5e Spell: Tasha's Otherworldly Guise Revised

by CoffeeSorcerer69

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Tasha's Otherworldly Guise

6th-level Transmutation


  • Casting Time: 1 action
  • Range: Self
  • Components: V, S, M (an object engraved with a symbol of the Outer Planes, worth at least 500 gp)
  • Duration: 10 minutes
  • Classes: Cleric, Sorcerer, Warlock

Uttering an incantation of power, you draw on the magic of the Outer Planes (your choice) to transform yourself. You gain the following benefits until the spell ends:

  • The damage types you're immune to depend on your alignment; Evil Aligned: You're immune to fire and poison damage. Good Aligned: You're immune to radiant and necrotic damage. Neutral Aligned: You're immune to force and psychic damage.

  • You are immune to the charmed, frightened, and poisoned conditions.

  • Spectral wings appear on your back, giving you a flying speed of 60 feet.

  • You have a +2 bonus to AC.

  • All your weapon attacks are magical, and when you make a weapon attack, you can use your spell casting ability modifier instead of Strength or Dexterity for the attack and damage rolls.

  • You can attack twice, instead of once, when you take the Attack Action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks. You ignore this benefit if you already have a feature, like Extra Attack, that lets you attack more than once when you take the Attack Action on your turn.

 

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