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___ > ## Pierced Zombie >*Medium undead, unaligned* > ___ > - **Armor Class** 9 > - **Hit Points** 37 (5d8+15) > - **Speed** 25 ft. walk >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|14 (+2)|8 (-1)|16 (+3)|8 (-1)|6 (-2)|6 (-2)| >___ > - **Saving Throws** STR +4 > - **Skills** Athletics +4 > - **Damage Resistances** necrotic > - **Damage Immunities** poison > - **Condition Immunities** poisoned, exhaustion > - **Senses** darkvision 60 ft., Passive Perception 8 > - **Languages** understands common > - **Challenge** 1 (200)
**Proficiency Bonus** +2
>___ > ***Piercing Body.*** The Pierced Zombie has several pieces of sharp metal through its body. Whenever a creature up to 5 ft. away hits it with a melee weapon attack, they take 3 (1d6) points of piercing damage. Additionally, when the Pierced Zombie grapples or is grappled by a creature, the creature takes 7 (2d6) points of piercing damage at the end of the zombie's turn for as long as the grapple persists. > > ***Undead Fortitude.*** If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. > > ### Actions > ***Multiattack.*** The Pierced Zombie makes one Bite attack, and one Piercing Slam attack. > > ***Bite***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit*: 5 (1d6 + 2) necrotic damage. > > ***Piercing Slam***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit*: 9 (2d6 + 2) piercing damage. ___ ___ **Art by: KNB FX (The Walking Dead TV Series)**