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### College of Destruction Music can be a soothing comfort in times of trouble, but it can also be a way to channel tempestuous feelings and destructive powers. Bards from the College of Destruction see the chaos of performance as no different from a thundering storm or an erupting volcano. They tap into the rumbling at the heart of the Elemental Chaos and bring forth the elements through destructive bursts of fire, lightning, wind and hail. In the middle of the storm, the bard stands strong and plays their instrument, causing them to be compared to rocks or heavy metal statues. #### Primordial Magical Secrets *3rd-level College of Destruction feature* Your music channels power from the Elemental Chaos, turning you into an agent of destruction. You learn the *Absorb Elements* spell and one evocation spell of your choice from the sorcerer spell list. They count as bard spells for you, but they don't count against your number of bard spells known. In addition, whenever your Spellcasting feature lets you learn a bard cantrip or spell of 1st level or higher, you can choose the new spell from the sorcerer spell list, as long as it is an evocation spell from a level you can cast. #### Destructive Performance *3rd-level College of Destruction feature* You can embue raw magical energy into your spells to increase their destructive potential. Whenever you roll damage for a spell that deals either cold, fire, lightning or thunder damage, you can expend one use of your Bardic Inspiration, rolling a Bardic Inspiration die and adding it to the damage total. \columnbreak #### Chaos Ward *6th-level College of Destruction feature* You are accustomed to the waves of destruction and can protect your allies from the mayhem of your performances. Whenever you enhance a spell with your Destructive Performance feature, you can grant resistance to the damage type dealt by the spell to a number of creatures you can see within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). This effect lasts for one minute or until you use this feature again. #### Song of Destruction *14th-level College of Destruction feature* You can channel the true sound of frenzy from the Elemental Chaos, becoming an avatar of destruction. As a bonus action you can begin this performance, gaining the following benefits for one minute: * You gain a flying speed equal to your walking speed. * You have resistance to cold, fire, lightning and thunder damage. * When you activate this feature, and as a bonus action on each turn for the duration, you can force one creature within 30 feet of you to make a Dexterity saving throw against your spell save DC. On a failed save, the creature takes your choice of either cold, fire, lightning or thunder damage. The damage is equal to one roll of your Bardic Inspiration die. Once you use this feature, you can't use it again until you finish a long rest.
> ##### Credits >___ >Subclass by u/senorvilla. >___ > Art by Dmitry Gordeyev.