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___ ___ > ## Tressym Statue >*Medium Construct* > ___ > - **Armor Class** 16 (natural armor) > - **Hit Points** 119 (14d10 +42) > - **Speed** 30 ft., fly 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|18 (+4)|14 (+4)|17 (+3)|5 (-3)|5 (-3)|2 (-4)| >___ > - **Saving Throws** Strength +7, Constitution +6 > - **Skills** Perception +0 > - **Damage Vulnerabilities** acid > - **Damage Resistances** nonmagical slashing, bludgeoning, and piercing damage > - **Damage Immunities** poison, psychic > - **Condition Immunities** charmed, frightened > - **Senses** blindsight 30 ft. (blind beyond this radius), passive perception 10 > - **Languages** - > - **Challenge** 5 (1,800 XP) > ___ > ***Antimagic Susceptibility:*** The statue is incapacitated while in the area of an *antimagic field.* If targeted by *dispel magic,* the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. > > ### Actions > ***Multiattack.*** The Creature Name makes two claw attacks and one wing attack. > > ***Claw*** *Melee Weapon Attack:* +7 to hit, 5 ft. reach, one target. *Hit* 11 (2d6 +4) slashing damage. > > ***Wings*** *Melee Weapon Attack:* +7 to hit, 10 ft. reach, one target. *Hit* 13 (2d8 +4) bludgeoning damage. On a successful hit, the target must make a DC 15 DEX save or be knocked prone.