Drict's Spell Change Errata

by TheTranMan

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Errata: All Drict Spell Changes

This document mentions the updates which are parts of official 5th edition of Dungeons and Dragons.

Infestation. The damage type has been changed from Poison to Piercing. The random movement has been improved to work with a square combat grid.

Color Spray. It has changed from dice rolled to effect creatures to a Dexterity saving throw.

Compelled Duel. Concentration removed and the criteria for the duel has been emphasized.

Cure Wounds. Spell School type changed to Necromancy from Evocation. Added text to mention dismemberment / limb loss.

Divine Favor. Concentration removed and damage increased to 1d6.

Find Familiar. A lot.

Grease. Grease is now flammable.

Healing Word. Spell School type changed to Necromancy from Evocation.

Jump. Jumping no longer provokes attacks of Opportunity.

Longstrider. Longstrider duration increased to 8 hours.

Mage Armor. Mage Armor duration increased. Now ends on completing / finishing a long rest.

Witch Bolt. A lot.

Zephyr Strike. Concentration removed and spell wordage edited.

Barkskin. Concentration removed.

Cloud of Daggers. Gained the ability to move the Cloud up to 10 feet as a bonus action.

Crown of Madness. Spell wordage edited to include moving to target enemies with attacks. Bonus Action upkeep instead of Action.

Darkness. Level scaling wars against spells that create light and darkness.

Elemental Weapon. Dropped from 3rd to 2nd Level, combined it with the Magic Weapon spell. Increased the bonus damage from 1d4 to 1d6.

Heat Metal. Save is required to suffer the Disadvantage to Attack Rolls and Ability Checks from the fire damage.

Prayer of Healing. Spell can target up to all creatures within the spell's range.

Aura of Vitality. Spell School type changed to Necromancy from Evocation.

Counterspell. A lot.

Daylight. Daylight's bright light is now considered Sunlight, for the purposes of various effects.

Mass Healing Word. Spell School type changed to Necromancy from Evocation.

Tiny Hut. Tiny Hut can now be destroyed.

Aura of Life. Spell School type changed to Necromancy from Abjuration.

Mass Cure Wounds. Spell School type changed to Necromancy from Evocation.

Wall of Force. 10-foot panels of the Wall of Force can be destroyed.

Wall of Stone. Spell School type changed to Conjuration from Evocation.

Heal. Spell School type changed to Necromancy from Evocation.

Mind Blank. Mind Blank now denies Telepathy.

Mass Heal. Spell School type changed to Necromancy from Evocation.

Power Word Heal. Spell School type changed to Necromancy from Evocation.

Time Stop. Actions of any kind can be taken during Time Stop without issue. All creatures gain status effects while Time Stop is active.

 

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