Feats
New and updated feats are presented here in alphabetical order for groups that use them.
Pugilist
Brutal beatdowns and bloody knuckles are your calling card. Through intense practice, and by conditioning your flesh to combat, you gain the following benefits:
- Your unarmed strikes can deal bludgeoning damage equal to 1d6 + your Strength modifier on a hit. If you have another feature that improves the die of your unarmed strikes, increase the die size of your
unarmed strikes by one (to maximum of a
d12). For example, a d6 would become a d8. - Once on each of your turns, when you hit a
creature with an unarmed strike, you can make
another unarmed strike against it as part of the
same action. - When you take the Attack action, you can also stand up from being prone if your speed isn't 0.
Tavern Brawler
The havoc of a barroom rumble in full swing is music to your ears. Thanks to your rough-and-tumble approach to combat, you gain the following benefits:
- Increase your Strength, Dexterity, or Constitution score by 1, to a maximum of 20.
- You gain proficiency with improvised weapons.
- Your unarmed strikes can deal bludgeoning damage equal to 1d4 + your Strength modifier on a hit. If you have another feature that improves the die of your unarmed strikes, increase the die size of your unarmed strikes by one (to maximum of a d12). For example, a d4 would become a d6.
- When you hit a creature with an improvised weapon or an unarmed strike on your turn, you can use your bonus action to attempt to shove or grapple the target.


Art Credit: Zara Alfonso