Astral Items

by Waldorf

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Astral Items

Bracer of Spectral Hand

Wondrous Item, Rare (requires attunement)

This dark bracer is adorned with blue, purple nebula patterns and countless stars.

As an action, you can turn your hand spectral up to your elbow for one minute. It becomes semi translucent with space pattern on it. While in this form, your arm can pass through solid objects. You can choose to touch an object that is not being worn or carried which is not heavier than 10 pounds and larger than 5 ft. in any direction. The item also becomes translucent and you can move it until you let it go or the duration ends which then it turns back to its original form. Any object that turns back to its original form inside another object takes 1d10 force damage and is shunted to the closest unoccupied space. The hand can penetrate 1 foot of stone, common metal, wood or dirt. Thicker substances block the hand, as does a thin sheet of lead. It also cannot move through an antimagic field, wall of force or forcecage. The arm can not be used to make weapon attacks unless the target creature is in ethereal plane.

Once you use this property of the bracer, it cannot be used again until the next dawn.

Gauntlets of Astral Reach

Wondrous Item, Rare (requires attunement)

These pitch black gauntlets slightly warps your depth perception when you stare directly into them.

As an action, you can turn your hands spectral for one minute. It becomes semi translucent with space pattern on it. While in this form, you have 60 ft. reach as your hands and anything you hold with it teleports with them. You can make weapon attacks, cast spells, and interact with objects or creatures in this form. When you cast a spell while this property is active, you can choose a point within 60 ft. of you and the spell originates from that spot as you were standing there. If you hold an object (that is not being worn or carried which is not heavier than 10 pounds and larger than 5 ft. in any direction) within 60 ft., it teleports next to you at the end of your turn. If you successfully grapple a creature that is no larger than one size category than you, it also teleports to a spot of your choice within 5 ft. of you at the end of your turn as long as there is space that it can fit.

Once you use this property of the gauntlets, it cannot be used again until the next dawn.

Gloves of Bitchslapping

Wondrous Item, common

You can use an action to slap someone from up to 120 ft. The target must make a dexterity saving throw (DC: 13), or be deeply annoyed of the slap. This action does not deal any damage.

Gloves of Far-Bitchslapping

Wondrous Item, Uncommon

You can use an action to slap someone from up to 120 ft. The target must make a dexterity saving throw (DC: 13), or be affected by compelled duel spell (no concentration required, wisdom save DC: 13 when required by the spell).

Once you use this property of the gloves, it cannot be used again until the next dawn.

Weapon of Unimaginable Reach

Weapon (any melee weapon), Very Rare

Sometimes when you try to look at the tip of the weapon, it feels like it stretches to infinity as it slightly bends the space around it.

As a bonus action, you can extend the reach of this weapon by 10 times your proficiency bonus in ft. until the end of your turn.

Weapon of Balanced Striking

Weapon (any melee weapon), Rare

The weapon has 3 charges which it replenishes all spent charges daily at dawn. When you make an attack using this weapon, you can spend 1 charge to forgo rolling dice and the attack automatically hits.

Boots of Jaunting Strike

Wondrous Item, Rare (requires attunement)

These boots has 4 charges which can be visibly seen as blue glowing marks at each side of each boot, which it recharges all spent charges daily at dawn. While wearing the boots, as a bonus action, you can spend 1 charge to teleport to a space you can see within 120 ft. of you, leaving an arcane mark at where you teleport from. At the end of your turn you are automatically teleported to the arcane mark as long as you are still on the same plane of existence with it, and the arcane mark disappears.

Mask of Spectral Stroll

Wondrous Item, Legendary (requires attunement)

While you are wearing this mask, you can use an action to cast the project image spell from it at will. When the spell is cast this way, it does not require concentration and the range is extended to anywhere within the same plane of existence that you have seen before. The spell ends if the mask is removed.