Lich

by CanceRevolution

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Liches

"I have seen the rise and fall of civilizations. I have witnessed the wars and the atrocities committed in the name of power. And through it all, I have remained, unchanging and eternal.

But I am not simply an observer. I am a collector of souls. I am a devourer of life. And I have amassed a power that is unmatched by any mortal.

You see, the souls that I consume are not just fuel for my magic. They are a source of knowledge, of memories, of experiences. With each soul I consume, I grow stronger, smarter, more powerful.

And now, after centuries of gathering, I have reached the pinnacle of my power. I am a god among mortals, a being beyond death and decay.

And yet, I hunger. I hunger for more souls, more power, more knowledge. For there is no limit to what I can achieve, no end to the power that I can amass.

So come, mortals, and bow before me. Surrender your souls to me, and I will grant you a place in my eternal army. Resist, and I will consume you all the same, and add your essence to my own.

For I am the Lich, and no power in this world can stand against me!"

Tier 4



Lesser Lich

Medium, Undead

Tier 4, Challenge Point 40, XP: 160

Attributes

AC 17 AP 0
HP 239 Posture 129
Mana 40
  • Damage Immunities: Bleed, Dark, Poison, Psychic
  • Passive Insight/ Perception 19
  • Senses Dark Vision, Ethereal Vision, True Vision
  • Language None

Movement

Base 35 Climb/Swim 10 Dash 20

Stats + Skills

STR -1 DEX +7 INT +10 WIS +9 CHA -4
  • LU +0: Luck Points: 0; Critical Fail: 1

Villain Action

  • Villain Magic Once per round, you can cast a spell at any moment, ignoring any restriction from Normal Spells
  • Villain Mana Once this combat, you can regain all your Mana at any moment.

Abilities

  • Spell Skill Spell Hit: +10, Spell DC (18)

  • Undead Plague When you kill a creature, it turns into an Undead with the same Tier it had while alive.

  • Undead Mind You are immune to being Confused, Enchanted or Scared.

  • Pain Tolerance Your Passive Concentration is 38.

  • Cast Ritual Spell You can cast the following Ritual Spells:

  • Create Simple Undead, Create Undead,
    Talk to the Dead, Invisible Eye

  • Necromancer You don't lose HP when casting Necromancy spells that drain your own HP.

Actions (1)

  • Cast Spell You can cast the following spells:
  • At Will: Dark Orb, Death Whisper, Energy Blast
  • Level 1 (1 Mana): Dark Pulse, Energy Beam, Putrid Flesh
  • Level 2 (2 Mana): Dispell, Shadow Ball, Revive
  • Level 3 (4 Mana): Arcane Cannon, Dark Ray
  • Level 4 (6 Mana): Dark Skulls, Draught, Scrying
  • Level 5 (10 Mana): Arcane Blast, Black Plague, Disintegrate

Bonus Actions

  • Cast Spell You can cast the following spells:
  • At Will: Hex
  • Level 1 (1 Mana): Ethereal Step

Reaction

  • Cast Spell You can cast the following spells:
  • Level 3 (4 Mana): Counter Spell
  • Level 5 (10 Mana): Steal Soul

Tier 5



Lich

Medium, Undead

Tier 5, Challenge Point 60, XP: 300

Attributes

AC 18 AP 0
HP 359 Posture 190
Mana 65
  • Damage Immunities: Bleed, Dark, Poison, Psychic
  • Passive Insight/ Perception 20
  • Senses Dark Vision, Ethereal Vision, True Vision
  • Language Dark Common

Movement

Base 45 Climb/Swim 10 Dash 20

Stats + Skills

STR -1 DEX +8 INT +11 WIS +10 CHA -4
  • LU +0: Luck Points: 0; Critical Fail: 1

Villain Action

  • Call Undead Dragon When you roll for Initiative, you can call 1 Undead Dragon to aid you in battle.

  • Villain Magic Once per round, you can cast a spell at any moment, ignoring any restriction from Normal Spells

  • Villain Save When you fail a Save, you can use 6 Mana to succeed on that Save instead.

  • Villain Mana Once this combat, you can regain all your Mana at any moment.

Abilities

  • Undead Plague When you kill a creature, it turns into an Undead with the same Tier it had while alive.

  • Undead Mind You are immune to being Confused, Enchanted or Scared.

  • Pain Tolerance Your Passive Concentration is 40.

  • Spell Skill Spell Hit: +11, Spell DC (19)

  • Cast Ritual Spell You can cast the following Ritual Spells:

  • Create Simple Undead, Create Undead, Create Wight, Talk to the Dead, Invisible Eye, Pars Anima

  • Necromancer You don't lose HP when casting Necromancy spells that drain your own HP.

Actions (1)

  • Cast Spell You can cast the following spells:
  • At Will: Dark Orb, Death Whisper, Energy Blast
  • Level 1 (1 Mana): Dark Pulse, Energy Beam, Putrid Flesh
  • Level 2 (2 Mana): Dispell, Shadow Ball, Revive
  • Level 3 (4 Mana): Arcane Cannon, Dark Ray
  • Level 4 (6 Mana): Dark Skulls, Draught, Scrying
  • Level 5 (10 Mana): Arcane Blast, Black Plague, Disintegrate
  • Level 6 (14 Mana): Forced Polymorph, Wall of Force
  • Level 7 (20 Mana): Black Flame, Black Hole

Bonus Actions

  • Cast Spell You can cast the following spells:
  • At Will: Hex
  • Level 1 (1 Mana): Ethereal Step

Reaction

  • Cast Spell You can cast the following spells:
  • Level 3 (4 Mana): Counter Spell
  • Level 5 (10 Mana): Steal Soul

Tier 6



Grand Lich

Medium, Undead

Tier 6, Challenge Point 100, XP: 600

Special Loot: The Grand Lich's Finger (Relical Wand), The Lich's Spine (Relical Staff)

Attributes

AC 19 AP 0
HP 599 Posture 311
Mana 100
  • Damage Immunities: Bleed, Dark, Poison, Psychic
  • Passive Insight/ Perception 21
  • Senses Dark Vision, Ethereal Vision, True Vision
  • Language All Languages

Movement

Base 45 Climb/Swim 10 Dash 20

Stats + Skills

STR -1 DEX +9 INT +12 WIS +11 CHA -4
  • LU +0: Luck Points: 0; Critical Fail: 1

Villain Action

  • Call Undead Dragon When you roll for Initiative, you can call 1 Undead Dragon to aid you in battle.

  • Villain Magic Once per round, you can cast a spell at any moment, ignoring any restriction from Normal Spells

  • Villain Mana Once this combat, you can regain all your Mana at any moment.

  • Villain Save When you fail a Save, you can use 6 Mana to succeed on that Save instead.

  • Visage of Despair When you roll for Initiative, any creature that can see you must succeed on an Insight Save (DC 20) or become Scared and Paralyzed for one turn.

Abilities

  • Undead Plague When you kill a creature, it turns into an Undead with the same Tier it had while alive.

  • Undead Mind You are immune to being Confused, Enchanted or Scared.

  • Pain Tolerance Your Passive Concentration is 42.

  • Spell Skill Spell Hit: +12, Spell DC (20)

  • Cast Ritual Spell You can cast the following Ritual Spells:

  • Create Simple Undead, Create Undead, Create Wight, Talk to the Dead, Invisible Eye, Pars Anima,
    True Godhood

  • Necromancer You don't lose HP when casting Necromancy spells that drain your own HP.

Actions (1)

  • Cast Spell You can cast the following spells:
  • At Will: Dark Orb, Death Whisper, Energy Blast
  • Level 1 (1 Mana): Dark Pulse, Energy Beam, Putrid Flesh
  • Level 2 (2 Mana): Dispell, Shadow Ball, Revive
  • Level 3 (4 Mana): Arcane Cannon, Dark Ray
  • Level 4 (6 Mana): Dark Skulls, Draught, Scrying
  • Level 5 (10 Mana): Arcane Blast, Black Plague, Disintegrate
  • Level 6 (14 Mana): Forced Polymorph, Wall of Force
  • Level 7 (20 Mana): Black Flame, Black Hole
  • Level 8 (30 Mana): Death's Touch, Mass Disintegrate, Power-Word: Kill
  • Level 9 (50 Mana): World Blast

Bonus Actions

  • Cast Spell You can cast the following spells:
  • At Will: Hex
  • Level 1 (1 Mana): Ethereal Step

Reaction

  • Cast Spell You can cast the following spells:
  • Level 3 (4 Mana): Counter Spell
  • Level 5 (10 Mana): Steal Soul