My Documents
Become a Patron!
### Natural Casters In the vast and intricate tapestry of the multiverse, shamans serve as the vital link between the realm of the tangible and the intangible. They are the spiritual leaders, ritualists, and intermediaries between the living and the spirits, oftentimes called upon to commune with entities beyond the mortal realm, heal the wounded, interpret visions, and invoke elemental powers. With an innate connection to the natural world and its countless mysteries, shamans harness the energies that flow through all things, blending magic, ritual, and reverence for the spirits to wield power and influence the world around them. Shamans are not merely mages with a different focus; their magic is deeply rooted in the traditions and beliefs of their community, often passed down from one shamanic lineage to another. They adorn themselves with ritualistic garb made from the skins, feathers, bones, and other relics of sacred animals, which not only serves as a testament to their power but also aids them in their rituals and invocations. Their sacred tools, such as drums, rattles, and staffs, are imbued with spiritual significance and help them traverse the boundaries between worlds. However, not all shamans walk the path of benevolence. Some are seduced by the darker spirits of the void, seeking to harness forbidden powers for their own gain. These dark shamans twist the natural order, bringing corruption, curses, and blight where they tread. Whether friend or foe, a shaman’s presence is always significant, and their actions can have far-reaching consequences in the world of mortals and beyond. Those who cross paths with them would do well to tread lightly, for to anger a shaman is to invoke the wrath of the spirits themselves. \pagebreak ### Tier 1 ___ > ## Shaman Initiative >*Medium, Humanoid* > >*Tier 1, Challenge Point 2, XP: 2* > > ### Attributes >|**AC** 11 |**AP** 0 | >|:-|:-| > |**HP** 7 | **Posture** 8 | > - **Passive Insight/ Perception** 14 > - **Language** Common and 2 Languages > ### Movement >|**Base** 25 | **Climb/Swim** 10 | **Dash** 20| >|:-|:-:|-:| > ### Stats + Skills >|**STR** -1 |**DEX** +1 |**INT** +2 |**WIS** +4 |**CHA** +0| >|:---:|:---:|:---:|:---:|:---:| > - **LU +1:** Luck Points: 1; Critical Fail: 1 > > ### Abilities > - **Spell Skill:** Spell Hit: +4, Spell DC (12) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Commune with Nature, Conjure Minor Vines, Sense Magic, Talk to Animals, Thorn Whip > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Minor Elemental Protection \pagebreak ### Tier 2 ___ ___ > ## Shaman >*Medium, Humanoid* > >*Tier 2, Challenge Point 3, XP: 6* > > ### Attributes >|**AC** 14 |**AP** 1 | >|:-|:-| > |**HP** 11 | **Posture** 12 | > |**Mana** 4 > - **Passive Insight/ Perception** 16 > - **Language** Common and 2 Languages > ### Movement >|**Base** 30 | **Climb/Swim** 10 | **Dash** 20| >|:-|:-:|-:| > ### Stats + Skills >|**STR** -1 |**DEX** +4 |**INT** +2 |**WIS** +6 |**CHA** +0| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > >\columnbreak > > ### Abilities > - **Cast Ritual Spell** You can cast the following spells: > - Animal Messenger > - **Spell Skill:** Spell Hit: +6, Spell DC (14) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Commune with Nature, Conjure Minor Vines, Sense Magic, Talk to Animals, Thorn Whip > - *Level 1 (1 Mana):* Acid Spits, Alter Body, Conjure Vines, Cure Wounds, Red Metal, Scorpion's Tail > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Minor Elemental Protection \pagebreak ### Tier 3
___ ___ > ## Wise Shaman >*Medium, Humanoid* > >*Tier 3, Challenge Point 5, XP: 15* > >*Special Loot:* Wand of Thorns (Rare Wand) > > ### Attributes >|**AC** 16 |**AP** 2 | >|:-|:-| > |**HP** 29 | **Posture** 23 | > |**Mana** 10 > - **Passive Insight/ Perception** 18 > - **Language** Common and 2 Languages > ### Movement >|**Base** 35 | **Climb/Swim** 10 | **Dash** 20| >|:-|:-:|-:| > ### Stats + Skills >|**STR** -1 |**DEX** +5 |**INT** +2 |**WIS** +8 |**CHA** +0| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > > - \columnbreak > > ### Abilities > - **Cast Ritual Spell** You can cast the following spells: > - Animal Messenger, Conjure Cavalry, Locate, Oak Armor, Talk to Plants > - **Spell Skill:** Spell Hit: +8, Spell DC (16) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Commune with Nature, Conjure Minor Vines, Sense Magic, Talk to Animals, Thorn Whip > - *Level 1 (1 Mana):* Acid Spits, Alter Body, Conjure Vines, Cure Wounds, Red Metal, Scorpion's Tail > - *Level 2 (2 Mana):* Acid Spray, Dispell, Plant Growth, Poisonous Spray, Wind Barrier > ### Bonus Action > - **Cast Spell** You can cast the following spells: > - *At Will:* Thorn Whip (Wand of Thorns) > - *Level 2 (2 Mana):* Conjure Sentient Vine > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Minor Elemental Protection \pagebreak ### Tier 4
___ ___ > ## High Shaman >*Medium, Humanoid* > >*Tier 4, Challenge Point 10, XP: 40* > >*Special Loot:* Wand of Thorns (Rare Wand) > > ### Attributes >|**AC** 18 |**AP** 1 | >|:-|:-| > |**HP** 59 | **Posture** 39 | > |**Mana** 30 > - **Passive Insight/ Perception** 19 > - **Language** Common and 2 Languages > ### Movement >|**Base** 45 | **Climb/Swim** 10 | **Dash** 20| >|:-|:-:|-:| > ### Stats + Skills >|**STR** -1 |**DEX** +8 |**INT** +2 |**WIS** +9 |**CHA** +0| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > > ### Villain Action > - **Villain Magic** Once per round, you can cast a spell at any moment, ignoring any restriction from Normal Spells > - **Villain Mana** Once this combat, you can regain all your Mana at any moment. > > - \columnbreak > > ### Abilities > - **Cast Ritual Spell** You can cast the following spells: > - Animal Messenger, Amphibious Evolution, Awaken, Conjure Cavalry, Divination, Fake Terrain, Invisible Eye, Locate, Oak Armor, Talk to Plants > - **Spell Skill:** Spell Hit: +9, Spell DC (17) > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Commune with Nature, Conjure Minor Vines, Sense Magic, Talk to Animals, Thorn Whip > - *Level 1 (1 Mana):* Acid Spits, Alter Body, Conjure Vines, Cure Wounds, Red Metal, Scorpion's Tail > - *Level 2 (2 Mana):* Acid Spray, Dispell, Plant Growth, Poisonous Spray, Wind Barrier > - *Level 3 (4 Mana):* Acid Puddle, Control Beast,
Lightning Storm, Natural Decay > - *Level 4 (6 Mana):* Conjure Great Thorn Vines, Draught, Scrying, Water Manipulation, Water Tentacles > ### Bonus Action > - **Cast Spell** You can cast the following spells: > - *At Will:* Thorn Whip (Wand of Thorns) > - *Level 2 (2 Mana):* Conjure Sentient Vine > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Minor Elemental Protection \pagebreak ### Tier 5
___ ___ > ## Grand Shaman >*Medium, Humanoid* > >*Tier 5, Challenge Point 60, XP: 300* > >*Special Loot:* Wand of Thorns (Rare Wand) > > ### Attributes >|**AC** 19 |**AP** 1 | >|:-|:-| > |**HP** 359 | **Posture** 191 | > |**Mana** 65 > - **Passive Insight/ Perception** 21 > - **Language** Common and 2 Languages > ### Movement >|**Base** 45 | **Climb/Swim** 10 | **Dash** 20| >|:-|:-:|-:| > ### Stats + Skills >|**STR** -1 |**DEX** +9 |**INT** +4 |**WIS** +11 |**CHA** +0| >|:---:|:---:|:---:|:---:|:---:| > - **LU +0:** Luck Points: 0; Critical Fail: 1 > > > ### Villain Action > - **Villain Magic** Once per round, you can cast a spell at any moment, ignoring any restriction from Normal Spells > - **Villain Mana** Once this combat, you can regain all your Mana at any moment. > > - **Villain Save** When you fail a Save, you can use 6 Mana to succeed on that Save instead. > > ### Abilities > - **Pain Tolerance:** Your Passive Concentration is 42. > - **Spell Skill:** Spell Hit: +11, Spell DC (19) > - **Cast Ritual Spell** You can cast the following spells: > - Animal Messenger, Amphibious Evolution, Awaken, Conjure Cavalry, Control Weather, Dimensional Gate, Divination, Fake Terrain, Invisible Eye, Locate, Oak Armor, See True Path, Talk to Plants > ### Actions (1) > - **Cast Spell** You can cast the following spells: > - *At Will:* Commune with Nature, Conjure Minor Vines, Sense Magic, Talk to Animals, Thorn Whip > - *Level 1 (1 Mana):* Acid Spits, Alter Body, Conjure Vines, Cure Wounds, Red Metal, Scorpion's Tail > - *Level 2 (2 Mana):* Acid Spray, Dispell, Plant Growth, Poisonous Spray, Wind Barrier > - *Level 3 (4 Mana):* Acid Puddle, Control Beast,
Lightning Storm, Natural Decay > - *Level 4 (6 Mana):* Conjure Great Thorn Vines, Draught, Scrying, Water Manipulation, Water Tentacles > - *Level 5 (10 Mana):* Teleporplant, Wall of Stone > - *Level 6 (14 Mana):* Acid Rain, Forced Polymorph, Regeneration, Tornado > - *Level 7 (20 Mana):* Tsunami > ### Bonus Action > - **Cast Spell** You can cast the following spells: > - *At Will:* Thorn Whip (Wand of Thorns) > - *Level 2 (2 Mana):* Conjure Sentient Vine > ### Reaction > - **Cast Spell** You can cast the following spells: > - *At Will:* Minor Elemental Protection