Barbarian:
Path of Corvid curse
After the glories of battle, echoing through the battlefields are the sobs of the dying and the grating call of crows - harbingers of sickness, misfortune and.. death.
The Corvid curse is one of ill-luck, of deterioration and fall from grace. Far from the Paladins clad in shining armor are the knights of misfortune and misery, both their own and their enemies'.
For whose misfortune do you call out for? To sever whose strings of fate do you draw your blade?
Corvid curse Features
| Barbarian Level | Feature |
|---|---|
| 3rd | Foreboding curse, Curse bearer |
| 6th | Flight of the Damned |
| 10th | Babbling friend |
| 14th | Six feathers of murder |
five crows of sickness..
..six crows of death
foreboding curse
3rd level Corvid curse feature
Your rage is akin to the dissonant calls of crows, calling for bad luck and certain misfortune.
When you rage and as a bonus action while you are raging, you can herald the doom of one creature you can see within 30ft of you, inflicting a foreboding curse.
When the cursed creature succeeds on an ability check, attack roll, or saving throw, you can use your reaction to reduce the creature's roll by 1d4. The penalty die increases by one step, to a maximum of 1d12, at the beginning of your turns while you rage.
The curse on a creature ends when it dies, when your rage ends, or when you curse another creature.
Curse bearer
3rd level Corvid curse feature
You are immune to the negative effects of cursed magic items while raging, and you have advantage on saving throws against necromancy spells and effects.
Flight of the damned
6th level Corvid curse feature
When a creature cursed by you dies, you can use your reaction to disband into a swarm of crows and teleport above the creature's corpse.
All creatures of your choice within 30ft of you must make a wisdom saving throw (DC = 8 + CON + PB) or be frightened of you until the beginning of your next turn, at which point you return to your humanoid form.
babbling friend
10th level Corvid curse feature
You can cast find familiar as a ritual, requiring no material components, to summon a crow as your familiar.
While you are raging, your familiar can use its action to babble ominously. The next time you roll your foreboding curse's penalty die, you can roll twice and take the higher result.
Six feathers of murder
14th level Corvid curse feature
When you rage, the sky is darkened with crows cawing their raucous calls. They call for death, certain and foretold.
Your foreboding curse's penalty die can be increased to the sixth step - 1d20. When you roll your curse's penalty die, the cursed creature takes psychic damage equal to the number rolled.