Glitchlings, refuges of Mechanus

by speedcat

Search GM Binder Visit User Profile

Glitchling

Created by forces of planar law, glitchlings are winged, human-like creatures made from a merger of magic and machine. These explorers seek to learn all they can about the multiverse and its creatures. Some glitchlings used to carry what they learned back to lawful planes, like Mechanus, to inform the orderly working of the multiverse. Though now after the Cataclysm, they are not but refuges, being limited in number in the world with nowhere to report to for the planes of order have fallen to chaos. Glitchlings begin their existences with rudimentary personalities. As they absorb information and experiences, their personalities grow, but many retain quirks associated with their lawful origins. You can roll or choose a quirk from the Orderly Quirk table or create your own.

D6 Quirk
1 I collect things, whether a specific kind of object or things made of a particular material.
2 We think of ourselves as being a part of the collective, lawful forces of the multiverse and don’t refer to ourselves as a singular being.
3 I seek out new experiences so I can better understand the freedom of my existence.
4 I preface things I say with a short description, such as: “observation,” “interjection,” or “query.”
5 I plan elaborate responses to every contingency, ready to execute at an instant’s notice.
6 I investigate people’s intentions behind their actions, trying to solve the equation that guides them.

Glitchling Traits

As a glitchling you have the following traits:

Creature Type. You are a construct

Size. You are Medium.

Speed. Your walking speed is 30 feet.

Ability Score Increase. When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1.

Armored Plating Your metal skin is reinforced with armor plates. While you aren’t wearing armor, your base Armor Class is 14 + your Dexterity modifier.

Balance Chaos Before making an attack roll or saving throw, you can decide to forgo the d20 roll for a 10, you can do so a number of times equal to your proficiency bonus, you regain all uses of this feature on a long rest.

Living Construct You were created to benefit from several spells that preserve life but that normally don’t affect Constructs: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying.

Ordered Mind You have advantage on Wisdom (Insight) checks and on saving throws made to avoid or end the charmed condition on yourself.

Vestigial Wings. You have vestigial wings that allow limited flight. When you move, you can engage your wings to gain a flying speed equal to your walking speed until the end of the current turn. If you are still aloft at the end of the turn with nothing else supporting you, you fall. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Languages. You can speak, read, and write Common and one language of your choice.

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.