Slow Down
2nd-level Transmutation
- Casting Time: 1 action
- Range: 60 feet
- Components: V, S
- Duration: Concentration, up to 1 minute
You exert magical power on a creature, hindering its movement and slowing its pace.
Choose a creature that you can see within range. The target must succeed on a Strength saving throw or be Slowed for the duration. At the end of each of its turns, the target can make another Strength saving throw. On a success, the spell ends on the target. If the creature is huge or bigger, it has advantage on the roll.
On your next turns after you cast this spell, within the spell's duration, you can use your bonus action to stop affecting one of the creatures and affect another within range.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. The creatures must be within 30 feet of each other when you target them.
Spell Lists. Bard, Sorcerer, Warlock, Wizard
Author: u/PanchimanDnD
You can find the Slowed condition in the latest UA or in the reddit comments:
Image: Exhaust card from the game Legends of Runeterra.
Artist: Kudos Productions.