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# PART I #### Random Encounters
\pagebreak ## Encounter Builder for Literally Every Situation Don't know what to put in a dungeon, a city, a forest, or a random encounter on the road? These tables, divided by how difficult the area is supposed to be will help you with that. And you don't even have to be afraid of these encounters becoming too difficult. If the sum of the CR in an encounter is higher than the Deadly CR Limit of your players according to the table below, the encounter is too difficult for them. #### Deadly CR Limit per Character *With thanks to
Sly Flourish - The Lazy Dungeon Master
*
| Level | CR Limit | |:-|:-| | 1st | 1/4 | | 2nd | 1/2 | | 3rd | 3/4 | | 4th | 1 | | 5th | 2.5 | | 6th | 3 | | 7th | 3.5 | | 8th | 4 | | 9th | 4.5 | | 10th | 5 | |⠀|⠀| |:-|:-| | 11th | 5.5 | | 12th | 6 | | 13th | 6.5 | | 14th | 7 | | 15th | 7.5 | | 16th | 8 | | 17th | 8.5 | | 18th | 9 | | 19th | 9.5 | | 20th | 10 |
To grant your players a satisfying experience you should either not use encounters that are too difficult, or make it clear to them beforehand that this encounter is way above their pay grade. #### Encounters for Levels 1-4 | d100 | Creature(s) | |:-:|:-| | 01-10 | 2d6 **CR 0** | | 11-25 | 2d6 **CR 1/8** | | 26-35 | 2d4 **CR 1/4** | | 36-45 | 1d6 **CR 1/2** | | 46-65 | 1d6 **CR 1 (1d2)** | | 66-73 | 1d4 **CR 3 (1d2 + 2)** | | 74-80 | 1 **CR 6 (1d4 + 4)** | | 81-85 | 1d2 **CR 1 (1d2)** with 2d8 **CR 1/8** | | 86-90 | 1 **CR 1 (1d2)** with 2d6 **CR 1/4** | | 91-95 | 1 **CR 2 (1d2 + 1)** with 2d4 **CR 1/2** | | 96-00 | 1 **CR 2 (1d2 + 1)** with 1d4 **CR 1** | \columnbreak #### Encounters for Levels 5-10 | d100 | Creature(s) | |:-:|:-| | 01-05 | 3d6 **CR 1/4** | | 06-15 | 2d6 **CR 1/2** | | 16-45 | 2d4 **CR 1 (1d2)** | | 46-60 | 1d6 **CR 3 (1d2 + 2)** | | 61-70 | 1d4 **CR 5 (1d2 + 4)** | | 71-77 | 1 **CR 9 (1d7 + 6)** | | 78-82 | 1d4 **CR 3 (1d4 + 2)** with 2d12 **CR 1/8** | | 83-87 | 1d4 **CR 3 (1d4 + 2)** with 2d10 **CR 1/4** | | 88-91 | 1d4 **CR 3 (1d4 + 2)** with 2d8 **CR 1/2** | | 92-94 | 1 **CR 3 (1d4 + 2)** with **2d6 CR 1** | | 95-97 | 1 **CR 3 (1d4 + 2)** with **2d4 CR 2** | | 98-00 | 1 **CR 3 (1d4 + 2)** with **1d4 CR 3** | #### Encounters for Levels 11-16 | d100 | Creature(s) | |:-:|:-| | 01-05 | 4d6 **CR 1/2** | | 06-10 | 4d6 **CR 1** | | 11-20 | 2d6 **CR 2 (1d2 + 1)** | | 21-40 | 1d6 **CR 5 (1d3 + 3)** | | 41-55 | 1d4 **CR 8 (1d5 + 6)** | | 56-70 | 1 **CR 17 (1d12 + 11)** | | 71-85 | 1 **CR 4 (1d3 + 2)** with 4d10 **CR 1/2** | | 86-00 | 1 **CR 4 (1d3 + 2)** with 3d10 **CR 1/4** | #### Encounters for Levels 17-20 | d100 | Creature(s) | |:-:|:-| | 01-10 | 2d8 **CR 5** | | 11-25 | 2d6 **CR 6** | | 26-40 | 1d6 **CR 8 (1d3 + 6)** | | 41-65 | 1d4 **CR 12 (1d5 + 9)** | | 66-85 | 1 **CR 18 (1d9 + 14)** | | 86-95 | 1d10 **CR 8 (1d3 + 6)** with 2d4 **CR 2 (1d3)** | | 96-00 | 1 **CR 20** with 1d3 **CR 5 (1d2 + 4)** | #### Monster Type
| d8 | Monster Type | |:-|:-| | 1 | Aberration, Celestial or Fiend | | 2 | Beast, Fey or Plant | | 3 | Construct or Ooze | | 4 | Dragon or Giant | |⠀|⠀| |:-|:-| | 5 | Elemental or Monstrosity | | 6 | Humanoid | | 7 | Undead | | 8 | Roll again. Twice if you have multiple monsters, they are a mix of the two monster types. |