The Weaver
A creature as old as time itself, the Weaver infused life into everything and all. The weaver powers its warrior to protect what was created, through hardships and loves alike.
Otherwordly Patron: The Weaver
| Level | Features |
|---|---|
| 1st | Expended spell list, Destiny Weavers, Destiny Cutter |
| 6th | Weaving |
| 10th | Sacred Mist |
| 14th | Life Stitcher |
Expended spell list
The Weaver lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
| Spell Level | Spell |
|---|---|
| 1st | imma be honest, i have no idea what spells to add lol |
| 2nd | |
| 3rd | |
| 4th | |
| 5th |
Destiny Weavers
The Weaver gave you a weapon to mimic its powers. Just as the Weaver cuts from the weave to create, you obtain a weapon able to cut through creatures and the weave alike.
Beginning at 1st level you can use a bonus action to create a simple or martial weapon dealing slashing or piercing damage magically. You need one free hand to do so, if you don't already have it, you obtain proficiency with you Destiny Weaver. If you decide to summon a one handed weapon with the Finesse property, you can summon two of that weapon instead.
If you chose the Pact of the Blade as your Pact Boon, the Destiny Weavers and the Pact Weapon can be the same weapon, and can use the Pact of the Blade ability to transform one magic weapon into your pact weapon, also transforming it into your Destiny Weavers.
Destiny Cutter
At 1st level you obtain the ability to transform your Destiny Weaver into a weapon able to cut through the Weave itself.
You can use a bonus action to transform your Destiny Weaver into a Destiny Cutter, a giant pair of scissor made of pure energy. The transformation lasts one minute, during which you receive the following effects:
- You obtain proficiency with the Destiny Cutter, it is a two handed martial weapon dealing 2d6 Force damage, attacks and damage rolls are made with your Charisma modifier.
- Your move speed increases by 5ft.
- You cannot cast spells other than cantrips as long as you wield the Destiny Cutter.
- You can use the Destiny Cutter as a catalyst for your spells, increasing damage dealt with spells by an amount equal to your Charisma modifier.
- At the beginning of each turn, if you do not have any temporary hitpoints, you gain 10 temporary hit points.
You can choose to end the transformation early through a free action during your turn. You can transform your Weaver into a Destiny cutter once per short rest. Alternatively you can use one spell slot to transform into the Destiny Cutter.
Weaving
Starting at 6th level you learn to (fart haha lol) manipulate the weave to help yourself and the people around you. You can use your bonus action to cast one of the following Weaving abilities:
- Heal an ally for [your proficiency bonus] d6 health points.
- Heal one sickness or one condition a creature may be suffering from
- Immediately do a melee attack with your Destiny Weaver/Cutter
- Gain temporary hit points equal to your level
- Disengage or take the Dodge action.
You can use a number of Weavings equal to your Charisma modifier per short rests.
Sacred Mist
You learn to open a door into the Weave to protect yourself and your allies. From 10th level, when you wield your Destiny Cutter you can use a bonus action to cut open the Weave in an area 5ft. around you. A Sacred Mist escapes from the cut, creating a 20ft. round aura around it. You and all your allies inside the Sacred Mist obtain advantages on your attack rolls, and attack rolls made against you are made with disadvantages. Also any downed ally automatically succeed all their death saving throws and are stabilized at 0 health points.
The Sacred Mist effects disappear at the beginning of your next turn.
Life Stitcher
Your bond to the Weave is stronger than any before, allowing you acts that would be considered miracles by most.
Starting at level 14, you can use all your spells when wielding your Destiny Cutter, also once per Destiny Cutter transformation you can cast a spell without expanding a spell slot.
When wielding your Destiny Cutter, you learn how to search for once string of life in the Weave, as tiring it may be for your body. You can use your action to cast each of these abilities once per long rest.
- You find the battered string of a creature to mend it. You cast the Heal spell at level 7 on a creature other than you.
- You try to severe the string of a creature. One creature you can see in an area 60ft. from you must succeed a Charisma saving throw. On a failed throw the target takes 10d6+40 Force damage (this damage cannot be negated), or half as much on a successful save.
- You try to link back the severed string of life of a deceased creature. If a creature died less than an hour ago, you bring it back to life with 5 levels of Exhaustion and 1 health point.
theres cool stuff down
Weaver: Eldritch Invocations
Here are a bunch of eldritch invocations to go with the Weaver subclass, I don't really feel like going through the ordeal of giving all of them level restrictions and stuff, so if one is to play this subclass, ask your DM which one they allow you to pick at which level.
Angelic Cutter
All your Destiny Cutter abilities now deal Radiant damage
Devilish Cutter
All your Destiny Cutter abilities now deal Necrotic damage
Just a big ol' scissor
All your Destiny Cutter abilities now deal Slashing damage
Speed Weavings
When using a Weaving you can also move 5ft. in any direction without receiving opportunity attacks
Fashion Sense
I guess its a scissor so you can like use a bonus action to create clothes or something. I'm tired.