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### Priests In the sprawling cosmology of the realms, priests stand as steadfast beacons of faith, channeling divine energy from the deities they serve and wielding it as a force of both healing and destruction. Unlike mere devotees, priests are chosen vessels, having undergone rigorous rites and ceremonies to attune themselves to their deity’s will. They act as mortal intermediaries, performing sacred rituals, offering blessings, and interpreting the often enigmatic will of the gods. Their deep faith grants them unique divine magics that can exorcise malevolent spirits, bring forth miracles, or call down the wrath of the heavens upon their foes. Draped in vestments representing their chosen deity, priests are easily identifiable not only by their attire but also by the holy symbols and relics they bear. These artifacts, passed down through generations or granted through visions, amplify their divine connection and are vital in their rituals and combat against the forces of darkness. Temples, cathedrals, and shrines often become the epicenters of a priest's life, serving both as places of worship and fortresses against supernatural threats. Within these hallowed walls, priests train, commune, and gather followers, forging powerful religious orders that can sway the fate of kingdoms. However, just as there are gods of light and healing, there are deities of shadow and despair. Dark priests, dedicated to these malevolent entities, harness divine power for nefarious purposes. They spread corruption, chaos, and death, often leading cults and performing twisted rites in secret, hidden places. Whether they channel the benevolent grace of a healing god or the maleficent curse of a death deity, priests command respect and caution. To oppose them is to challenge the very gods themselves. \pagebreak ### Tier 1 ___ > ## Priest Initiative >*Medium, Humanoid* > >*Tier 1, Challenge Point 2, XP: 2* > > ### Attributes >|**AC** 11 |**AP** 0 | >|:-|:-| > |**HP** 8 | **Posture** 8 | > - **Passive Insight/ Perception** 14 > - **Language** Common and 2 Languages > ### Movement >|**Base** 25 | **Climb/Swim** 10 | **Dash** 20| >|:-|:-:|-:| > ### Stats + Skills >|**STR** +0 |**DEX** +1 |**INT** +2 |**WIS** +4 |**CHA** +0| >|:---:|:---:|:---:|:---:|:---:| > - **LU +1:** Luck Points: 1; Critical Fail: 1 > > ### Abilities > - **Spell Skill:** Spell Hit: +4, Spell DC (12) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Bless, Dark Orb, Minor Beam Light,
Sacred Whisp, Sense Good or Evil > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Protection from Good & Evil \pagebreak ### Tier 2
___ ___ > ## Priest >*Medium, Humanoid* > >*Tier 2, Challenge Point 3, XP: 6* > > ### Attributes >|**AC** 14 |**AP** 1 | >|:-|:-| > |**HP** 12 | **Posture** 12 | > |**Mana** 4 > - **Passive Insight/ Perception** 16 > - **Language** Common and 2 Languages > ### Movement >|**Base** 30 | **Climb/Swim** 10 | **Dash** 20| >|:-|:-:|-:| > ### Stats + Skills >|**STR** +0 |**DEX** +4 |**INT** +2 |**WIS** +6 |**CHA** +2| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > ### Abilities > - **Cast Ritual Spell** You can cast the following spells: > - Peaceful Burial, Zone of Truth > - **Spell Skill:** Spell Hit: +6, Spell DC (14) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Bless, Dark Orb, Minor Beam Light,
Sacred Whisp, Sense Good or Evil > - *Level 1 (1 Mana):* Beam Light, Cure Wounds,
Dark Pulse, Darkness, Grand Bless > ### Bonus Action > - **Cast Spell** You can cast the following spells: > - *Level 1 (1 Mana):* Restoration > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Protection from Good & Evil \pagebreak ### Tier 3
___ ___ > ## Blessed Priest >*Medium, Humanoid* > >*Tier 3, Challenge Point 5, XP: 15* > >*Special Loot:* Blessed Wand (Rare Wand) > > ### Attributes >|**AC** 16 |**AP** 2 | >|:-|:-| > |**HP** 36 | **Posture** 23 | > |**Mana** 10 > - **Passive Insight/ Perception** 18 > - **Language** Common and 2 Languages > ### Movement >|**Base** 30 | **Climb/Swim** 20 | **Dash** 40| >|:-|:-:|-:| > ### Stats + Skills >|**STR** +6 |**DEX** +4 |**INT** +2 |**WIS** +8 |**CHA** +2| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > ### Abilities > - **Blessed Wand:** Once per round, when you deal damage to a Fiend or Undead with a spell, you can deal extra 1d12 light damage to it. > > - \columnbreak > > - **Cast Ritual Spell** You can cast the following spells: > - Peaceful Burial, Talk with the Dead, Zone of Truth > - **Spell Skill:** Spell Hit: +8, Spell DC (16) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Bless, Dark Orb, Minor Beam Light,
Sacred Whisp, Sense Good or Evil > - *Level 1 (1 Mana):* Beam Light, Cure Wounds,
Dark Pulse, Darkness, Grand Bless > - *Level 2 (2 Mana):* Crown of Whisps, Dispell, Light Pillar, Heroic Motivation, Revive, Shadow Ball > ### Bonus Action > - **Cast Spell** You can cast the following spells: > - *Level 1 (1 Mana):* Restoration > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Protection from Good & Evil \pagebreak ### Tier 4
___ ___ > ## High Priest >*Medium, Humanoid* > >*Tier 4, Challenge Point 10, XP: 40* > >*Special Loot:* Blessed Wand (Rare Wand) > > ### Attributes >|**AC** 16 |**AP** 2 | >|:-|:-| > |**HP** 67 | **Posture** 39 | > |**Mana** 30 > - **Passive Insight/ Perception** 19 > - **Language** Common and 2 Languages > ### Movement >|**Base** 30 | **Climb/Swim** 20 | **Dash** 40| >|:-|:-:|-:| > ### Stats + Skills >|**STR** +7 |**DEX** +4 |**INT** +2 |**WIS** +9 |**CHA** +2| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > ### Villain Action > - **Villain Magic** Once per round, you can cast a spell at any moment, ignoring any restriction from Normal Spells > - **Villain Mana** Once this combat, you can regain all your Mana at any moment. > >\columnbreak > > ### Abilities > - **Spell Skill:** Spell Hit: +9, Spell DC (17) > - **Blessed Wand:** Once per round, when you deal damage to a Fiend or Undead with a spell, you can deal extra 1d12 light damage to it. > - **Cast Ritual Spell** You can cast the following spells: > - Contact, Divination, Peaceful Burial, Remove Curse, Talk to the Dead, Zone of Truth > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Bless, Dark Orb, Minor Beam Light,
Sacred Whisp, Sense Good or Evil > - *Level 1 (1 Mana):* Beam Light, Cure Wounds,
Dark Pulse, Darkness, Grand Bless > - *Level 2 (2 Mana):* Crown of Whisps, Dispell, Light Pillar, Heroic Motivation, Revive, Shadow Ball > - *Level 3 (4 Mana):* Banish Evil, Dark Ray, Mass Healing > - *Level 4 (6 Mana):* Great Beam Light, Heroic Restoration, Memory Control, Scrying, Sun Orb > ### Bonus Action > - **Cast Spell** You can cast the following spells: > - *Level 1 (1 Mana):* Restoration > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Protection from Good & Evil \pagebreak ### Tier 5
___ ___ > ## Grand Priest >*Medium, Humanoid* > >*Tier 5, Challenge Point 60, XP: 300* > >*Special Loot:* Blessed Wand (Rare Wand) > > ### Attributes >|**AC** 16 |**AP** 2 | >|:-|:-| > |**HP** 368 | **Posture** 191 | > |**Mana** 65 > - **Passive Insight/ Perception** 21 > - **Language** Common and 2 Languages > ### Movement >|**Base** 30 | **Climb/Swim** 25 | **Dash** 50| >|:-|:-:|-:| > ### Stats + Skills >|**STR** +8 |**DEX** +4 |**INT** +4 |**WIS** +11 |**CHA** +4| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > ### Villain Action > - **Villain Magic** Once per round, you can cast a spell at any moment, ignoring any restriction from Normal Spells > - **Villain Mana** Once this combat, you can regain all your Mana at any moment. > > - **Villain Save** When you fail a Save, you can use 6 Mana to succeed on that Save instead. > > ### Abilities > - **Blessed Wand:** Once per round, when you deal damage to a Fiend or Undead with a spell, you can deal extra 1d12 light damage to it. > >\columnbreak > > - **Cast Ritual Spell** You can cast the following spells: > - Contact, Dimensional Gate, Divination, Foresee Fortune, Peaceful Burial, Remove Curse, Resurrect, See True Path, Talk to the Dead, Zone of Truth > - **Spell Skill:** Spell Hit: +11, Spell DC (19) > - **Pain Tolerance:** Your Passive Concentration is 42. > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Bless, Dark Orb, Minor Beam Light,
Sacred Whisp, Sense Good or Evil > - *Level 1 (1 Mana):* Beam Light, Cure Wounds,
Dark Pulse, Darkness, Grand Bless > - *Level 2 (2 Mana):* Crown of Whisps, Dispell, Light Pillar, Heroic Motivation, Revive, Shadow Ball > - *Level 3 (4 Mana):* Banish Evil, Dark Ray, Mass Healing > - *Level 4 (6 Mana):* Great Beam Light, Heroic Restoration, Memory Control, Scrying, Sun Orb > - *Level 6 (14 Mana):* Regeneration > - *Level 7 (20 Mana):* Black Flame > ### Bonus Action > - **Cast Spell** You can cast the following spells: > - *Level 1 (1 Mana):* Restoration > - *Level 5 (10 Mana):* Protective Barrier > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Protection from Good & Evil > - *Level 7 (20 Mana):* Holy Mantle