Corrosive Ooze Giant by Sonixverse Labs

by Sonixerse

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Corrosive Ooze Giants

Corrosive ooze giants are a hulking variant of sentient ooze that stands about 15ft. tall. Unlike the ooze giant progenitor, these ooze giants known to develop naturally when certain species of ooze that evolved a primitive level of sapience. Although common depictions of corrosive ooze giants resemble that of a large bipedal slime monster, corrosive giants have been known to take a variety of different forms. Some assume their classic amoeboid shape, but many replicate the appearance of creatures in its environment resembling a slimy copy of a dragon, a worm, or other creature suitable to its biome.

Ravenous Hunger

Despite their heightened intelligence, ooze giants are still subject to their massive appetite and will patrol wide berths to find enough food. Thanks to the extremely acidic nature of its slime, the ooze giant is able to eat through nearly any form of organic matter. Because of their strength, limited intelligence, and versatility, it is not uncommon for ooze giants to find themselves in the services of those who are willing to trade food for their aid.

Corrosive Nature

As their name suggests, corrosive ooze giants have the ability to dissolve any nonmagical substance. As a result, adventurers must be extremely cautious when fighting these entities as they are able to fully dissolve any form of nonmagical weapon or gear that they may possess. A single touch from this hulking ooze is enough to drench their opponent in burning acid that not only continually eats away at one's skin but will melt any non-magical possessions in their grasp. Not only must one evade the ooze giant’s flailing pseudopods, but they also must also watch their footing lest they step into a trail a bubbling acid left in the ooze's wake.

Dissolving Bile

However, their deadliest attack is their ability to eject a spray of vitriolic acid onto creatures within range. The slime stored within its body, is much more potent than the ooze found in its ectoplasm. If one is not careful, this corrosive acid will completely dissolve every aspect of the victim leaving nothing but a bubbling pile of ooze.



Corrosive Ooze Giant

Huge Ooze, varies


  • Armor Class 13 (Natural Armor)
  • Hit Points 109(8d12+56)
  • Speed 30ft., climb 30ft.

STR DEX CON INT WIS CHA
19 (+4) 3 (-4) 25 (+7) 6 (-2) 11 (+0) 11 (+0)

  • Skills Perception +3
  • Damage Resistances bludgeoning, piercing, and slashing damage
  • Damage Immunities Acid
  • Condition Immunities blinded, deafened, exhausted, prone
  • Senses blindsight 60ft., passive Perception 13
  • Proficiency Bonus +3
  • Challenge 7(2900 xp)

Acidic Skin When a creature hits the ooze giant with a melee attack while within 5ft. of it, the target takes 5(2d4) acid damage.

Amorphous The ooze giant can move through a space as narrow as an inch without squeezing

Corrosive Acid Any nonmagical weapon or item that touches the ooze giant or takes acid damage from the ooze giant begins to corrode.

If the object is a weapon, it takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition that hits the ooze giant immediately is destroyed.

If the object is an item, its takes a permanent and cumulative penalty to the AC it offers. When an object AC drops to 0 or lower or if a shield's AC bonus drops to +0, the object is immediately destroyed.

Gelatinous Evasion When the ooze giant fails a Constitution or Dexterity saving throw, it takes half damage. On a successful saving throw, it takes none.

Siege Monster The ooze giant can deal double damage to buildings and objects

Spider Climb The ooze giant can climb difficult surfaces, including ceilings, without needing to make an ability check

Actions

Multiattack. The ooze giant can make two attacks with its Ooze Rakes

Ooze Rake Melee Weapon Attack: +7 to hit, 10ft., one target. Hit: 11 (3d6+4) slashing damage + 10(4d4) acid damage. On a hit, the target is covered in acid. A coated creature takes 5(2d4) acid damage at the start of each of its turns for 1 minute. A creature can use its action to remove the slime to end this effect.

Slime Blob Ranged Weapon Attack: +7 to hit, 120/600ft., one target. Hit: 34 12d4+4) acid damage. On a hit or miss, the target and each creature within 5ft. of it must succeed a DC 15 Dexterity saving throw. On a failed saving throw, creatures within range take an additional 15(6d4) acid damage

Acidic Bile(Recharge 5-6) Creatures in a 30ft. cone must succeed a DC 15 Dexterity saving throw or take 30 (12d4) acid damage and half as much on a successful saving throw. If this attack reduces a creature to 0 hitpoints, the target immediately dies as it is dissolved by the bubbling acid.

Bonus Actions

Vitreolic Stride The ooze giant can use its bonus action to Dash leaving a trail of slick acid in a path until the start of its next turn. Creatures that enter this area for the first time on its turn or starts its turn in this area take 10(4d4) acid damage and must succeed a DC 16 Dexterity saving throw. On a failed save, the target is knocked prone.

Reactions

Gelatinous Shift When the ooze giant takes damage, it can use it reaction to take half damage.

 

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