Poison, Psychic > - **Damage Resistances:** Fire, Slash > - **Damage Weakness** Acid, Strike > - **Passive Insight/ Perception** 14 > - **Sense** Dark Vision > - **Language** None > ### Movement >|**Base/ Fly** 30 | **Climb/ Swim** 20 | **Dash** 40| >|:-|:-:|-:| > ### Stats + Skills >|**STR** -2 |**DEX** +5 |**INT** -2 |**WIS** +4 |**CHA** -2 | >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > > ### Abilities > - **Assassin** Once per round, when you hit a Surprised creature, you can deal extra 2d6 damage. > - **Stone Camouflage** While motionless, you appear to be a statue. A creature can make 1 Investigation Check (DC 15) to see through the camouflage. > > - **Stone Endurance** You are immune against being Confused, Exhausted, Enchanted, Scared, Stunned, Suffocated, or Poisoned > ### Actions (1) > > - **Stone Claw** *Hit* +5, *Dmg* 1d6 slash/ strike > - *Bloody Hit:* If you deal damage to the HP of a creature, it starts Bleeding (1d4). > > ### Bonus Action > - **Quick Hide** You can Hide as a Bonus Action. ___ > ## Profane Hex Gargoyle >*Medium, Construct* > >*Tier 2, Challenge Points 4, XP: 8* > > ### Attributes >|**AC** 16 |**AP** 3 | >|:-|:-| > |**HP** 31 | **Posture** 21 | > |**Mana** 4 > - **Damage Immunities** Brain, Bleed, Poison, Psychic > - **Damage Resistances:** Fire, Slash > - **Damage Weakness** Acid, Strike > - **Passive Insight/ Perception** 15 > - **Sense** Dark Vision > - **Language** None > ### Movement >|**Base/ Fly** 30 | **Climb/ Swim** 20 | **Dash** 40| >|:-|:-:|-:| > ### Stats + Skills >|**STR** -1 |**DEX** +5 |**INT** -2 |**WIS** +5 |**CHA** -2 | >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > > ### Abilities > - **Stone Camouflage** While motionless, you appear to be a statue. A creature can make 1 Investigation Check (DC 15) to see through the camouflage. > > - **Stone Endurance** You are immune against being Confused, Exhausted, Enchanted, Scared, Stunned, Suffocated, or Poisoned > - **Spell Skill** Spell Hit: +5, Spell DC (13) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Death Whisper, Quick Friendship, Telepathy > - *Level 1 (1 Mana):* Dark Pulse, Darkness, Fake Pressure, Hypnotize, Putrid Flesh > ### Bonus Action > > - **Cast Spell** You can cast the following spells: > > - *At Will:* Hex > - **Quick Hide** You can Hide as a Bonus Action. \pagebreak ___ ___ > ## Stone Gargoyle >*Large, Construct* > >*Tier 2, Challenge Points 12, XP: 24* > > ### Attributes >|**AC** 16 |**AP** 5 | >|:-|:-| > |**HP** 103 | **Posture** 53 | > - **Damage Immunities** Brain, Bleed, Poison, Psychic > - **Damage Resistances:** Fire, Slash, Thrust > - **Damage Weakness** Acid, Strike > - **Passive Insight/ Perception** 15 > - **Sense** Dark Vision > - **Language** None > ### Movement >|**Base/ Fly** 30 | **Climb/ Swim** 20 | **Dash** 40| >|:-|:-:|-:| > ### Stats + Skills >|**STR** +7 |**DEX** -2 |**INT** -1 |**WIS** +5 |**CHA** -2 | >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > > \columnbreak > > > ### Villain Action > - **Gargoyle Presence** At the start of each round, you can make 1 *Small Gargoyle* appear on the battlefield. > ### Abilities > > - **Stone Camouflage** While motionless, you appear to be a statue. A creature can make 1 Investigation Check (DC 15) to see through the camouflage. > > - **Stone Endurance** You are immune against being Confused, Exhausted, Enchanted, Scared, Stunned, Suffocated, or Poisoned > > - **Spell Skill** Spell Hit: +7, Spell DC (15) > > - **Tough Posture** You don't trigger Attacks of Opportunity when your Posture is reduced to 0. > ### Actions (3) > > - **Stone Claw** *Hit* +7, *Dmg* 1d12 slash > - *Bloody Hit:* If you deal damage to the HP of a creature, it starts Bleeding (1d4). > > - **Tail** *Hit* +7, *Dmg* 1d12 strike > - *Knocker:* On a hit, a target smaller than you becomes Knocked Prone and takes double Posture damage. > - *Long Reach:* The reach of this Attack is 10 feet. > > ### Bonus Action > > - **Cast Spell** You can cast the following spells: > > - *At Will:* Hex