So, the characters committed a minor crime in a city and guards were called ?
Who is leading the guards team :
| d8 | Result |
|---|---|
| 1 | A talking statue with a star on its chest |
| 2 | A zealous cleric of a justice god |
| 3 | A known former mercenary |
| 4 | A blood-thirsty soldier |
| 5 | A heart broken teen |
| 6 | Someone impersonating a ranked guard |
| 7 | A venerable member of the city |
| 8 | The general's father's brother's nephew's cousin's former roommate |
Who is part of his team ?
| d10 | Result |
|---|---|
| 1 | A constable |
| 2 | A huge one and a little one |
| 3 | A cleric, a warlock and a bard |
| 4 | Four heavily armed cloaked silhouettes |
| 5 | Five teen aged guards |
| 6 | Six rookies on their first day |
| 7 | An ogre who is still chewing on some meat piece |
| 8 | A few undeads |
| 9 | A redeemed criminal |
| 10 | Nobody |
The leader highly respects ...
and really hates ...
| d8 | Result A | Result B |
|---|---|---|
| 1 | nobility | arrogance |
| 2 | manners | travelers |
| 3 | honesty | magical shenanigans |
| 4 | straight forwardness | wasting his time |
| 5 | interesting stories | aristocrats |
| 6 | valor | violence |
| 7 | faith | physical effort |
| 8 | loyalty | cowards |
When they arrive, the citizen who called the guards ...
| d10 | Result |
|---|---|
| 1 | grins with satisfaction |
| 2 | sighs and seems unsatisfied |
| 3 | starts panicking |
| 4 | looks further as if he waited somebody else |
| 5 | starts to act as if the characters are molesting him |
| 6 | walks up to the leader and shakes his hand |
| 7 | gets ready to bribe the guards |
| 8 | casts an illusion to help his cause |
| 9 | signals nearby cloaked individuals |
| 10 | leaves |
The leader's favorite sentence is ...
| d8 | Result |
|---|---|
| 1 | talion's law |
| 2 | a bribe |
| 3 | a really high fine |
| 4 | a day in jail |
| 5 | a never ending admonition |
| 6 | public humiliation |
| 7 | violence |
| 8 | public service |
If offended, the leader ...
| d8 | Result |
|---|---|
| 1 | is oblivious to the situation |
| 2 | takes things personally |
| 3 | simply raises the sentence for each offense |
| 4 | calls for reinforcements |
| 5 | starts growling |
| 6 | states how he is too old for this and leaves |
| 7 | begins casting |
| 8 | threatens character's family |
Is this truly haunted ?
You want to make a quick quest with a spooky theme ?
Have you thought about :
Where is the action located ?
| d8 | Result |
|---|---|
| 1 | An old asylum on a hill |
| 2 | An abandonned manor |
| 3 | A desecrated temple |
| 4 | In a remote swamp where nothing grows |
| 5 | A centuries-old cemetary |
| 6 | An empty ship |
| 7 | A dark and silent forest |
| 8 | A forgotten circus |
Why everybody thinks it's haunted?
| d8 | Result |
|---|---|
| 1 | Ghostly screams can be heard |
| 2 | All the children dreamt of it at the same time |
| 3 | Talking about it brings bad luck |
| 4 | Last person who went there came back changed |
| 5 | Rumors run on every teen lips |
| 6 | The last owner said so |
| 7 | An ominous red balloon |
| 8 | The location keeps moving |
What happened here in the past ?
| d8 | Result |
|---|---|
| 1 | An horrible murder |
| 2 | A dark ritual went wrong |
| 3 | Cruel experimentations on innoncent persons |
| 4 | A god cursed the location |
| 5 | A golden puzzle box was opened there |
| 6 | A cult was formed |
| 7 | A tragic accident involving a love triangle |
| 8 | A kid died alone |
What is really there ?
| d8 | Result |
|---|---|
| 1 | A vengeful spirit filled with hatred |
| 2 | A lonely ghost |
| 3 | A being trapped between planes |
| 4 | A mere mortal with a convincing disguise |
| 5 | A revenant with an unachieved business |
| 6 | A trio of harmless ghosts |
| 7 | An old curse |
| 8 | A book with vile intentions |
When is it active ?
| d8 | Result |
|---|---|
| 1 | When stars align |
| 2 | When a book page is read aloud |
| 3 | On Friday 13th |
| 4 | At a precise anniversary |
| 5 | Whenever a kid/virgin/innocent person enters |
| 6 | From dusk till dawn |
| 7 | When a name is prononced three times in a row |
| 8 | Only when nobody is in the actual location |
What is its motivation ?
| d8 | Result |
|---|---|
| 1 | To rest in peace, its last business taken care of |
| 2 | Its name to be known |
| 3 | His prison to be destroyed |
| 4 | To be released into this reality |
| 5 | Vengeance upon someone who hurted it |
| 6 | Someone to talk to |
| 7 | To gain full ownership of the location |
| 8 | To feed upon children fears |
What is its weakness ?
| d8 | Result |
|---|---|
| 1 | A stolen family heirloom |
| 2 | Holy symbols hold by two persons of the faith |
| 3 | Absence of fear |
| 4 | Being dragged in this world in order to be defeated |
| 5 | Truth |
| 6 | Being forgotten by everyone |
| 7 | It is tied to the location |
| 8 | His corpse |
A Hag's house
Once again, in this halloween season, here's some thought about a quest involving a hag.
Let's assume kids are going missing in the nearby town.
Which kids are disappearing ?
| d8 | Result |
|---|---|
| 1 | First born |
| 2 | Twins |
| 3 | Rich children |
| 4 | Orphans |
| 5 | Kids born under a certain moon |
| 6 | Healthy kids |
| 7 | Kids with strange birth marks |
| 8 | Unruly kids |
How does the hag attract kids ?
| d10 | Result |
|---|---|
| 1 | Multi-colored candies |
| 2 | Talking dolls |
| 3 | Cute baby animals |
| 4 | An enchanted flute |
| 5 | Sending messages in their dreams |
| 6 | Marking a path only kids can see |
| 7 | Animated objects kidnapping them (bed, cart) |
| 8 | She kidnaps them herself |
| 9 | A slave kidnaps them |
| 10 | She trades with their parents |
What does the hag looks like ?
| d8 | Result |
|---|---|
| 1 | An old person with an oddly big smile |
| 2 | A moss-covered person with bark for skin |
| 3 | A small person with snake eyes |
| 4 | Someone with insects and animals living within its robe |
| 5 | Bette Midler |
| 6 | Green-skin, pointy hat |
| 7 | A very old, senile and blind person |
| 8 | An attractive redhead |
Where does the hag live ?
| d6 | Result |
|---|---|
| 1 | A house made of gingerbread |
| 2 | An old water mill |
| 3 | A tall tower |
| 4 | Under a dead tree |
| 5 | In a shipwreck near a river |
| 6 | Near a graveyard |
Why does it needs the kids ?
| d8 | Result |
|---|---|
| 1 | To steal their youth |
| 2 | To eat them |
| 3 | To blackmail their parents |
| 4 | To collect their soul |
| 5 | To replace them with its own offspring |
| 6 | To protect them against an upcoming event |
| 7 | To replenish its power |
| 8 | To become even more powerful |
What protects the hag ?
| d8 | Result |
|---|---|
| 1 | A dumb troll |
| 2 | A feebleminded giant |
| 3 | Soulless bodies |
| 4 | Two other hags |
| 5 | A devil who married it |
| 6 | Many cursed fetishes |
| 7 | Animated objects |
| 8 | Corrupted animals |
What is its weakness ?
| d8 | Result |
|---|---|
| 1 | Fire |
| 2 | Water |
| 3 | Daylight |
| 4 | Its hunger |
| 5 | Time limit to perform its ritual |
| 6 | An old oath |
Create your own skeleton
The Skeleton was created to
| d12 | Result |
|---|---|
| 1 | fight forever in a dungeon |
| 2 | carry a backpack |
| 3 | carry a message beyond a desert |
| 4 | play room music |
| 5 | clean a latrine |
| 6 | mow wheat |
| 7 | lead curious adventurers inside a maze |
| 8 | row in a big ship |
| 9 | pass the butter |
| 10 | fight in a desperate war |
| 11 | defend a goblin village |
| 12 | lure hunting hounds away |
it is unique because it has
| 2d12 | Result A | Result B |
|---|---|---|
| 1 | a hole in its | skull |
| 2 | a missing | arm |
| 3 | an animal impaled on its | ribcage |
| 4 | spikes on its | femur |
| 5 | a bigger | hand |
| 6 | a smaller | hoof |
| 7 | no | spine |
| 8 | an extra | jaw |
| 9 | wires twisted around its | finger |
| 10 | runes carved into its | sternum |
| 11 | still living flesh on its | pelvis |
| 12 | heavily burnt | metallic prosthetic |
It fights with
| d8 | Result |
|---|---|
| 1 | a crazy laugh |
| 2 | a sword from another age |
| 3 | a broken femur |
| 4 | a torn arm bleeding all over the place |
| 5 | his own arm hodling a club, getting reach |
| 6 | a spine as a whip |
| 7 | a crossbow with a bayonet |
| 8 | a mask made of his previous victim's face |
It carries
| d12 | Result |
|---|---|
| 1 | a scroll in its skull |
| 2 | a secret message on its bones |
| 3 | a broken greatsword on its back |
| 4 | a pet in its ribcage |
| 5 | old silver necklaces |
| 6 | a military tag |
| 7 | a leash and a collar |
| 8 | a nest with two eggs |
| 9 | a brick in its jaw |
| 10 | spare parts |
| 11 | a drum set made of skulls |
| 12 | a quiver with 2 silvered arrows |
and when it dies, it
| d8 | Result |
|---|---|
| 1 | loses its head, and wanders aimlessly for 30 seconds |
| 2 | falls like dominoes |
| 3 | explodes in tiny yet harmless shrapnels |
| 4 | utters shakespearean quotes |
| 5 | stays stuck to the weapon that striked it |
| 6 | is cut in half, and its upper body crawl away for 3 meters |
| 7 | falls on the ground, and its head rolls away |
| 8 | does a xylophone sound |
Side quest in a hurry
Hi, I'm ... and I need your help
| d12 | Result |
|---|---|
| 1 | the mayor |
| 2 | the innkeeper |
| 3 | the town cleric |
| 4 | the gravedigger |
| 5 | the librarian |
| 6 | a quest board |
| 7 | a talking raven |
| 8 | you from the future |
| 9 | a dream |
| 10 | a dragon disguised as a human |
| 11 | a human disguised as a dragon |
| 12 | the guild master |
I need you to "A" this "B"
| d10 | Result A | Result B |
|---|---|---|
| 1 | gather... | creature |
| 2 | fetch... | person |
| 3 | protect... | magic item |
| 4 | kill... | evil artifact |
| 5 | find... | holy relic |
| 6 | survive... | enemy of mine |
| 7 | heal... | mimic |
| 8 | persuade... | sacred forest |
| 9 | hide... | cult |
| 10 | destroy... | mean god |
If you do this, I'll...
| d8 | Result |
|---|---|
| 1 | tell you what you want |
| 2 | pay you some copper |
| 3 | give you a handful of gems |
| 4 | help you in the future |
| 5 | exchange it for something you need |
| 6 | thank you |
| 7 | laugh because I'm a devil and it was all a trick and you fell for it and now I win |
| 8 | offer you a free coupon for the thing I do |
You now have to go ...
| d8 | Result |
|---|---|
| 1 | in a dungeon |
| 2 | in an evil temple |
| 3 | in the ruins of a castle |
| 4 | in a maze |
| 5 | in an underground complex |
| 6 | in the den of a monster |
| 7 | in this cool extradimensionnal dungeon I found a map for on the internet and couldn't find the right quest for so now please go you'll see it's really cool |
| 8 | in the inn basement |
Here's the catch :
| d8 | Result |
|---|---|
| 1 | it's a trap |
| 2 | it's a mimic |
| 3 | there are more opponents than anticipated |
| 4 | opponents got TNT |
| 5 | you can't make any noise |
| 6 | you can't kill anyone |
| 7 | the opponent is in fact a decoy |
| 8 | I can't pay you already |
Created by Maitre Corbeau
maitrecorbeau.net/en